<!--
***********************************************************************************************
Microsoft.Common.CurrentVersion.targets

WARNING:  DO NOT MODIFY this file unless you are knowledgeable about MSBuild and have
          created a backup copy.  Incorrect changes to this file will make it
          impossible to load or build your projects from the command-line or the IDE.

This file defines the steps in the standard build process for .NET projects.  It
contains all the steps that are common among the different .NET languages, such as
Visual Basic, and Visual C#.

Copyright (C) Microsoft Corporation. All rights reserved.
***********************************************************************************************
-->
<Project DefaultTargets="Build" TreatAsLocalProperty="OutDir">

  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="'$(MicrosoftCommonPropsHasBeenImported)' != 'true' and Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />

  <PropertyGroup>
    <ImportByWildcardBeforeMicrosoftCommonTargets Condition="'$(ImportByWildcardBeforeMicrosoftCommonTargets)' == ''">true</ImportByWildcardBeforeMicrosoftCommonTargets>
    <ImportByWildcardAfterMicrosoftCommonTargets Condition="'$(ImportByWildcardAfterMicrosoftCommonTargets)' == ''">true</ImportByWildcardAfterMicrosoftCommonTargets>
    <ImportUserLocationsByWildcardBeforeMicrosoftCommonTargets Condition="'$(ImportUserLocationsByWildcardBeforeMicrosoftCommonTargets)' == ''">true</ImportUserLocationsByWildcardBeforeMicrosoftCommonTargets>
    <ImportUserLocationsByWildcardAfterMicrosoftCommonTargets Condition="'$(ImportUserLocationsByWildcardAfterMicrosoftCommonTargets)' == ''">true</ImportUserLocationsByWildcardAfterMicrosoftCommonTargets>
  </PropertyGroup>

  <Import Project="$(MSBuildUserExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.targets\ImportBefore\*" Condition="'$(ImportUserLocationsByWildcardBeforeMicrosoftCommonTargets)' == 'true' and exists('$(MSBuildUserExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.targets\ImportBefore')"/>
  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.targets\ImportBefore\*" Condition="'$(ImportByWildcardBeforeMicrosoftCommonTargets)' == 'true' and exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.targets\ImportBefore')"/>

  <Import Project="$(MSBuildProjectFullPath).user" Condition="Exists('$(MSBuildProjectFullPath).user')"/>

  <!-- VS10 without SP1 and without VS11 will not have VisualStudioVersion set, so do that here -->
  <PropertyGroup>
    <VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
  </PropertyGroup>

  <PropertyGroup>
    <CustomBeforeMicrosoftCommonTargets Condition="'$(CustomBeforeMicrosoftCommonTargets)'==''">$(MSBuildExtensionsPath)\v$(MSBuildToolsVersion)\Custom.Before.Microsoft.Common.targets</CustomBeforeMicrosoftCommonTargets>
    <CustomAfterMicrosoftCommonTargets Condition="'$(CustomAfterMicrosoftCommonTargets)'==''">$(MSBuildExtensionsPath)\v$(MSBuildToolsVersion)\Custom.After.Microsoft.Common.targets</CustomAfterMicrosoftCommonTargets>
    <ReportingServicesTargets Condition="'$(ReportingServicesTargets)'==''">$(MSBuildExtensionsPath)\Microsoft\VisualStudio\v$(VisualStudioVersion)\ReportingServices\Microsoft.ReportingServices.targets</ReportingServicesTargets>
  </PropertyGroup>

  <Import Project="$(CustomBeforeMicrosoftCommonTargets)" Condition="'$(CustomBeforeMicrosoftCommonTargets)' != '' and Exists('$(CustomBeforeMicrosoftCommonTargets)')"/>

  <!-- By default, we are creating a managed app because .NET 2.0 projects did not have this property. -->
  <PropertyGroup Condition="'$(TargetRuntime)' == ''">
    <TargetRuntime>Managed</TargetRuntime>
  </PropertyGroup>

  <!-- Because .NET 2.0 apps did not set TargetFrameworkIdentifier, we need to set it for them here by default.  If
       the runtime is set to Managed, we also need to set these.  Otherwise they should be blank (for instance Javascript or
       Native apps) because they do not target a .NET Framework. -->
  <PropertyGroup Condition="'$(TargetRuntime)' == 'Managed'">
    <TargetFrameworkIdentifier Condition="'$(TargetFrameworkIdentifier)' == ''">.NETFramework</TargetFrameworkIdentifier>
    <TargetFrameworkVersion Condition=" '$(TargetFrameworkVersion)' == '' ">v4.0</TargetFrameworkVersion>
  </PropertyGroup>

  <!-- AvailablePlatforms is the list of platform targets available. -->
  <PropertyGroup>
    <AvailablePlatforms Condition="'$(VisualStudioVersion)' == '10.0' or '$(VisualStudioVersion)' == ''">Any CPU,x86,x64,Itanium</AvailablePlatforms>
    <AvailablePlatforms Condition="'$(VisualStudioVersion)' != '' and '$(VisualStudioVersion)' > '10.0'">Any CPU,x86,x64</AvailablePlatforms>
  </PropertyGroup>

  <!-- Import depends on if it is .NETCore. Imports for .NETFramework is a superset of that for .NETCore-->
  <Import Project="Microsoft.NETFramework.props" Condition="'$(TargetFrameworkIdentifier)' == '.NETFramework' or '$(TargetFrameworkIdentifier)' == 'Silverlight'"/>
  <Import Project="Microsoft.NET.props" Condition="'$(TargetFrameworkIdentifier)' == '.NETStandard' or '$(TargetFrameworkIdentifier)' == '.NETCoreApp'"/>

  <PropertyGroup>
    <!-- Generates full paths for the 'File' property in errors, warnings and messages in many targets -->
    <GenerateFullPaths Condition="'$(GenerateFullPaths)' == ''">true</GenerateFullPaths>
    <!-- Yield optimization properties -->
    <YieldDuringToolExecution Condition="'$(YieldDuringToolExecution)' == ''">true</YieldDuringToolExecution>
  </PropertyGroup>

  <PropertyGroup Condition="'$(TargetFrameworkIdentifier)' != '' and '$(TargetFrameworkVersion)' != ''">
    <TargetFrameworkMoniker Condition="'$(TargetFrameworkMoniker)' == '' and '$([System.String]::IsNullOrWhitespace($(TargetFrameworkProfile)))' != 'true'">$(TargetFrameworkIdentifier),Version=$(TargetFrameworkVersion),Profile=$(TargetFrameworkProfile)</TargetFrameworkMoniker>
    <TargetFrameworkMoniker Condition="'$(TargetFrameworkMoniker)' == ''">$(TargetFrameworkIdentifier),Version=$(TargetFrameworkVersion)</TargetFrameworkMoniker>

    <!-- When working off a packaged reference assemblies, do not go to machine-global locations. This property is target-framework-specific, so it cannot be overridden in msbuild.exe.config once and for all. -->
    <FrameworkPathOverride Condition="'$(EnableFrameworkPathOverride)' != 'false' And '$(FrameworkPathOverride)' == '' And Exists('$(TargetFrameworkRootPath)$(TargetFrameworkIdentifier)\$(TargetFrameworkVersion)')">$(TargetFrameworkRootPath)$(TargetFrameworkIdentifier)\$(TargetFrameworkVersion)</FrameworkPathOverride>
    <!-- The FrameworkPathOverride is required for the inproc visual basic compiler to initialize when targeting target frameworks less than 4.0. If .net 2.0 is not installed then the property value above will not provide the location
             of mscorlib. This is also true if the build author overrides this property to some other directory which does not contain mscorlib.dll. In the case we cannot find mscorlib.dll at the correct location
             we need to find a directory which does contain mscorlib to allow the inproc compiler to initialize and give us the chance to show certain dialogs in the IDE (which only happen after initialization).-->
    <FrameworkPathOverride Condition="'$(EnableFrameworkPathOverride)' != 'false' And '$(FrameworkPathOverride)' == ''">$([Microsoft.Build.Utilities.ToolLocationHelper]::GetPathToStandardLibraries($(TargetFrameworkIdentifier), $(TargetFrameworkVersion), $(TargetFrameworkProfile), $(PlatformTarget), $(TargetFrameworkRootPath), $(TargetFrameworkFallbackSearchPaths)))</FrameworkPathOverride>
    <FrameworkPathOverride Condition="'$(EnableFrameworkPathOverride)' != 'false' And !Exists('$(FrameworkPathOverride)\mscorlib.dll')">$(MSBuildFrameworkToolsPath)</FrameworkPathOverride>
  </PropertyGroup>

  <PropertyGroup>
    <TargetPlatformIdentifier Condition="'$(TargetPlatformIdentifier)' == '' and '$(_EnableDefaultWindowsPlatform)' != 'false'">Windows</TargetPlatformIdentifier>
    <TargetPlatformVersion Condition="'$(TargetPlatformVersion)' == '' and '$(_EnableDefaultWindowsPlatform)' != 'false'">7.0</TargetPlatformVersion>
    <TargetPlatformSdkPath Condition="'$(TargetPlatformSdkPath)' == '' and '$(TargetPlatformSdkRootOverride)' != ''">$(TargetPlatformSdkRootOverride)\</TargetPlatformSdkPath>
    <TargetPlatformSdkPath Condition="'$(TargetPlatformSdkPath)' == '' and '$(TargetPlatformIdentifier)' == 'Windows' and $([MSBuild]::IsOSPlatform('Windows')) and '$(MSBuildRuntimeType)' != 'Core'">$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\Software\Microsoft\Microsoft SDKs\Windows\v$(TargetPlatformVersion)', InstallationFolder, null, RegistryView.Registry32, RegistryView.Default))</TargetPlatformSdkPath>
    <TargetPlatformSdkPath Condition="'$(TargetPlatformSdkPath)' == ''">$([Microsoft.Build.Utilities.ToolLocationHelper]::GetPlatformSDKLocation($(TargetPlatformIdentifier), $(TargetPlatformVersion)))</TargetPlatformSdkPath>
    <TargetPlatformSdkMetadataLocation Condition="'$(TargetPlatformSdkMetadataLocation)' == '' and Exists('$(TargetPlatformSdkPath)')">$(TargetPlatformSdkPath)Windows Metadata</TargetPlatformSdkMetadataLocation>
    <TargetPlatformSdkMetadataLocation Condition="Exists('$(TargetPlatformSdkPath)') and ('$(TargetPlatformSdkMetadataLocation)' == '' or !Exists('$(TargetPlatformSdkMetadataLocation)'))">$(TargetPlatformSdkPath)References\CommonConfiguration\Neutral</TargetPlatformSdkMetadataLocation>
    <TargetPlatformWinMDLocation Condition="'$(TargetPlatformWinMDLocation)' == '' and Exists('$(TargetPlatformSdkMetadataLocation)')">$(TargetPlatformSdkMetadataLocation)</TargetPlatformWinMDLocation>
    <UseOSWinMdReferences Condition="'$(UseOSWinMdReferences)' == '' and ('$(TargetPlatformWinMDLocation)' == '' and '$(TargetPlatformIdentifier)' == 'Windows' and '$(TargetPlatformVersion)' &gt; '7.0')">true</UseOSWinMdReferences>
    <TargetPlatformWinMDLocation Condition="'$(UseOsWinMdReferences)' == 'true'">$(WinDir)\System32\WinMetadata</TargetPlatformWinMDLocation>
    <TargetPlatformMoniker Condition="'$(TargetPlatformMoniker)' == '' and '$(TargetPlatformIdentifier)' != '' and '$(TargetPlatformVersion)' != ''">$(TargetPlatformIdentifier),Version=$(TargetPlatformVersion)</TargetPlatformMoniker>
    <TargetPlatformDisplayName Condition="'$(TargetPlatformDisplayName)' == ''">$([Microsoft.Build.Utilities.ToolLocationHelper]::GetPlatformSDKDisplayName($(TargetPlatformIdentifier), $(TargetPlatformVersion)))</TargetPlatformDisplayName>
  </PropertyGroup>

  <!--
    Several properties must be set in the main project file, before using this .TARGETS file.
    However, if the properties are not set, we pick some defaults.

    OutDir:
    Indicates the final output location for the project or solution. When building a solution,
    OutDir can be used to gather multiple project outputs in one location. In addition,
    OutDir is included in AssemblySearchPaths used for resolving references.

    BaseOutputPath:
    This is the top level folder where all configuration specific output folders will be created.
    Default value is bin\

    OutputPath:
    This is the full Output Path, and is derived from BaseOutputPath, if none specified
    (eg. bin\Debug). If this property is overridden, then setting BaseOutputPath has no effect.

    For Legacy projects using only Common targets, this property is usually specified in the project file
    and is used to initialize OutDir. Some SDKs including the .NET SDK derive this automatically.
    OutDir and OutputPath are distinguished for legacy reasons, and OutDir should be used if at all possible.

    BaseIntermediateOutputPath:
    This is the top level folder where all configuration specific intermediate output folders will be created.
    Default value is obj\

    IntermediateOutputPath:
    This is the full intermediate Output Path, and is derived from BaseIntermediateOutputPath, if none specified
    (eg. obj\Debug). If this property is overridden, then setting BaseIntermediateOutputPath has no effect.

    Ensure any and all path property has a trailing slash, so it can be concatenated.
    -->

  <PropertyGroup>
    <!-- Example, AnyCPU -->
    <_OriginalPlatform>$(Platform)</_OriginalPlatform>
    <!-- Example, Debug -->
    <_OriginalConfiguration>$(Configuration)</_OriginalConfiguration>
    <!-- Check whether OutputPath was specified for valid Configuration/Platform combination -->
    <_OutputPathWasMissing Condition="'$(_OriginalPlatform)' != '' and '$(_OriginalConfiguration)' != '' and '$(OutputPath)' == ''">true</_OutputPathWasMissing>
    <!-- Check whether BaseOutputPath was specified -->
    <BaseOutputPathWasSpecified Condition="'$(BaseOutputPath)' != ''">true</BaseOutputPathWasSpecified>
  </PropertyGroup>

  <PropertyGroup>
    <Platform Condition="'$(Platform)' == ''">AnyCPU</Platform>
    <PlatformName Condition="'$(PlatformName)' == ''">$(Platform)</PlatformName>
    <Configuration Condition="'$(Configuration)' == ''">Debug</Configuration>
    <ConfigurationName Condition="'$(ConfigurationName)' == ''">$(Configuration)</ConfigurationName>

    <BaseOutputPath Condition="'$(BaseOutputPath)' == ''">bin\</BaseOutputPath>
    <BaseOutputPath Condition="!HasTrailingSlash('$(BaseOutputPath)')">$(BaseOutputPath)\</BaseOutputPath>
    <OutputPath Condition="'$(OutputPath)' == '' and '$(PlatformName)' == 'AnyCPU'">$(BaseOutputPath)$(Configuration)\</OutputPath>
    <OutputPath Condition="'$(OutputPath)' == '' and '$(PlatformName)' != 'AnyCPU'">$(BaseOutputPath)$(PlatformName)\$(Configuration)\</OutputPath>
    <OutputPath Condition="!HasTrailingSlash('$(OutputPath)')">$(OutputPath)\</OutputPath>

    <BaseIntermediateOutputPath Condition="'$(BaseIntermediateOutputPath)' == ''">obj\</BaseIntermediateOutputPath>
    <BaseIntermediateOutputPath Condition="!HasTrailingSlash('$(BaseIntermediateOutputPath)')">$(BaseIntermediateOutputPath)\</BaseIntermediateOutputPath>
    <IntermediateOutputPath Condition="'$(IntermediateOutputPath)' == '' and '$(PlatformName)' == 'AnyCPU'">$(BaseIntermediateOutputPath)$(Configuration)\</IntermediateOutputPath>
    <IntermediateOutputPath Condition="'$(IntermediateOutputPath)' == '' and '$(PlatformName)' != 'AnyCPU'">$(BaseIntermediateOutputPath)$(PlatformName)\$(Configuration)\</IntermediateOutputPath>
    <IntermediateOutputPath Condition="!HasTrailingSlash('$(IntermediateOutputPath)')">$(IntermediateOutputPath)\</IntermediateOutputPath>
  </PropertyGroup>

  <PropertyGroup>
    <!-- Determine OutputType property from the legacy TargetType property -->
    <OutputType Condition=" '$(TargetType)' != ''">$(TargetType)</OutputType>
    <OutputType Condition=" '$(TargetType)' == 'Container' or '$(TargetType)' == 'DocumentContainer' ">library</OutputType>
    <OutputType Condition=" '$(OutputType)' == '' ">exe</OutputType>

    <DebugSymbols Condition=" '$(ConfigurationName)' == 'Debug' and '$(DebugSymbols)' == '' and '$(DebugType)'==''">true</DebugSymbols>

    <!-- Whether or not a .pdb file is produced. -->
    <_DebugSymbolsProduced>false</_DebugSymbolsProduced>
    <_DebugSymbolsProduced Condition="'$(DebugSymbols)'=='true'">true</_DebugSymbolsProduced>
    <_DebugSymbolsProduced Condition="'$(DebugType)'=='none'">false</_DebugSymbolsProduced>
    <_DebugSymbolsProduced Condition="'$(DebugType)'=='pdbonly'">true</_DebugSymbolsProduced>
    <_DebugSymbolsProduced Condition="'$(DebugType)'=='full'">true</_DebugSymbolsProduced>
    <_DebugSymbolsProduced Condition="'$(DebugType)'=='portable'">true</_DebugSymbolsProduced>
    <_DebugSymbolsProduced Condition="'$(DebugType)'=='embedded'">false</_DebugSymbolsProduced>
    <_DebugSymbolsProduced Condition="'$(ProduceOnlyReferenceAssembly)'=='true'">false</_DebugSymbolsProduced>

    <!-- Whether or not a .xml file is produced. -->
    <_DocumentationFileProduced>true</_DocumentationFileProduced>
    <_DocumentationFileProduced Condition="'$(DocumentationFile)'==''">false</_DocumentationFileProduced>

    <!-- Whether or not a reference assembly is produced. -->
    <ProduceReferenceAssembly Condition="'$(ProduceReferenceAssembly)' == ''">false</ProduceReferenceAssembly>
  </PropertyGroup>

  <!--
    For Legacy projects that define properties per Configuration/Platform combination, the validity of an
    invalid combination is determined by the non-empty value of the 'OutputPath' property specified under
    the IDE generated Configuration/Platform specific 'PropertyGroup' section.

    If 'BaseOutputPath' is specified, we can skip the validation, since, we assume the 'OutputPath' property
    will be derived (e.g.: from the 'BaseOutputPath' property).
  -->
  <PropertyGroup Condition="'$(BaseOutputPathWasSpecified)' != 'true' and '$(_OutputPathWasMissing)' == 'true'">
    <!--
        When 'OutputPath' is missing or empty (along with non-existent 'BaseOutputPath') at this point means,
        we're in legacy mode and we shall assume the current Configuration/Platform combination as invalid.
        Whether this is considered an error or a warning depends on the value of $(SkipInvalidConfigurations).
    -->
    <_InvalidConfigurationMessageSeverity Condition=" '$(SkipInvalidConfigurations)' == 'true' ">Warning</_InvalidConfigurationMessageSeverity>
    <_InvalidConfigurationMessageSeverity Condition=" '$(SkipInvalidConfigurations)' != 'true' ">Error</_InvalidConfigurationMessageSeverity>
  </PropertyGroup>

  <!--
    IDE Macros available from both integrated builds and from command line builds.
    The following properties are 'macros' that are available via IDE for
    pre and post build steps.
  -->
  <PropertyGroup>
    <TargetExt Condition="'$(TargetExt)' == '' and '$(OutputType)'=='exe'">.exe</TargetExt>
    <TargetExt Condition="'$(TargetExt)' == '' and '$(OutputType)'=='winexe'">.exe</TargetExt>
    <TargetExt Condition="'$(TargetExt)' == '' and '$(OutputType)'=='appcontainerexe'">.exe</TargetExt>
    <TargetExt Condition="'$(TargetExt)' == '' and '$(OutputType)'=='library'">.dll</TargetExt>
    <TargetExt Condition="'$(TargetExt)' == '' and '$(OutputType)'=='module'">.netmodule</TargetExt>
    <TargetExt Condition="'$(TargetExt)' == '' and '$(OutputType)'=='winmdobj'">.winmdobj</TargetExt>
  </PropertyGroup>

  <PropertyGroup>
    <!-- Required for enabling Team Build for packaging app package-generating projects -->
    <OutDirWasSpecified Condition=" '$(OutDir)'!='' and '$(OutDirWasSpecified)'=='' ">true</OutDirWasSpecified>

    <OutDir Condition=" '$(OutDir)' == '' ">$(OutputPath)</OutDir>
    <!-- Example, bin\Debug\ -->
    <!-- Ensure OutDir has a trailing slash, so it can be concatenated -->
    <OutDir Condition="'$(OutDir)' != '' and !HasTrailingSlash('$(OutDir)')">$(OutDir)\</OutDir>
    <ProjectName Condition=" '$(ProjectName)' == '' ">$(MSBuildProjectName)</ProjectName>
    <!-- Example, MyProject -->

    <!-- For projects that generate app packages or ones that want a per-project output directory, update OutDir to include the project name -->
    <OutDir Condition="'$(OutDir)' != '' and '$(OutDirWasSpecified)' == 'true' and (('$(WindowsAppContainer)' == 'true' and '$(GenerateProjectSpecificOutputFolder)' != 'false') or '$(GenerateProjectSpecificOutputFolder)' == 'true')">$(OutDir)$(ProjectName)\</OutDir>

    <AssemblyName Condition=" '$(AssemblyName)'=='' ">$(MSBuildProjectName)</AssemblyName>
    <TargetName Condition="'$(TargetName)' == '' and '$(OutputType)' == 'winmdobj' and '$(RootNamespace)' != ''">$(RootNamespace)</TargetName>
    <TargetName Condition=" '$(TargetName)' == '' ">$(AssemblyName)</TargetName>
    <!-- Example, MyAssembly -->
    <ProjectFileName Condition=" '$(ProjectFileName)' == '' ">$(MSBuildProjectFile)</ProjectFileName>
    <!-- Example, MyProject.csproj -->
    <ProjectExt Condition=" '$(ProjectExt)' == '' ">$(MSBuildProjectExtension)</ProjectExt>
    <!-- Example, .csproj -->
    <WinMDExpOutputWindowsMetadataFilename Condition="'$(WinMDExpOutputWindowsMetadataFilename)' == '' and '$(OutputType)' == 'winmdobj'">$(TargetName).winmd</WinMDExpOutputWindowsMetadataFilename>
    <TargetFileName Condition=" '$(TargetFileName)' == '' and '$(OutputType)' == 'winmdobj'">$(WinMDExpOutputWindowsMetadataFilename)</TargetFileName>
    <TargetFileName Condition=" '$(TargetFileName)' == '' ">$(TargetName)$(TargetExt)</TargetFileName>

    <!-- Example, MyAssembly.dll -->
  </PropertyGroup>

  <PropertyGroup>
    <!--
        The PublishableProject property is used when invoking the publish target on a solution that
        contains multiple projects. The property determines which projects should be published, and
        which projects should be skipped in the publish target. By default any "Windows Application"
        or "Console Application" project type is publishable. However, a project that would otherwise
        be published can be skipped by defining the PublishableProject property in the project itself.
        -->
    <_DeploymentPublishableProjectDefault Condition="'$(OutputType)'=='winexe' or '$(OutputType)'=='exe' or '$(OutputType)'=='appcontainerexe'">true</_DeploymentPublishableProjectDefault>
    <PublishableProject Condition="'$(PublishableProject)'==''">$(_DeploymentPublishableProjectDefault)</PublishableProject>

    <_DeploymentTargetApplicationManifestFileName Condition="'$(OutputType)'=='library'">Native.$(AssemblyName).manifest</_DeploymentTargetApplicationManifestFileName>
    <!-- Example, Native.MyAssembly.manifest -->
    <_DeploymentTargetApplicationManifestFileName Condition="'$(OutputType)'=='winexe'">$(TargetFileName).manifest</_DeploymentTargetApplicationManifestFileName>
    <!-- Example, MyAssembly.exe.manifest -->
    <_DeploymentTargetApplicationManifestFileName Condition="'$(OutputType)'=='exe'">$(TargetFileName).manifest</_DeploymentTargetApplicationManifestFileName>
    <!-- Example, MyAssembly.exe.manifest -->
    <_DeploymentTargetApplicationManifestFileName Condition="'$(OutputType)'=='appcontainerexe'">$(TargetFileName).manifest</_DeploymentTargetApplicationManifestFileName>
    <!-- Example, MyAssembly.exe.manifest -->
    <TargetDeployManifestFileName Condition="'$(TargetDeployManifestFileName)' == '' and '$(HostInBrowser)' != 'true'">$(AssemblyName).application</TargetDeployManifestFileName>
    <!-- Example, MyAssembly.application -->
    <TargetDeployManifestFileName Condition="'$(TargetDeployManifestFileName)' == '' and '$(HostInBrowser)' == 'true'">$(AssemblyName).xbap</TargetDeployManifestFileName>
    <!-- Example, MyAssembly.xbap -->
    <GenerateClickOnceManifests Condition="'$(OutputType)'=='winexe' or '$(OutputType)'=='exe' or '$(OutputType)'=='appcontainerexe'">$(GenerateManifests)</GenerateClickOnceManifests>

    <_DeploymentApplicationManifestIdentity Condition="'$(OutputType)'=='library'">Native.$(AssemblyName)</_DeploymentApplicationManifestIdentity>
    <_DeploymentApplicationManifestIdentity Condition="'$(OutputType)'=='winexe'">$(AssemblyName).exe</_DeploymentApplicationManifestIdentity>
    <_DeploymentApplicationManifestIdentity Condition="'$(OutputType)'=='exe'">$(AssemblyName).exe</_DeploymentApplicationManifestIdentity>
    <_DeploymentApplicationManifestIdentity Condition="'$(OutputType)'=='appcontainerexe'">$(AssemblyName).exe</_DeploymentApplicationManifestIdentity>
    <_DeploymentDeployManifestIdentity Condition="'$(HostInBrowser)' != 'true'">$(AssemblyName).application</_DeploymentDeployManifestIdentity>
    <_DeploymentDeployManifestIdentity Condition="'$(HostInBrowser)' == 'true'">$(AssemblyName).xbap</_DeploymentDeployManifestIdentity>

    <_DeploymentFileMappingExtension Condition="'$(MapFileExtensions)'=='true'">.deploy</_DeploymentFileMappingExtension>
    <_DeploymentFileMappingExtension Condition="'$(MapFileExtensions)'!='true'"></_DeploymentFileMappingExtension>

    <_DeploymentBuiltUpdateInterval Condition="'$(UpdatePeriodically)'=='true'">$(UpdateInterval)</_DeploymentBuiltUpdateInterval>
    <_DeploymentBuiltUpdateIntervalUnits Condition="'$(UpdatePeriodically)'=='true'">$(UpdateIntervalUnits)</_DeploymentBuiltUpdateIntervalUnits>
    <_DeploymentBuiltUpdateInterval Condition="'$(UpdatePeriodically)'!='true'">0</_DeploymentBuiltUpdateInterval>
    <_DeploymentBuiltUpdateIntervalUnits Condition="'$(UpdatePeriodically)'!='true'">Days</_DeploymentBuiltUpdateIntervalUnits>
    <_DeploymentBuiltMinimumRequiredVersion Condition="'$(UpdateRequired)'=='true' and '$(Install)'=='true'">$(MinimumRequiredVersion)</_DeploymentBuiltMinimumRequiredVersion>

    <_DeploymentLauncherBased Condition="'$(TargetFrameworkIdentifier)' == '.NETCoreApp'">true</_DeploymentLauncherBased>

    <MaxTargetPath Condition="'$(MaxTargetPath)'==''">100</MaxTargetPath>
  </PropertyGroup>

  <PropertyGroup>
    <!--
        By default, GenerateApplicationManifest puts all satellite assemblies to the manifest
        record by default by setting TargetCulture to *.
        -->
    <TargetCulture Condition="'$(TargetCulture)'==''">*</TargetCulture>
    <FallbackCulture Condition="'$(UICulture)'!='' and '$(FallbackCulture)'==''">$(UICulture)</FallbackCulture>
  </PropertyGroup>

  <ItemGroup>
    <!-- Not used any more-->
    <_OutputPathItem Include="$(OutDir)"/>

    <_UnmanagedRegistrationCache Include="$(BaseIntermediateOutputPath)$(MSBuildProjectFile).UnmanagedRegistration.cache"/>
    <_ResolveComReferenceCache Include="$(IntermediateOutputPath)$(MSBuildProjectFile).ResolveComReference.cache"/>
  </ItemGroup>

  <PropertyGroup>
    <!-- Example, C:\MyProjects\MyProject\bin\Debug\ -->
    <!--
        Condition intentionally omitted on this one, because it causes problems
        when we pick up the value of an environment variable named TargetDir
        -->
    <TargetDir Condition="'$(OutDir)' != ''">$([MSBuild]::Escape($([System.IO.Path]::GetFullPath(`$([System.IO.Path]::Combine(`$(MSBuildProjectDirectory)`, `$(OutDir)`))`))))</TargetDir>

    <!-- Example, C:\MyProjects\MyProject\bin\Debug\MyAssembly.dll -->
    <TargetPath Condition=" '$(TargetPath)' == '' ">$(TargetDir)$(TargetFileName)</TargetPath>

    <TargetRefPath Condition=" '$(TargetRefPath)' == '' and '$(ProduceReferenceAssembly)' == 'true' and '$(ProduceReferenceAssemblyInOutDir)' == 'true' ">$([MSBuild]::NormalizePath($(TargetDir), 'ref', $(TargetFileName)))</TargetRefPath>
    <TargetRefPath Condition=" '$(TargetRefPath)' == '' and '$(ProduceReferenceAssembly)' == 'true' ">$([MSBuild]::NormalizePath($(MSBuildProjectDirectory), $(IntermediateOutputPath), 'ref', $(TargetFileName)))</TargetRefPath>

    <!-- Example, C:\MyProjects\MyProject\ -->
    <ProjectDir Condition=" '$(ProjectDir)' == '' ">$([MSBuild]::EnsureTrailingSlash($(MSBuildProjectDirectory)))</ProjectDir>

    <!-- Example, C:\MyProjects\MyProject\MyProject.csproj -->
    <ProjectPath Condition=" '$(ProjectPath)' == '' ">$(ProjectDir)$(ProjectFileName)</ProjectPath>
  </PropertyGroup>

  <ItemGroup>
    <!-- This is not used here but remains for backwards compatibility -->
    <AppConfigFileDestination Include="$(OutDir)$(TargetFileName).config"/>
  </ItemGroup>

  <!--
    IDE Macros available only from integrated builds.
    The following properties are 'macros' that are available via IDE for
    pre and post build steps. However, they are not defined when directly building
    a project from the command line, only when building a solution.
    -->
  <PropertyGroup>
    <DevEnvDir Condition="'$(DevEnvDir)'==''">*Undefined*</DevEnvDir>
    <SolutionName Condition="'$(SolutionName)'==''">*Undefined*</SolutionName>
    <!-- Example, MySolution -->
    <SolutionFileName Condition="'$(SolutionFileName)'==''">*Undefined*</SolutionFileName>
    <!-- Example, MySolution.sln -->
    <SolutionPath Condition="'$(SolutionPath)'==''">*Undefined*</SolutionPath>
    <!-- Example, f:\MySolutions\MySolution\MySolution.sln -->
    <SolutionDir Condition="'$(SolutionDir)'==''">*Undefined*</SolutionDir>
    <!-- Example, f:\MySolutions\MySolution\ -->
    <SolutionExt Condition="'$(SolutionExt)'==''">*Undefined*</SolutionExt>
    <!-- Example, .sln -->
  </PropertyGroup>

  <PropertyGroup>
    <GenerateBindingRedirectsOutputType Condition="'$(OutputType)'=='exe' or '$(OutputType)'=='winexe'">true</GenerateBindingRedirectsOutputType>
    <!-- It would be a breaking change to automatically turn on binding redirects for existing projects, so turn them on only when opting into a new framework. -->
    <AutoGenerateBindingRedirects Condition="'$(AutoGenerateBindingRedirects)' == '' and '$(TargetFrameworkIdentifier)' == '.NETFramework' and '$(TargetFrameworkVersion.TrimStart(vV))' >= '4.7.2'">true</AutoGenerateBindingRedirects>
  </PropertyGroup>

  <PropertyGroup Condition="'$(AutoUnifyAssemblyReferences)' == ''">
    <AutoUnifyAssemblyReferences>true</AutoUnifyAssemblyReferences>
    <AutoUnifyAssemblyReferences Condition="'$(GenerateBindingRedirectsOutputType)' == 'true' and '$(AutoGenerateBindingRedirects)' != 'true'">false</AutoUnifyAssemblyReferences>
  </PropertyGroup>

  <PropertyGroup>
    <CleanFile Condition="'$(CleanFile)'==''">$(MSBuildProjectFile).FileListAbsolute.txt</CleanFile>
    <!-- During DesignTime Builds, skip project reference build as Design time is only queueing information.-->
    <BuildProjectReferences Condition="'$(BuildProjectReferences)' == '' and '$(DesignTimeBuild)' == 'true'">false</BuildProjectReferences>
    <!-- By default we will build (and if applicable, clean) all project references. But this can be used to disable that-->
    <BuildProjectReferences Condition="'$(BuildProjectReferences)' == ''">true</BuildProjectReferences>
    <BuildInParallel Condition="'$(BuildInParallel)' == ''">true</BuildInParallel>
    <_ResolveReferenceDependencies Condition="'$(_ResolveReferenceDependencies)' == ''">false</_ResolveReferenceDependencies>
    <_GetChildProjectCopyToOutputDirectoryItems Condition="'$(_GetChildProjectCopyToOutputDirectoryItems)' == ''">true</_GetChildProjectCopyToOutputDirectoryItems>
    <OverwriteReadOnlyFiles Condition="'$(OverwriteReadOnlyFiles)' == ''">false</OverwriteReadOnlyFiles>
    <ComReferenceNoClassMembers Condition="'$(ComReferenceNoClassMembers)' == ''">false</ComReferenceNoClassMembers>
  </PropertyGroup>

  <PropertyGroup>
    <_GenerateBindingRedirectsIntermediateAppConfig>$(IntermediateOutputPath)$(TargetFileName).config</_GenerateBindingRedirectsIntermediateAppConfig>
  </PropertyGroup>

  <PropertyGroup Condition="'$(MSBuildCopyMarkerName)' == ''">
    <MSBuildCopyMarkerName>$(MSBuildProjectFile)</MSBuildCopyMarkerName>
    <!-- For a long MSBuildProjectFile let's shorten this to 17 chars - using the first 8 codepoints of the filename and a filename hash. -->
    <MSBuildCopyMarkerName Condition="'$(MSBuildCopyMarkerName.Length)' &gt; '17'">$([MSBuild]::SubstringByAsciiChars($(MSBuildProjectFile), 0, 8)).$([MSBuild]::StableStringHash($(MSBuildProjectFile)).ToString("X8"))</MSBuildCopyMarkerName>
    <MSBuildCopyMarkerName>$(MSBuildCopyMarkerName).Up2Date</MSBuildCopyMarkerName>
  </PropertyGroup>

  <ItemGroup>
    <IntermediateAssembly Include="$(IntermediateOutputPath)$(TargetName)$(TargetExt)"/>
    <FinalDocFile Include="@(DocFileItem->'$(OutDir)%(Filename)%(Extension)')"/>
    <CopyUpToDateMarker Include="$([MSBuild]::NormalizePath('$(MSBuildProjectDirectory)', '$(IntermediateOutputPath)', '$(MSBuildCopyMarkerName)'))" />
  </ItemGroup>

  <ItemGroup Condition="'$(ProduceReferenceAssembly)' == 'true'">
    <IntermediateRefAssembly Include="$(IntermediateOutputPath)refint\$(TargetName)$(TargetExt)" Condition="'@(IntermediateRefAssembly)' == ''" />
    <CreateDirectory Include="@(IntermediateRefAssembly->'%(RootDir)%(Directory)')" />
    <CreateDirectory Include="$(OutDir)ref" Condition=" '$(ProduceReferenceAssemblyInOutDir)' == 'true'" />
    <CreateDirectory Include="$(IntermediateOutputPath)ref" Condition=" '$(ProduceReferenceAssemblyInOutDir)' != 'true'" />
  </ItemGroup>

  <ItemGroup Condition="'$(_DebugSymbolsProduced)' == 'true'">
    <_DebugSymbolsIntermediatePath Include="$(IntermediateOutputPath)$(TargetName).compile.pdb" Condition="'$(OutputType)' == 'winmdobj' and '@(_DebugSymbolsIntermediatePath)' == ''"/>
    <_DebugSymbolsIntermediatePath Include="$(IntermediateOutputPath)$(TargetName).pdb" Condition="'$(OutputType)' != 'winmdobj' and '@(_DebugSymbolsIntermediatePath)' == ''"/>
    <_DebugSymbolsOutputPath Include="@(_DebugSymbolsIntermediatePath->'$(OutDir)%(Filename)%(Extension)')" />
  </ItemGroup>

  <PropertyGroup Condition="'$(_DebugSymbolsProduced)' == 'true' and '$(OutputType)' == 'winmdobj'">
    <WinMDExpOutputPdb Condition="'$(WinMDExpOutputPdb)' == ''">$(IntermediateOutputPath)$(TargetName).pdb</WinMDExpOutputPdb>
    <_WinMDDebugSymbolsOutputPath>$([System.IO.Path]::Combine('$(OutDir)', $([System.IO.Path]::GetFileName('$(WinMDExpOutputPdb)'))))</_WinMDDebugSymbolsOutputPath>
  </PropertyGroup>

  <PropertyGroup Condition="'$(OutputType)' == 'winmdobj' and '$(DocumentationFile)'!=''">
    <WinMDOutputDocumentationFile Condition="'$(WinMDOutputDocumentationFile)' == ''">$(IntermediateOutputPath)$(TargetName).xml</WinMDOutputDocumentationFile>
    <_WinMDDocFileOutputPath>$([System.IO.Path]::Combine('$(OutDir)', $([System.IO.Path]::GetFileName('$(WinMDOutputDocumentationFile)'))))</_WinMDDocFileOutputPath>
  </PropertyGroup>

  <PropertyGroup Condition="'$(WinMDExpOutputWindowsMetadataFilename)' != ''">
    <_IntermediateWindowsMetadataPath>$(IntermediateOutputPath)$(WinMDExpOutputWindowsMetadataFilename)</_IntermediateWindowsMetadataPath>
    <_WindowsMetadataOutputPath>$(OutDir)$(WinMDExpOutputWindowsMetadataFilename)</_WindowsMetadataOutputPath>
  </PropertyGroup>

  <!-- ARM64-related properties -->
  <PropertyGroup>
    <_SupportedArchitectures>amd64 arm64</_SupportedArchitectures>
  </PropertyGroup>

  <ItemGroup>
    <!-- Create an item for entry point of the ClickOnce application (Example: WindowsApplication1.exe) -->
    <_DeploymentManifestEntryPoint Include="@(IntermediateAssembly)">
      <TargetPath>$(TargetFileName)</TargetPath>
    </_DeploymentManifestEntryPoint>

    <!-- Create an item for the application icon if one exists in the project (Example: app.ico) -->
    <!-- NOTE: The item Include and the Exists function are operating relative to the PROJECT (.csproj, .vbproj etc.) directory in this case -->
    <_DeploymentManifestIconFile Include="$(ApplicationIcon)" Condition="Exists('$(ApplicationIcon)')">
      <TargetPath>$(ApplicationIcon)</TargetPath>
    </_DeploymentManifestIconFile>

    <!-- Create an item for the output application manifest (Example: WindowsApplication1.exe.manifeset) -->
    <ApplicationManifest Include="$(IntermediateOutputPath)$(_DeploymentTargetApplicationManifestFileName)">
      <TargetPath>$(_DeploymentTargetApplicationManifestFileName)</TargetPath>
    </ApplicationManifest>

    <!-- Create an item for the final application manifest (Example: WindowsApplication1.exe.manifeset)
             This item represents the final output application manifest used for project-to-project
             references and for copying to the publish output location. -->
    <_ApplicationManifestFinal Include="$(OutDir)$(_DeploymentTargetApplicationManifestFileName)">
      <TargetPath>$(_DeploymentTargetApplicationManifestFileName)</TargetPath>
    </_ApplicationManifestFinal>

    <!-- Create an item for the output deploy manifest (Example: WindowsApplication1.application) -->
    <DeployManifest Include="$(IntermediateOutputPath)$(TargetDeployManifestFileName)">
      <TargetPath>$(TargetDeployManifestFileName)</TargetPath>
    </DeployManifest>

    <!-- Create an item for the intermediate trust info file -->
    <_DeploymentIntermediateTrustInfoFile Include="$(IntermediateOutputPath)$(TargetName).TrustInfo.xml" Condition="'$(TargetZone)'!=''"/>
  </ItemGroup>

  <!--
    Determine the <deploymentProvider> (_DeploymentUrl) for the ClickOnce deployment manifest.
    Prefer the UpdateUrl, falling back to InstallUrl or PublishUrl if not specified.
    If the UpdateUrl is specified then _DeploymentUrl is always set to the UpdateUrl.
    Otherwise, only set the _DeploymentUrl if it's an installed app and updates are enabled.
    -->
  <PropertyGroup>
    <_DeploymentUrl Condition="'$(_DeploymentUrl)'==''">$(UpdateUrl)</_DeploymentUrl>
    <_DeploymentUrl Condition="'$(_DeploymentUrl)'==''">$(InstallUrl)</_DeploymentUrl>
    <_DeploymentUrl Condition="'$(_DeploymentUrl)'==''">$(PublishUrl)</_DeploymentUrl>
    <_DeploymentUrl Condition="!('$(UpdateUrl)'=='') and '$(Install)'=='false'"></_DeploymentUrl>
    <_DeploymentUrl Condition="'$(_DeploymentUrl)'!=''">$(_DeploymentUrl)$(TargetDeployManifestFileName)</_DeploymentUrl>
    <!--
        Need to explicitly blank out the _DeploymentUrl when it's not used. Otherwise an
        inappropriate value may be used. For example a local path from the PublishUrl
        is something we never want to see in the manifest because it means you could
        only install the app from that machine.
        -->
    <_DeploymentUrl Condition="'$(UpdateUrl)'=='' and !('$(Install)'=='true' and '$(UpdateEnabled)'=='true')"></_DeploymentUrl>
    <_DeploymentUrl Condition="'$(ExcludeDeploymentUrl)'=='true'"></_DeploymentUrl>
  </PropertyGroup>

  <!-- Determine the URLs for the bootstrapper. -->
  <PropertyGroup>
    <_DeploymentApplicationUrl Condition="'$(IsWebBootstrapper)'=='true'">$(InstallUrl)</_DeploymentApplicationUrl>
    <_DeploymentApplicationUrl Condition="'$(IsWebBootstrapper)'=='true' and '$(InstallUrl)'==''">$(PublishUrl)</_DeploymentApplicationUrl>
    <_DeploymentComponentsUrl Condition="'$(BootstrapperComponentsLocation)'=='Absolute'">$(BootstrapperComponentsUrl)</_DeploymentComponentsUrl>
  </PropertyGroup>

  <!-- Output location for publish target. -->
  <PropertyGroup>
    <PublishDir Condition="'$(PublishDir)' != '' and !HasTrailingSlash('$(PublishDir)')">$(PublishDir)\</PublishDir>
    <PublishDir Condition="'$(PublishDir)'==''">$([MSBuild]::EnsureTrailingSlash('$(OutputPath)'))app.publish\</PublishDir>
  </PropertyGroup>

  <!--
    ClickOncePublishDir property is the output location used by all ClickOnce publish targets. This should be same as PublishDir except
    for a trailing slash. PublishDir when specified as a global property on the command line cannot be changed to add a trailing slash.
  -->
  <PropertyGroup>
    <ClickOncePublishDir>$(PublishDir)</ClickOncePublishDir>
    <ClickOncePublishDir Condition="!HasTrailingSlash('$(ClickOncePublishDir)')">$(ClickOncePublishDir)\</ClickOncePublishDir>
  </PropertyGroup>

  <!--
    ProcessorArchitecture is the target processor architecture.
    -->
  <PropertyGroup Condition="'$(ProcessorArchitecture)'==''">
    <!--
        If ProcessorArchitecture is not set, set it to PlatformTarget
        Note: if $(PlatformTarget) is also blank resolve assembly reference defaults to msil which is the
        desired behavior in this case
        -->
    <ProcessorArchitecture>$(PlatformTarget)</ProcessorArchitecture>

    <!--
        If Processor architecture is not set and PlatformTarget is a known target translate the
        PlatformTarget into something ResolveAssemblyReference knows about
        -->
    <ProcessorArchitecture Condition=" '$(PlatformTarget)' == 'AnyCpu' ">msil</ProcessorArchitecture>
    <ProcessorArchitecture Condition=" '$(PlatformTarget)' == 'x64' ">amd64</ProcessorArchitecture>
    <ProcessorArchitecture Condition=" '$(PlatformTarget)' == 'Itanium' ">ia64</ProcessorArchitecture>
    <ProcessorArchitecture Condition=" '$(PlatformTarget)' == 'x86' ">x86</ProcessorArchitecture>
    <ProcessorArchitecture Condition=" '$(PlatformTarget)' == 'ARM' ">arm</ProcessorArchitecture>
  </PropertyGroup>

 <PropertyGroup>
    <ConsiderPlatformAsProcessorArchitecture Condition="'$(ConsiderPlatformAsProcessorArchitecture)' == ''">true</ConsiderPlatformAsProcessorArchitecture>
 </PropertyGroup>

 <PropertyGroup Condition="'$(ProcessorArchitecture)' == '' and '$(ConsiderPlatformAsProcessorArchitecture)' == 'true'">
    <!-- We need to do this here because if we were to just compare against platform visual would parse them out as available platforms which may not be the case -->
    <ProcessorArchitectureAsPlatform>$(Platform)</ProcessorArchitectureAsPlatform>
    <ProcessorArchitecture Condition=" '$(ProcessorArchitectureAsPlatform)' == 'AnyCpu' or '$(ProcessorArchitectureAsPlatform)' == 'Any Cpu'">msil</ProcessorArchitecture>
    <ProcessorArchitecture Condition=" '$(ProcessorArchitectureAsPlatform)' == 'x64' or '$(ProcessorArchitectureAsPlatform)' == 'amd64'">amd64</ProcessorArchitecture>
    <ProcessorArchitecture Condition=" '$(ProcessorArchitectureAsPlatform)' == 'Itanium' ">ia64</ProcessorArchitecture>
    <ProcessorArchitecture Condition=" '$(ProcessorArchitectureAsPlatform)' == 'x86' or '$(ProcessorArchitectureAsPlatform)' == 'win32'">x86</ProcessorArchitecture>
    <ProcessorArchitecture Condition=" '$(ProcessorArchitectureAsPlatform)' == 'ARM' ">arm</ProcessorArchitecture>

    <!--For compatibility with the 4.0 behavior, if not set above, default to the environment. To override this, set ProcessorArchitecture explicitly. We also need to disable the warning since we do not know if what the environment is set to is correct-->
    <ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch Condition="'$(ProcessorArchitecture)'==''">None</ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch>
    <ProcessorArchitecture Condition="'$(ProcessorArchitecture)'==''">$(PROCESSOR_ARCHITECTURE)</ProcessorArchitecture>
  </PropertyGroup>

  <!-- Sensible defaults for the most-commonly-desired MSBuildRuntime and MSBuildArchitecture values. The Core runtime does not currently support specifying task architecture or runtime.
       If support for out-of-proc task execution is added on other runtimes, make sure each task's logic is checked against the current state of support. -->
  <PropertyGroup Condition="'$(DisableOutOfProcTaskHost)' == '' and '$(MSBuildRuntimeType)' == 'Full'">
    <TargetFrameworkAsMSBuildRuntime Condition="'$(TargetFrameworkVersion)' == 'v2.0' or '$(TargetFrameworkVersion)' == 'v3.0' or '$(TargetFrameworkVersion)' == 'v3.5'">CLR2</TargetFrameworkAsMSBuildRuntime>
    <TargetFrameworkAsMSBuildRuntime Condition="'$(TargetFrameworkVersion)' == 'v4.0' or '$(TargetFrameworkVersion)' == 'v4.5'">CLR4</TargetFrameworkAsMSBuildRuntime>
    <TargetFrameworkAsMSBuildRuntime Condition="'$(TargetFrameworkAsMSBuildRuntime)' == ''">CurrentRuntime</TargetFrameworkAsMSBuildRuntime>

    <PlatformTargetAsMSBuildArchitectureExplicitlySet Condition="'$(PlatformTargetAsMSBuildArchitecture)' != ''">true</PlatformTargetAsMSBuildArchitectureExplicitlySet>
    <PlatformTargetAsMSBuildArchitectureExplicitlySet Condition="'$(PlatformTargetAsMSBuildArchitecture)' == ''">false</PlatformTargetAsMSBuildArchitectureExplicitlySet>

    <PlatformTargetAsMSBuildArchitecture Condition="'$(PlatformTarget)' == 'x86' or ('$(PlatformTarget)' == 'x64' and '$(MSBuildExtensionsPath64)' != '')">$(PlatformTarget)</PlatformTargetAsMSBuildArchitecture>
    <PlatformTargetAsMSBuildArchitecture Condition="'$(PlatformTarget)' == 'arm'">x86</PlatformTargetAsMSBuildArchitecture>
    <PlatformTargetAsMSBuildArchitecture Condition="('$(PlatformTarget)' == 'ia64' and '$(MSBuildExtensionsPath64)' != '')">x64</PlatformTargetAsMSBuildArchitecture>
    <PlatformTargetAsMSBuildArchitecture Condition="'$(PlatformTargetAsMSBuildArchitecture)' == ''">CurrentArchitecture</PlatformTargetAsMSBuildArchitecture>
  </PropertyGroup>

  <!-- Flavor is the project flavor. For example, Client, Smart Devices, SQL Server, etc. -->
  <PropertyGroup>
    <ProjectFlavor Condition="'$(ProjectFlavor)'==''">Client</ProjectFlavor>
  </PropertyGroup>

  <!--
    The default for compilers is to not delay-sign. If $(DelaySign) is false, let the compiler
    use its default rather than forcing a no-delay-sign flag to be passed in. This is so that
    attributes in the source code can override this decision.
    -->
  <PropertyGroup>
    <DelaySign Condition="'$(SignAssembly)' != 'true'">false</DelaySign>
    <DelaySign Condition="'$(DelaySign)'!='true'"></DelaySign>
  </PropertyGroup>

  <!-- These properties control web reference proxy generation. -->
  <PropertyGroup>
    <WebReference_EnableProperties Condition=" '$(WebReference_EnableProperties)' == '' ">true</WebReference_EnableProperties>
    <WebReference_EnableSQLTypes Condition=" '$(WebReference_EnableSQLTypes)' == '' ">true</WebReference_EnableSQLTypes>
    <WebReference_EnableLegacyEventingModel Condition=" '$(WebReference_EnableLegacyEventingModel)' == '' ">false</WebReference_EnableLegacyEventingModel>
  </PropertyGroup>

  <!--
    These parameters control where to look in the registry for directories to search for
    assemblies in the assembly resolution tasks.
    -->
  <PropertyGroup>
    <AssemblyFoldersSuffix Condition=" '$(AssemblyFoldersSuffix)' == '' ">AssemblyFoldersEx</AssemblyFoldersSuffix>
    <FrameworkRegistryBase Condition=" '$(FrameworkRegistryBase)' == '' ">Software\Microsoft\$(TargetFrameworkIdentifier)</FrameworkRegistryBase>
    <TargetPlatformRegistryBase Condition="'$(TargetPlatformRegistryBase)' == ''">Software\Microsoft\Microsoft SDKs\$(TargetPlatformIdentifier)</TargetPlatformRegistryBase>
    <AssemblyFoldersConfigFile Condition="'$(AssemblyFoldersConfigFile)' == ''">$([MSBuild]::GetToolsDirectory32())\AssemblyFolders.config</AssemblyFoldersConfigFile>
    <AssemblyFoldersConfigFileSearchPath Condition="Exists('$(AssemblyFoldersConfigFile)')">{AssemblyFoldersFromConfig:$(AssemblyFoldersConfigFile),$(TargetFrameworkVersion)};</AssemblyFoldersConfigFileSearchPath>

    <!--
        These are the extensions that assembly reference resolution will consider for resolution.
        Add new extensions here if you want to add new file types to consider (for example, .metadata_dll).
        Put the most likely extensions first for reference resolution speed.
        -->
    <AllowedReferenceAssemblyFileExtensions Condition=" '$(AllowedReferenceAssemblyFileExtensions)' == '' ">
      .winmd;
      .dll;
      .exe
    </AllowedReferenceAssemblyFileExtensions>

    <!--
        These are the extensions that reference resolution will consider when looking for files related
        to resolved references.  Add new extensions here if you want to add new file types to consider.
        -->
    <AllowedReferenceRelatedFileExtensions Condition=" '$(AllowedReferenceRelatedFileExtensions)' == '' ">
      .pdb;
      .xml;
      .pri;
      .dll.config;
      .exe.config
    </AllowedReferenceRelatedFileExtensions>

    <!--
        These names are used when determining which TargetFramework subset to use. If the any of the FullReferenceAssemblyNames
        are seen in the list of client subsets, RAR will assume that no client subset is being used. The list is semicolon seperated
        For example :   Full;Complete;AllThere
        -->
    <FullReferenceAssemblyNames Condition="'$(FullReferenceAssemblyNames)' == ''">Full</FullReferenceAssemblyNames>
  </PropertyGroup>

  <PropertyGroup Condition="$(AssemblySearchPaths) == ''">
    <!--
        The SearchPaths property is set to find assemblies in the following order:

            (1) Files from current project - indicated by {CandidateAssemblyFiles}
            (2) $(ReferencePath) - the reference path property, which comes from the .USER file.
            (3) The hintpath from the referenced item itself, indicated by {HintPathFromItem}.
            (4) The directory of MSBuild's "target" runtime from GetFrameworkPath.
                The "target" runtime folder is the folder of the runtime that MSBuild is a part of.
            (5) Assembly folders from AssemblyFolders.config file (provided by Visual Studio Dev15+).
            (6) Registered assembly folders, indicated by {Registry:*,*,*}
            (7) Legacy registered assembly folders, indicated by {AssemblyFolders}
            (8) Resolve to the GAC.
            (9) Treat the reference's Include as if it were a real file name.
            (10) Look in the application's output folder (like bin\debug)
        -->
    <AssemblySearchPaths Condition="'$(AssemblySearchPath_UseCandidateAssemblyFiles)' != 'false'">{CandidateAssemblyFiles}</AssemblySearchPaths>
    <AssemblySearchPaths Condition="'$(AssemblySearchPath_UseReferencePath)' != 'false'">$(AssemblySearchPaths);$(ReferencePath)</AssemblySearchPaths>
    <AssemblySearchPaths Condition="'$(AssemblySearchPath_UseHintPathFromItem)' != 'false'">$(AssemblySearchPaths);{HintPathFromItem}</AssemblySearchPaths>
    <AssemblySearchPaths Condition="'$(AssemblySearchPath_UseTargetFrameworkDirectory)' != 'false'">$(AssemblySearchPaths);{TargetFrameworkDirectory}</AssemblySearchPaths>
    <AssemblySearchPaths Condition="'$(AssemblySearchPath_UseAssemblyFoldersConfigFileSearchPath)' != 'false'">$(AssemblySearchPaths);$(AssemblyFoldersConfigFileSearchPath)</AssemblySearchPaths>
    <AssemblySearchPaths Condition="'$(AssemblySearchPath_UseRegistry)' != 'false'">$(AssemblySearchPaths);{Registry:$(FrameworkRegistryBase),$(TargetFrameworkVersion),$(AssemblyFoldersSuffix)$(AssemblyFoldersExConditions)}</AssemblySearchPaths>
    <AssemblySearchPaths Condition="'$(AssemblySearchPath_UseAssemblyFolders)' != 'false'">$(AssemblySearchPaths);{AssemblyFolders}</AssemblySearchPaths>
    <AssemblySearchPaths Condition="'$(AssemblySearchPath_UseGAC)' != 'false'">$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
    <AssemblySearchPaths Condition="'$(AssemblySearchPath_UseRawFileName)' != 'false'">$(AssemblySearchPaths);{RawFileName}</AssemblySearchPaths>
    <AssemblySearchPaths Condition="'$(AssemblySearchPath_UseOutDir)' != 'false'">$(AssemblySearchPaths);$(OutDir)</AssemblySearchPaths>
  </PropertyGroup>

  <!-- ContinueOnError takes 3 values:  WarnAndContinue (true), ErrorAndStop (false), and ErrorAndContinue.
         Default to ErrorAndStop, since that matches the behaviour in previous versions, and what users
         typically expect -->
  <PropertyGroup>
    <ContinueOnError Condition="'$(ContinueOnError)' == ''">false</ContinueOnError>
  </PropertyGroup>

  <!-- Users familiar with how some other repos work try to use NoWarn with MSBuild in place of MSBuildWarningsAsMessages. -->
  <PropertyGroup>
    <MSBuildWarningsAsMessages Condition="'$(MSBuildWarningsAsMessages)'==''">$(NoWarn)</MSBuildWarningsAsMessages>
    <MSBuildWarningsAsErrors Condition="'$(MSBuildWarningsAsErrors)'==''">$(WarningsAsErrors)</MSBuildWarningsAsErrors>
    <MSBuildWarningsNotAsErrors Condition="'$(MSBuildWarningsNotAsErrors)'==''">$(WarningsNotAsErrors)</MSBuildWarningsNotAsErrors>
  </PropertyGroup>

  <!-- Common Project System support -->
  <PropertyGroup>
    <CommonXamlResourcesDirectory Condition=" '$(CommonXamlResourcesDirectory)' == '' ">$(MSBuildThisFileDirectory)$(LangName)\</CommonXamlResourcesDirectory>
  </PropertyGroup>

  <!-- We need to fallback to en-US in case the xaml rules are not localized (possibly happen on community languages).  -->
  <PropertyGroup Condition="!Exists('$(CommonXamlResourcesDirectory)')">
    <CommonXamlResourcesDirectory>$(MSBuildThisFileDirectory)en-US\</CommonXamlResourcesDirectory>
  </PropertyGroup>

  <ItemGroup Condition=" '$(DefineCommonItemSchemas)' == 'true' ">
    <PropertyPageSchema Include="$(CommonXamlResourcesDirectory)ProjectItemsSchema.xaml"/>

    <PropertyPageSchema Include="
                        $(CommonXamlResourcesDirectory)General.xaml;
                        $(CommonXamlResourcesDirectory)Debugger_General.xaml">
      <Context>Project</Context>
    </PropertyPageSchema>

    <PropertyPageSchema Include="$(CommonXamlResourcesDirectory)General.BrowseObject.xaml">
      <Context>BrowseObject</Context>
    </PropertyPageSchema>

    <PropertyPageSchema Include="$(CommonXamlResourcesDirectory)General_File.xaml">
      <Context>File</Context>
    </PropertyPageSchema>

    <PropertyPageSchema Include="$(CommonXamlResourcesDirectory)SCC.xaml">
      <Context>Invisible</Context>
    </PropertyPageSchema>

    <PropertyPageSchema Include="
                        $(CommonXamlResourcesDirectory)Folder.xaml;
                        $(CommonXamlResourcesDirectory)None.xaml;
                        $(CommonXamlResourcesDirectory)Content.xaml;
                        $(CommonXamlResourcesDirectory)EmbeddedResource.xaml;
                        ">
      <Context>File;BrowseObject</Context>
    </PropertyPageSchema>

    <PropertyPageSchema Include="$(CommonXamlResourcesDirectory)SpecialFolder.xaml;">
      <Context>File;ProjectSubscriptionService</Context>
    </PropertyPageSchema>
  </ItemGroup>

  <PropertyGroup>
    <DefineCommonReferenceSchemas Condition=" '$(DefineCommonReferenceSchemas)' == '' ">$(DefineCommonItemSchemas)</DefineCommonReferenceSchemas>
  </PropertyGroup>

  <ItemGroup Condition=" '$(DefineCommonReferenceSchemas)' == 'true' ">
    <!-- Assembly references -->
    <PropertyPageSchema Include="$(CommonXamlResourcesDirectory)assemblyreference.xaml">
      <Context>;BrowseObject</Context>
    </PropertyPageSchema>
    <PropertyPageSchema Include="$(CommonXamlResourcesDirectory)ResolvedAssemblyReference.xaml">
      <Context>ProjectSubscriptionService;BrowseObject</Context>
    </PropertyPageSchema>

    <!-- COM references -->
    <PropertyPageSchema Include="$(CommonXamlResourcesDirectory)COMReference.xaml">
      <Context>;BrowseObject</Context>
    </PropertyPageSchema>
    <PropertyPageSchema Include="$(CommonXamlResourcesDirectory)ResolvedCOMReference.xaml">
      <Context>ProjectSubscriptionService;BrowseObject</Context>
    </PropertyPageSchema>

    <!-- Project references -->
    <PropertyPageSchema Include="$(CommonXamlResourcesDirectory)ProjectReference.xaml">
      <Context>;BrowseObject</Context>
    </PropertyPageSchema>
    <PropertyPageSchema Include="$(CommonXamlResourcesDirectory)ResolvedProjectReference.xaml">
      <Context>ProjectSubscriptionService;BrowseObject</Context>
    </PropertyPageSchema>
  </ItemGroup>

  <ItemGroup Condition=" '$(DefineCommonCapabilities)' == 'true' ">
    <ProjectCapability Include="
                          AssemblyReferences;
                          COMReferences;
                          ProjectReferences;
                          SharedProjectReferences;
                          OutputGroups;
                          AllTargetOutputGroups;
                          VisualStudioWellKnownOutputGroups;
                          SingleFileGenerators;
                          DeclaredSourceItems;
                          UserSourceItems;
                           " />
    <ProjectCapability Condition=" '$(TargetPlatformIdentifier)' == 'Windows' and '$(TargetPlatformVersion)' &lt; 8.0 "
                       Include="BuildWindowsDesktopTarget" />
  </ItemGroup>

  <ItemDefinitionGroup Condition=" '$(DefineExplicitDefaults)' == 'true' ">
    <None>
      <CopyToOutputDirectory>Never</CopyToOutputDirectory>
    </None>
    <Content>
      <CopyToOutputDirectory>Never</CopyToOutputDirectory>
    </Content>
    <Compile>
      <CopyToOutputDirectory>Never</CopyToOutputDirectory>
    </Compile>
    <EmbeddedResource>
      <CopyToOutputDirectory>Never</CopyToOutputDirectory>
    </EmbeddedResource>
  </ItemDefinitionGroup>

  <!--
    Target that allows targets consuming source control confirmation to establish a dependency on targets producing this information.

    Any target that reads SourceRevisionId, PrivateRepositoryUrl, SourceRoot, and other source control properties and items
    should depend on this target and be conditioned on '$(SourceControlInformationFeatureSupported)' == 'true'.

    SourceRevisionId property uniquely identifies the source control revision of the repository the project belongs to.
    For Git repositories this id is a commit hash, for TFVC repositories it's the changeset number, etc.

    PrivateRepositoryUrl property stores the URL of the repository supplied by the CI server or retrieved from source control manager.
    Targets consuming this property shall not publish its value implicitly as it might inadvertently reveal an internal URL.
    Instead, they shall only do so if the project sets PublishRepositoryUrl property to true. For example, the NuGet Pack target
    may include the repository URL in the nuspec file generated for NuGet package produced by the project if PublishRepositoryUrl is true.

    SourceRoot item group lists all source roots that the project source files reside under and their mapping to source control server URLs,
    if available. This includes both source files under source control as well as source files in source packages. SourceRoot items are
    used by compilers to determine path map in deterministic build and by SourceLink provider, which maps local paths to URLs of source files
    stored on the source control server.

    Source control information provider that sets these properties and items shall execute before this target (by including
    InitializeSourceControlInformation in its BeforeTargets) and set source control properties and items that haven't been initialized yet.
  -->
  <Target Name="InitializeSourceControlInformation" />

  <PropertyGroup>
    <SourceControlInformationFeatureSupported>true</SourceControlInformationFeatureSupported>
  </PropertyGroup>

  <!--
    ***********************************************************************************************
    ***********************************************************************************************
                                                                Build Section
    ***********************************************************************************************
    ***********************************************************************************************
    -->

  <Target Name="_AddOutputPathToGlobalPropertiesToRemove">
    <PropertyGroup>
      <_GlobalPropertiesToRemoveFromProjectReferences Condition="'$(PassOutputPathToReferencedProjects)'=='false'">$(_GlobalPropertiesToRemoveFromProjectReferences);OutputPath</_GlobalPropertiesToRemoveFromProjectReferences>
    </PropertyGroup>
  </Target>

  <!--
    ============================================================
                                        _CheckForInvalidConfigurationAndPlatform

    This target checks for errors in statically defined properties.  By setting BeforeTargets, we try
    to ensure that the target runs before any build related targets.
    If your target requires this check and is running as a BeforeTargets of one of the first targets
    of $(BuildDependsOn), $(RebuildDependsOn), or $(CleanDependsOn) you will need to set your DependsOn
    to this target.
    ============================================================
    -->
  <Target
      Name="_CheckForInvalidConfigurationAndPlatform"
      BeforeTargets="$(BuildDependsOn);Build;$(RebuildDependsOn);Rebuild;$(CleanDependsOn);Clean">

    <PropertyGroup>
      <_InvalidConfigurationMessageResourceName Condition=" '$(BuildingInsideVisualStudio)' == 'true' ">CommonSdk.InvalidConfigurationTextWhenBuildingInsideVisualStudio</_InvalidConfigurationMessageResourceName>
      <_InvalidConfigurationMessageResourceName Condition=" '$(BuildingInsideVisualStudio)' != 'true' ">CommonSdk.InvalidConfigurationTextWhenBuildingOutsideVisualStudio</_InvalidConfigurationMessageResourceName>
    </PropertyGroup>

    <MSBuildInternalMessage Condition="'$(_InvalidConfigurationMessageSeverity)' != ''" ResourceName="$(_InvalidConfigurationMessageResourceName)" Severity="$(_InvalidConfigurationMessageSeverity)" FormatArguments="$(MSBuildProjectFile);$(_OriginalConfiguration);$(_OriginalPlatform)"/>

    <Message Condition="'$(DesignTimeBuild)' != 'true'" Text="Configuration=$(Configuration)" Importance="Low" />
    <Message Condition="'$(DesignTimeBuild)' != 'true'" Text="Platform=$(Platform)" Importance="Low" />

    <!-- Although we try to ensure a trailing slash, it's possible to circumvent this if the property is set on the command line -->
    <MSBuildInternalMessage Condition="'$(OutDir)' != '' and !HasTrailingSlash('$(OutDir)')" ResourceName="CommonSdk.PropertyWithTrailingSlash"  Severity="Error" FormatArguments="OutDir"/>
    <MSBuildInternalMessage Condition="'$(IntermediateOutputPath)' != '' and !HasTrailingSlash('$(IntermediateOutputPath)')" ResourceName="CommonSdk.PropertyWithTrailingSlash"  Severity="Error" FormatArguments="IntermediateOutputPath"/>
    <MSBuildInternalMessage Condition="'$(BaseIntermediateOutputPath)' != '' and !HasTrailingSlash('$(BaseIntermediateOutputPath)')" ResourceName="CommonSdk.PropertyWithTrailingSlash"  Severity="Error" FormatArguments="BaseIntermediateOutputPath"/>

    <!-- Also update the value of PlatformTargetAsMSBuildArchitecture per the value of Prefer32Bit.  We are doing
         this here because Prefer32Bit may be set anywhere in the targets, so we can't depend on it having the
         correct value when we're trying to figure out PlatformTargetAsMSBuildArchitecture -->
    <PropertyGroup Condition="'$(Prefer32Bit)' == 'true' and ('$(PlatformTarget)' == 'AnyCPU' or '$(PlatformTarget)' == '') and '$(PlatformTargetAsMSBuildArchitectureExplicitlySet)' != 'true'">
      <PlatformTargetAsMSBuildArchitecture>x86</PlatformTargetAsMSBuildArchitecture>
    </PropertyGroup>

    <MSBuildInternalMessage Condition=" '$(Prefer32Bit)' == 'true' and '$(PreferNativeArm64)' == 'true' " ResourceName="CommonSdk.Prefer32BitAndPreferNativeArm64Enabled" Severity="Error"/>

    <MSBuildInternalMessage Condition=" '$(NoWin32Manifest)' == 'true' and '$(PreferNativeArm64)' == 'true' " ResourceName="CommonSdk.NoWin32ManifestAndPreferNativeArm64Enabled" Severity="Error"/>

    <MSBuildInternalMessage Condition=" '$(PreferNativeArm64)' == 'true' and '$(Platform)' != 'AnyCPU' " ResourceName="CommonSdk.PlatformIsAnyCPUAndPreferNativeArm64Enabled" Severity="Warning" FormatArguments="$(Platform)" />

    <!--
      Log an error MSB3540 if the user set MSBuildProjectExtensionsPath in the body of a project. In an SDK style project
      if you set a value in the body, the value is not used by the top implicit import but is used by the bottom.
      This can lead to confusing behavior and builds can fail for obscure reasons.
    -->
    <MSBuildInternalMessage
      Condition=" '$(_InitialMSBuildProjectExtensionsPath)' != '' And '$(MSBuildProjectExtensionsPath)' != '$(_InitialMSBuildProjectExtensionsPath)' "
      ResourceName="CommonSdk.MSBuildProjectExtensionsPathModifiedAfterUse"
      Severity="Error"
    />

    <!--
      Log a warning MSB3539 if:
        1. $(EnableBaseIntermediateOutputPathMismatchWarning) is 'true'
        2. $(BaseIntermediateOutputPath) was set in the body of a project after its default value was set in Microsoft.Common.props
        3. $(BaseIntermediateOutputPath) is not the same as $(MSBuildProjectExtensionsPath)

      Similar to the error above, there are cases when users set $(BaseIntermediateOutputPath) in the body of their project and things build but only by coincidence.
      MSBuild does not know if $(BaseIntermediateOutputPath) changing would cause problems so tools like NuGet must set $(EnableBaseIntermediateOutputPathMismatchWarning)
      to 'true'.
    -->
    <MSBuildInternalMessage
      Condition=" '$(EnableBaseIntermediateOutputPathMismatchWarning)' == 'true' And '$(_InitialBaseIntermediateOutputPath)' != '$(BaseIntermediateOutputPath)' And '$(BaseIntermediateOutputPath)' != '$(MSBuildProjectExtensionsPath)' "
      ResourceName="CommonSdk.BaseIntermediateOutputPathMismatchWarning"
      Severity="Warning"
    />
  </Target>

  <!--
    ============================================================
                                        Build

    The main build entry point.
    ============================================================
    -->
  <PropertyGroup>
    <BuildDependsOn>
      BeforeBuild;
      CoreBuild;
      AfterBuild
    </BuildDependsOn>
  </PropertyGroup>

  <Target
      Name="Build"
      Condition=" '$(_InvalidConfigurationWarning)' != 'true' "
      DependsOnTargets="$(BuildDependsOn)"
      Returns="@(TargetPathWithTargetPlatformMoniker)" />

  <!--
    ============================================================
                                        BeforeBuild

    Redefine this target in your project in order to run tasks just before Build
    ============================================================
    -->
  <Target Name="BeforeBuild"/>

  <!--
    ============================================================
                                        AfterBuild

    Redefine this target in your project in order to run tasks just after Build
    ============================================================
    -->
  <Target Name="AfterBuild"/>

  <!--
    ============================================================
                                        CoreBuild

    The core build step calls each of the build targets.
    ============================================================
    -->
  <PropertyGroup>
    <CoreBuildDependsOn>
      BuildOnlySettings;
      PrepareForBuild;
      PreBuildEvent;
      ResolveReferences;
      PrepareResources;
      ResolveKeySource;
      Compile;
      ExportWindowsMDFile;
      UnmanagedUnregistration;
      GenerateSerializationAssemblies;
      CreateSatelliteAssemblies;
      GenerateManifests;
      GetTargetPath;
      PrepareForRun;
      UnmanagedRegistration;
      IncrementalClean;
      PostBuildEvent
    </CoreBuildDependsOn>
  </PropertyGroup>

  <Target
      Name="CoreBuild"
      DependsOnTargets="$(CoreBuildDependsOn)">

    <OnError ExecuteTargets="_TimeStampAfterCompile;PostBuildEvent" Condition="'$(RunPostBuildEvent)'=='Always' or '$(RunPostBuildEvent)'=='OnOutputUpdated'"/>
    <OnError ExecuteTargets="_CleanRecordFileWrites"/>

  </Target>

  <!--
    ============================================================
                                        Rebuild

    Delete all intermediate and final build outputs, and then build the project from scratch.
    ============================================================
    -->
  <PropertyGroup>
    <_ProjectDefaultTargets Condition="'$(MSBuildProjectDefaultTargets)' != ''">$(MSBuildProjectDefaultTargets)</_ProjectDefaultTargets>
    <_ProjectDefaultTargets Condition="'$(MSBuildProjectDefaultTargets)' == ''">Build</_ProjectDefaultTargets>

    <RebuildDependsOn>
      BeforeRebuild;
      Clean;
      $(_ProjectDefaultTargets);
      AfterRebuild;
    </RebuildDependsOn>

    <RebuildDependsOn Condition=" '$(MSBuildProjectDefaultTargets)' == 'Rebuild' " >
      BeforeRebuild;
      Clean;
      Build;
      AfterRebuild;
    </RebuildDependsOn>
  </PropertyGroup>

  <Target
      Name="Rebuild"
      Condition=" '$(_InvalidConfigurationWarning)' != 'true' "
      DependsOnTargets="$(RebuildDependsOn)"
      Returns="$(TargetPath)"/>

  <!--
    ============================================================
                                        BeforeRebuild

    Redefine this target in your project in order to run tasks just before Rebuild
    ============================================================
    -->
  <Target Name="BeforeRebuild"/>

  <!--
    ============================================================
                                        AfterRebuild

    Redefine this target in your project in order to run tasks just after Rebuild
    ============================================================
    -->
  <Target Name="AfterRebuild"/>

  <!--
    ============================================================
                                        BuildGenerateSources

    Redefine this target in your project in order to run tasks for BuildGenerateSources

    Set BuildPassReferences to enable P2P builds
    ============================================================
    -->
  <PropertyGroup>
    <BuildGenerateSourcesAction>Build</BuildGenerateSourcesAction>
  </PropertyGroup>

  <Target Name="BuildGenerateSources" DependsOnTargets="BuildGenerateSourcesTraverse;$(BuildGenerateSourcesAction)" />

  <Target Name="BuildGenerateSourcesTraverse" DependsOnTargets="PrepareProjectReferences">
    <MSBuild
        Projects="@(_MSBuildProjectReferenceExistent)"
        Targets="BuildGenerateSources"
        BuildInParallel="$(BuildInParallel)"
        Properties="%(_MSBuildProjectReferenceExistent.SetConfiguration); %(_MSBuildProjectReferenceExistent.SetPlatform); %(_MSBuildProjectReferenceExistent.SetTargetFramework);"
        Condition="'$(BuildPassReferences)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '' and '%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true'"
        ContinueOnError="!$(BuildingProject)"
        RemoveProperties="%(_MSBuildProjectReferenceExistent.GlobalPropertiesToRemove)$(_GlobalPropertiesToRemoveFromProjectReferences)">
    </MSBuild>
  </Target>

  <ItemGroup Condition="'$(IsGraphBuild)' == 'true' and '$(BuildPassReferences)' == 'true'">
    <ProjectReferenceTargets Include="BuildGenerateSources" Targets="BuildGenerateSources" />
  </ItemGroup>

  <!--
    ============================================================
                                        BuildCompile

    Redefine this target in your project in order to run tasks for BuildCompile
    ============================================================
    -->
  <PropertyGroup>
    <BuildCompileAction>Build</BuildCompileAction>
  </PropertyGroup>

  <Target Name="BuildCompile" DependsOnTargets="BuildCompileTraverse;$(BuildCompileAction)" />

  <Target Name="BuildCompileTraverse" DependsOnTargets="PrepareProjectReferences">
    <MSBuild
        Projects="@(_MSBuildProjectReferenceExistent)"
        Targets="BuildCompile"
        BuildInParallel="$(BuildInParallel)"
        Properties="%(_MSBuildProjectReferenceExistent.SetConfiguration); %(_MSBuildProjectReferenceExistent.SetPlatform); %(_MSBuildProjectReferenceExistent.SetTargetFramework)"
        Condition="'$(BuildPassReferences)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != ''  and '%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true'"
        ContinueOnError="!$(BuildingProject)"
        RemoveProperties="%(_MSBuildProjectReferenceExistent.GlobalPropertiesToRemove)$(_GlobalPropertiesToRemoveFromProjectReferences)">
    </MSBuild>
  </Target>

  <ItemGroup Condition="'$(IsGraphBuild)' == 'true' and '$(BuildPassReferences)' == 'true'">
    <ProjectReferenceTargets Include="BuildCompile" Targets="BuildCompile" />
  </ItemGroup>

  <!--
    ============================================================
                                        BuildLink

    Redefine this target in your project in order to run tasks for BuildLink
    ============================================================
    -->
  <PropertyGroup>
    <BuildLinkAction>Build</BuildLinkAction>
  </PropertyGroup>

  <Target Name="BuildLink" DependsOnTargets="BuildLinkTraverse;$(BuildLinkAction)" />

  <Target Name="BuildLinkTraverse" DependsOnTargets="PrepareProjectReferences" >
    <MSBuild
        Projects="@(_MSBuildProjectReferenceExistent)"
        Targets="BuildLink"
        BuildInParallel="$(BuildInParallel)"
        Properties="%(_MSBuildProjectReferenceExistent.SetConfiguration); %(_MSBuildProjectReferenceExistent.SetPlatform); %(_MSBuildProjectReferenceExistent.SetTargetFramework)"
        Condition="'$(BuildPassReferences)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != ''  and '%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true'"
        ContinueOnError="!$(BuildingProject)"
        RemoveProperties="%(_MSBuildProjectReferenceExistent.GlobalPropertiesToRemove)$(_GlobalPropertiesToRemoveFromProjectReferences)">
    </MSBuild>
  </Target>

  <ItemGroup Condition="'$(IsGraphBuild)' == 'true' and '$(BuildPassReferences)' == 'true'">
    <ProjectReferenceTargets Include="BuildLink" Targets="BuildLink" />
  </ItemGroup>

  <!--
    ============================================================
                                        CopyRunEnvironmentFiles

    Copy environment files necessary to run the user's app to the final directory.
    This is a public target that can be invoked by an IDE.

    This may be used by an IDE to make the app.config file available for running
    the target app.
    ============================================================
    -->
  <Target
      Name="CopyRunEnvironmentFiles"
      DependsOnTargets="PrepareForBuild;SetWin32ManifestProperties;_CopyAppConfigFile;_CleanRecordFileWrites"/>

  <!--
    ============================================================
                                        Run

    Run the final build output if it is a .EXE
    ============================================================
    -->
  <PropertyGroup>
    <RunDependsOn></RunDependsOn>
  </PropertyGroup>

  <Target
      Name="Run"
      DependsOnTargets="$(RunDependsOn)">

    <MSBuildInternalMessage Condition="'$(TargetExt)'!='.exe'" ResourceName="CommonSdk.RunTargetDependsOnMessage" Severity="Error" FormatArguments="$(TargetPath)"/>
    <Exec Command="$(TargetPath) $(StartArguments)" WorkingDirectory="$(OutDir)" Condition=" '$(StartWorkingDirectory)' == '' "/>
    <Exec Command="$(TargetPath) $(StartArguments)" WorkingDirectory="$(StartWorkingDirectory)" Condition=" '$(StartWorkingDirectory)' != '' "/>

  </Target>

  <!--
    ***********************************************************************************************
    ***********************************************************************************************
                                                                BuildOnlySettings Section
    ***********************************************************************************************
    ***********************************************************************************************
    -->

  <!--
    ============================================================
                                        BuildOnlySettings

    This target is called only when doing a real build.  It is specifically not called during project load.
    ============================================================
    -->
  <PropertyGroup>
    <BuildingProject>false</BuildingProject>
  </PropertyGroup>

  <Target
      Name="BuildOnlySettings">
    <PropertyGroup>
      <BuildingProject>true</BuildingProject>
    </PropertyGroup>
  </Target>

  <!--
    ***********************************************************************************************
    ***********************************************************************************************
                                                                PrepareForBuild Section
    ***********************************************************************************************
    ***********************************************************************************************
    -->

  <!--
    ============================================================
                                        PrepareForBuild

    Prepare the prerequisites for building.
    ============================================================
    -->
  <PropertyGroup>
    <PrepareForBuildDependsOn>$(PrepareForBuildDependsOn);GetFrameworkPaths;GetReferenceAssemblyPaths;AssignLinkMetadata</PrepareForBuildDependsOn>
  </PropertyGroup>

  <Target
      Name="PrepareForBuild"
      DependsOnTargets="$(PrepareForBuildDependsOn)">

    <ItemGroup>
      <AppConfigWithTargetPath Include="$(AppConfig)" Condition="'$(AppConfig)'!=''">
        <TargetPath>$(TargetFileName).config</TargetPath>
      </AppConfigWithTargetPath>
    </ItemGroup>

    <FindAppConfigFile PrimaryList="@(None)" SecondaryList="@(Content)" TargetPath="$(TargetFileName).config" Condition="'$(AppConfig)'==''">
      <Output TaskParameter="AppConfigFile" ItemName="AppConfigWithTargetPath"/>
      <Output TaskParameter="AppConfigFile" PropertyName="AppConfig"/>
    </FindAppConfigFile>

    <!-- Create the directories for intermediate and final build products, and any other arbitrary directories. -->
    <!-- We are going to continue on error here so that if the tree is read only we will still get intellisense -->
    <MakeDir Directories="$(OutDir);$(IntermediateOutputPath);@(DocFileItem->'%(RelativeDir)');@(CreateDirectory)" ContinueOnError="true"/>

  </Target>

  <!--
    ============================================================
                                        GetFrameworkPaths

    Get the paths for the .NET Framework installation directory

    These paths are not used directly by this .targets file but are available for pre and
    post build steps.
    ============================================================
    -->
  <PropertyGroup>
    <Framework40Dir>@(_TargetFramework40DirectoryItem)</Framework40Dir>
    <Framework35Dir>@(_TargetFramework35DirectoryItem)</Framework35Dir>
    <Framework30Dir>@(_TargetFramework30DirectoryItem)</Framework30Dir>
    <Framework20Dir>@(_TargetFramework20DirectoryItem)</Framework20Dir>
    <!-- Note we need to make the 4.0 FrameworkDir point to the 2.0 location by default since we shipped msbuild 4.0 that way and to change it would be a breaking change.-->
    <FrameworkDir Condition="'$(FrameworkDir)' == '' and ('$(TargetFrameworkVersion)' == 'v2.0' or '$(TargetFrameworkVersion)' == 'v3.5' or '$(TargetFrameworkVersion)' == 'v4.0')">@(_TargetFramework20DirectoryItem)</FrameworkDir>
    <FrameworkDir Condition="'$(FrameworkDir)' == ''">@(_TargetFramework40DirectoryItem)</FrameworkDir>
    <TargetedFrameworkDir Condition="'$(TargetedFrameworkDir)' == ''">@(_TargetedFrameworkDirectoryItem)</TargetedFrameworkDir>
    <FrameworkSDKDir Condition="'$(FrameworkSDKDir)' == ''">@(_TargetFrameworkSDKDirectoryItem)</FrameworkSDKDir>
    <GetFrameworkPathsDependsOn></GetFrameworkPathsDependsOn>
  </PropertyGroup>

  <!-- This is a generally overriden target, for example it is overriden in the Microsoft.NETFramework.targets file -->
  <Target Name="GetFrameworkPaths"/>

  <!--
    ============================================================
                                        GetReferenceAssemblyPaths

    Get the paths for the Reference Assemblies for the known versions of the
    .NET Framework.

    These paths are used by the build process in order to resolve the correct
    assemblies from the various directories, and to support multi-targeting
    ============================================================
    -->
  <Target
      Name="GetReferenceAssemblyPaths"
      DependsOnTargets="$(GetReferenceAssemblyPathsDependsOn);GetFrameworkPaths">

    <!-- if TargetFrameworkDirectory doesn't have a custom value, clear it out; that way we can get reference paths and target framework directories all in the right order -->
    <PropertyGroup>
      <TargetFrameworkDirectory Condition="'@(_CombinedTargetFrameworkDirectoriesItem)' == '$(TargetFrameworkDirectory)'"/>
    </PropertyGroup>

    <!-- By default if there is no root path set then the task will assume it is Program Files\Reference Assemblies\Microsoft\Framework-->
    <GetReferenceAssemblyPaths
        Condition="'$(TargetFrameworkMoniker)' != '' and ('$(_TargetFrameworkDirectories)' == '' or '$(_FullFrameworkReferenceAssemblyPaths)' == '')"
        TargetFrameworkMoniker="$(TargetFrameworkMoniker)"
        RootPath="$(TargetFrameworkRootPath)"
        TargetFrameworkFallbackSearchPaths="$(TargetFrameworkFallbackSearchPaths)"
        BypassFrameworkInstallChecks="$(BypassFrameworkInstallChecks)"
        ContinueOnError="!$(BuildingProject)">
      <Output TaskParameter="ReferenceAssemblyPaths" PropertyName="_TargetFrameworkDirectories"/>
      <Output TaskParameter="FullFrameworkReferenceAssemblyPaths" PropertyName="_FullFrameworkReferenceAssemblyPaths"/>
      <Output TaskParameter="TargetFrameworkMonikerDisplayName" PropertyName="TargetFrameworkMonikerDisplayName" Condition="'$(TargetFrameworkMonikerDisplayName)' == ''"/>
    </GetReferenceAssemblyPaths>

    <PropertyGroup>
      <TargetFrameworkDirectory>$(_TargetFrameworkDirectories);$(TargetFrameworkDirectory);$(WinFXAssemblyDirectory)</TargetFrameworkDirectory>
      <TargetFrameworkDirectory Condition="'$(TargetPlatformWinMDLocation)' != '' and Exists('$(TargetPlatformWinMDLocation)')">$(TargetFrameworkDirectory);$(TargetPlatformWinMDLocation)</TargetFrameworkDirectory>
    </PropertyGroup>

    <!-- Remove the AssemblyFolders if no target framework directories could be found. This is to prevent us from
             resolving from the assemblyfolders global location if we are not acutally targeting a framework-->

    <PropertyGroup>
      <RemoveAssemblyFoldersIfNoTargetFramework Condition="'$(RemoveAssemblyFoldersIfNoTargetFramework)' == ''">true</RemoveAssemblyFoldersIfNoTargetFramework>
    </PropertyGroup>

    <PropertyGroup Condition="'$(_TargetFrameworkDirectories)' == '' and '$(AssemblySearchPaths)' != '' and '$(RemoveAssemblyFoldersIfNoTargetFramework)' == 'true'">
      <AssemblySearchPaths>$(AssemblySearchPaths.Replace('{AssemblyFolders}', '').Split(';'))</AssemblySearchPaths>
    </PropertyGroup>

    <ItemGroup Condition="'$(ImplicitlyExpandDesignTimeFacades)' == 'true'">
      <DesignTimeFacadeDirectoryRoots Include="$(TargetFrameworkDirectory)" />
      <DesignTimeFacadeDirectories Include="%(DesignTimeFacadeDirectoryRoots.Identity)Facades\" Condition="Exists('%(DesignTimeFacadeDirectoryRoots.Identity)Facades\')" />
    </ItemGroup>

    <PropertyGroup Condition="'@(DesignTimeFacadeDirectories)' != ''">
      <TargetFrameworkDirectory>$(TargetFrameworkDirectory);@(DesignTimeFacadeDirectories)</TargetFrameworkDirectory>
    </PropertyGroup>

    <PropertyGroup Condition="'$(_TargetFrameworkDirectories)' == ''">
      <TargetFrameworkProfile/>
    </PropertyGroup>

  </Target>

   <!-- Returns target framework moniker. E.g. ".NETFramework,Version=v4.0.1" -->
  <Target Name="GetTargetFrameworkMoniker"
          Returns="$(TargetFrameworkMoniker)"/>

  <!-- Returns target framework moniker display name. E.g. ".NET Framework 4 Platform Update 1 (KB2478063)" -->
  <Target Name="GetTargetFrameworkMonikerDisplayName"
          DependsOnTargets="GetFrameworkPaths;GetReferenceAssemblyPaths"
          Returns="$(TargetFrameworkMonikerDisplayName)"/>

  <!-- Returns semicolon separated list of target framework directories.
  E.g "C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0.1\;C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\" -->
  <Target Name="GetTargetFrameworkDirectories"
          DependsOnTargets="GetFrameworkPaths;GetReferenceAssemblyPaths"
          Returns="$(TargetFrameworkDirectory)"/>

  <!--
    ============================================================
                                        AssignLinkMetadata

       For items of a certain set of allowlisted types, make sure that
       if they are defined in a file other than the project file, that
       they have "Link" metadata set to an appropriate default.
    ============================================================
    -->
  <Target Name="AssignLinkMetadata" Condition=" '$(SynthesizeLinkMetadata)' == 'true' ">

    <!-- NONE ITEMS -->
    <AssignLinkMetadata Items="@(None)"
                        Condition="'@(None)' != '' and '%(None.DefiningProjectFullPath)' != '$(MSBuildProjectFullPath)'">
      <Output TaskParameter="OutputItems" ItemName="_Temp" />
    </AssignLinkMetadata>

    <ItemGroup>
      <None Remove="@(_Temp)" />
      <None Include="@(_Temp)" />
      <_Temp Remove="@(_Temp)" />
    </ItemGroup>

    <!-- CONTENT ITEMS -->
    <AssignLinkMetadata Items="@(Content)"
                        Condition="'@(Content)' != '' and '%(Content.DefiningProjectFullPath)' != '$(MSBuildProjectFullPath)'">
      <Output TaskParameter="OutputItems" ItemName="_Temp" />
    </AssignLinkMetadata>

    <ItemGroup>
      <Content Remove="@(_Temp)" />
      <Content Include="@(_Temp)" />
      <_Temp Remove="@(_Temp)" />
    </ItemGroup>

    <!-- PAGE ITEMS -->
    <AssignLinkMetadata Items="@(Page)"
                        Condition="'@(Page)' != '' and '%(Page.DefiningProjectFullPath)' != '$(MSBuildProjectFullPath)'">
      <Output TaskParameter="OutputItems" ItemName="_Temp" />
    </AssignLinkMetadata>

    <ItemGroup>
      <Page Remove="@(_Temp)" />
      <Page Include="@(_Temp)" />
      <_Temp Remove="@(_Temp)" />
    </ItemGroup>

    <!-- APPLICATIONDEFINITION ITEMS -->
    <AssignLinkMetadata Items="@(ApplicationDefinition)"
                        Condition="'@(ApplicationDefinition)' != '' and '%(ApplicationDefinition.DefiningProjectFullPath)' != '$(MSBuildProjectFullPath)'">
      <Output TaskParameter="OutputItems" ItemName="_Temp" />
    </AssignLinkMetadata>

    <ItemGroup>
      <ApplicationDefinition Remove="@(_Temp)" />
      <ApplicationDefinition Include="@(_Temp)" />
      <_Temp Remove="@(_Temp)" />
    </ItemGroup>

    <!-- EMBEDDEDRESOURCE ITEMS -->
    <AssignLinkMetadata Items="@(EmbeddedResource)"
                        Condition="'@(EmbeddedResource)' != '' and '%(EmbeddedResource.DefiningProjectFullPath)' != '$(MSBuildProjectFullPath)'">
      <Output TaskParameter="OutputItems" ItemName="_Temp" />
    </AssignLinkMetadata>

    <ItemGroup>
      <EmbeddedResource Remove="@(_Temp)" />
      <EmbeddedResource Include="@(_Temp)" />
      <_Temp Remove="@(_Temp)" />
    </ItemGroup>

    <!-- RESOURCE ITEMS -->
    <AssignLinkMetadata Items="@(Resource)"
                        Condition="'@(Resource)' != '' and '%(Resource.DefiningProjectFullPath)' != '$(MSBuildProjectFullPath)' and $([MSBuild]::AreFeaturesEnabled('17.10'))">
      <Output TaskParameter="OutputItems" ItemName="_Temp" />
    </AssignLinkMetadata>

    <ItemGroup Condition="$([MSBuild]::AreFeaturesEnabled('17.10'))">
      <Resource Remove="@(_Temp)" />
      <Resource Include="@(_Temp)" />
      <_Temp Remove="@(_Temp)" />
    </ItemGroup>

  </Target>

  <!--
    ***********************************************************************************************
    ***********************************************************************************************
                                                                PreBuildEvent Section
    ***********************************************************************************************
    ***********************************************************************************************
    -->

  <!--
    ============================================================
                                        PreBuildEvent

    Run the pre-build event if there is one.
    ============================================================
    -->
  <PropertyGroup>
    <PreBuildEventDependsOn></PreBuildEventDependsOn>
  </PropertyGroup>

  <Target
      Name="PreBuildEvent"
      Condition="'$(PreBuildEvent)'!=''"
      DependsOnTargets="$(PreBuildEventDependsOn)">

    <Exec WorkingDirectory="$(OutDir)" Command="$(PreBuildEvent)" />

  </Target>

  <!--
    ***********************************************************************************************
    ***********************************************************************************************
                                                                UnmanagedUnregistration Section
    ***********************************************************************************************
    ***********************************************************************************************
    -->

  <!--
    ============================================================
                                        UnmanagedUnregistration

    If the main assembly had previously been registered for COM interop, unregister it now.
    We will re-register the new version after it has been built.
    ============================================================
    -->
  <PropertyGroup>
    <UnmanagedUnregistrationDependsOn></UnmanagedUnregistrationDependsOn>
  </PropertyGroup>

  <Target
      Name="UnmanagedUnregistration"
      Condition="(('$(_AssemblyTimestampBeforeCompile)' != '$(_AssemblyTimestampAfterCompile)' or '$(RegisterForComInterop)' != 'true' or '$(OutputType)' != 'library') or
                    ('$(_AssemblyTimestampBeforeCompile)' == '')) and
                   Exists('@(_UnmanagedRegistrationCache)')"
      DependsOnTargets="$(UnmanagedUnregistrationDependsOn)">

    <PropertyGroup>
      <UnregisterAssemblyMSBuildArchitecture Condition="'$(UnregisterAssemblyMSBuildArchitecture)' == ''">$(PlatformTargetAsMSBuildArchitecture)</UnregisterAssemblyMSBuildArchitecture>
    </PropertyGroup>

    <PropertyGroup Condition="'$(TargetFrameworkAsMSBuildRuntime)' != '' and '$(UnregisterAssemblyMSBuildArchitecture)' != ''">
      <!-- Falling back to the current runtime if we are targeting CLR2 and the task host doesn't exist will lead to
           incorrect behavior in some cases, but it's the same incorrect behavior as Visual Studio 2010, and thus better
           than causing build breaks on upgrade to Win8 the way not doing so would.  For more details, see the
           corresponding comment in GenerateResource. -->
      <UnregisterAssemblyMSBuildRuntime
          Condition="'$(UnregisterAssemblyMSBuildRuntime)' == '' and
                     $([MSBuild]::DoesTaskHostExist(`$(TargetFrameworkAsMSBuildRuntime)`, `$(UnregisterAssemblyMSBuildArchitecture)`))">$(TargetFrameworkAsMSBuildRuntime)</UnregisterAssemblyMSBuildRuntime>

      <!-- If the targeted runtime doesn't exist, fall back to current -->
      <UnregisterAssemblyMSBuildRuntime Condition="'$(UnregisterAssemblyMSBuildRuntime)' == ''">CurrentRuntime</UnregisterAssemblyMSBuildRuntime>
    </PropertyGroup>

    <UnregisterAssembly AssemblyListFile="@(_UnmanagedRegistrationCache)"
                        MSBuildArchitecture="$(UnregisterAssemblyMSBuildArchitecture)"
                        MSBuildRuntime="$(UnregisterAssemblyMSBuildRuntime)" />

  </Target>

  <!--
    ***********************************************************************************************
    ***********************************************************************************************
                                                                ResolveReferences Section
    ***********************************************************************************************
    ***********************************************************************************************
    -->
  <!--
    ============================================================
                     GetTargetFrameworkVersion

    This stand-alone target returns the target framework version (i.e. v3.5, v4.0, etc.)
    that would be used if we built this project.

    ============================================================
    -->

  <Target
     Name="GetTargetFrameworkVersion"
     Returns="$(TargetFrameworkVersion)">
  </Target>

  <!--
    ============================================================
                                        ResolveReferences
    ============================================================
    -->
  <PropertyGroup>
    <ResolveReferencesDependsOn>
      BeforeResolveReferences;
      AssignProjectConfiguration;
      ResolveProjectReferences;
      FindInvalidProjectReferences;
      ResolveNativeReferences;
      ResolveAssemblyReferences;
      GenerateBindingRedirects;
      GenerateBindingRedirectsUpdateAppConfig;
      ResolveComReferences;
      AfterResolveReferences
    </ResolveReferencesDependsOn>
  </PropertyGroup>

  <Target
      Name="ResolveReferences"
      Returns="@(ReferencePath)"
      DependsOnTargets="$(ResolveReferencesDependsOn)"/>

  <!--
    ============================================================
                                        BeforeResolveReferences

    Redefine this target in your project in order to run tasks just before ResolveReferences
    ============================================================
    -->
  <Target Name="BeforeResolveReferences"/>

  <!--
    ============================================================
                                        AfterResolveReferences

    Redefine this target in your project in order to run tasks just after ResolveReferences
    ============================================================
    -->
  <Target Name="AfterResolveReferences"/>

  <!--
    ============================================================
                                        IgnoreJavaScriptOutputAssembly

    esproj are JavaScript or TypeScript Projects that never produce an assembly.
    Set ReferenceOutputAssembly to false in any reference to an esproj.
    ============================================================
    -->
  <Target Name="IgnoreJavaScriptOutputAssembly"
    BeforeTargets="AssignProjectConfiguration">
      <ItemGroup>
        <ProjectReference Condition="'%(ProjectReference.Extension)' == '.esproj' and '%(ProjectReference.ReferenceOutputAssembly)' == ''">
          <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
        </ProjectReference>
      </ItemGroup>
  </Target>

  <!--
    ============================================================
                                        AssignProjectConfiguration

    Assigns the appropriate configuration to each project in the list of project references passed in.
    Adds to the project references passed in any project references implied by dependencies expressed in the solution file, if any.

        [IN]
        @(ProjectReference) - the list of all project references

        [OUT]
        @(ProjectReferenceWithConfiguration) - the list of project references (MSBuild and potentially VSIP projects)
                                               with metadata values FullConfiguration, Configuration, Platform,
                                               SetConfiguration, and SetPlatform
    ============================================================
    -->
  <Target
      Name="AssignProjectConfiguration"
      Condition="'$(CurrentSolutionConfigurationContents)' != '' or '@(ProjectReference)'!=''">

    <PropertyGroup>
      <OnlyReferenceAndBuildProjectsEnabledInSolutionConfiguration Condition="'$(OnlyReferenceAndBuildProjectsEnabledInSolutionConfiguration)' == ''">true</OnlyReferenceAndBuildProjectsEnabledInSolutionConfiguration>
      <ShouldUnsetParentConfigurationAndPlatform Condition="'$(ShouldUnsetParentConfigurationAndPlatform)' == '' and ('$(BuildingInsideVisualStudio)' == 'true' or '$(BuildingSolutionFile)' == 'true')">true</ShouldUnsetParentConfigurationAndPlatform>
      <ShouldUnsetParentConfigurationAndPlatform Condition="'$(ShouldUnsetParentConfigurationAndPlatform)' == ''">false</ShouldUnsetParentConfigurationAndPlatform>

      <!-- Web Application projects can "secretly" reference Silverlight projects, which can take project dependencies on that same Web Application.  If the project
           dependencies are promoted to project references, this ends up creating a situation where we have a circular reference between the two projects.  We don't
           want this to happen, so just turn off synthetic project reference generation for Silverlight projects. -->
      <AddSyntheticProjectReferencesForSolutionDependencies Condition="'$(AddSyntheticProjectReferencesForSolutionDependencies)' == '' and '$(TargetFrameworkIdentifier)' == 'Silverlight'">false</AddSyntheticProjectReferencesForSolutionDependencies>

      <!-- Inside VS, we do not need to add synthetic references, as VS already organizes the build per any solution-level dependencies; we only do this on the command line-->
      <AddSyntheticProjectReferencesForSolutionDependencies Condition="'$(AddSyntheticProjectReferencesForSolutionDependencies)' == '' and '$(BuildingInsideVisualStudio)' != 'true'">true</AddSyntheticProjectReferencesForSolutionDependencies>
    </PropertyGroup>

    <!-- Assign a project configuration to each project reference if we're building a solution file. -->
    <AssignProjectConfiguration
        ProjectReferences="@(ProjectReference)"
        CurrentProject="$(MSBuildProjectFullPath)"
        CurrentProjectConfiguration="$(Configuration)"
        CurrentProjectPlatform="$(Platform)"
        DefaultToVcxPlatformMapping="$(DefaultToVcxPlatformMapping)"
        VcxToDefaultPlatformMapping="$(VcxToDefaultPlatformMapping)"
        OutputType="$(OutputType)"
        ResolveConfigurationPlatformUsingMappings="false"
        SolutionConfigurationContents="$(CurrentSolutionConfigurationContents)"
        AddSyntheticProjectReferencesForSolutionDependencies="$(AddSyntheticProjectReferencesForSolutionDependencies)"
        OnlyReferenceAndBuildProjectsEnabledInSolutionConfiguration = "$(OnlyReferenceAndBuildProjectsEnabledInSolutionConfiguration)"
        ShouldUnsetParentConfigurationAndPlatform = "$(ShouldUnsetParentConfigurationAndPlatform)" >

      <!-- EMITTED FOR COMPATIBILITY REASONS ONLY. CONSUME PROJECTREFERENCEWITHCONFIGURATION INSTEAD -->
      <Output TaskParameter="AssignedProjects" ItemName="_ProjectReferenceWithConfiguration"/>
      <Output TaskParameter="UnassignedProjects" ItemName="_ProjectReferenceWithConfiguration"/>

      <Output TaskParameter="AssignedProjects" ItemName="ProjectReferenceWithConfiguration"/>
      <Output TaskParameter="UnassignedProjects" ItemName="ProjectReferenceWithConfiguration"/>
    </AssignProjectConfiguration>

    <ItemGroup>
      <_ProjectReferenceWithConfiguration>
        <BuildReference Condition="'%(_ProjectReferenceWithConfiguration.BuildReference)' == ''">true</BuildReference>
        <ReferenceOutputAssembly Condition="'%(_ProjectReferenceWithConfiguration.ReferenceOutputAssembly)' == ''">true</ReferenceOutputAssembly>
      </_ProjectReferenceWithConfiguration>
      <ProjectReferenceWithConfiguration>
        <BuildReference Condition="'%(ProjectReferenceWithConfiguration.BuildReference)' == ''">true</BuildReference>
        <ReferenceOutputAssembly Condition="'%(ProjectReferenceWithConfiguration.ReferenceOutputAssembly)' == ''">true</ReferenceOutputAssembly>
      </ProjectReferenceWithConfiguration>
    </ItemGroup>

  </Target>

  <!--
    ============================================================
                                        _SplitProjectReferencesByFileExistence

    Split referenced projects into two lists: those that exist on
    disk and those that don't.
    ============================================================
    -->

  <Target
    Name="_SplitProjectReferencesByFileExistence"
    DependsOnTargets="AssignProjectConfiguration">

    <!--
        Use this task for matching projects with pre-resolved project outputs set by the IDE
        if building inside the IDE.  The IDE only includes non-MSBuild projects in the output list.  We'll
        use MSBuild to resolve MSBuild projects.
        This task will resolve VSIP (3rd party) project references and create a new item list with only project references
        to projects in the MSBuild format.
        -->
    <ResolveNonMSBuildProjectOutput
        ProjectReferences="@(ProjectReferenceWithConfiguration)"
        PreresolvedProjectOutputs="$(VSIDEResolvedNonMSBuildProjectOutputs)"
        Condition="'$(BuildingInsideVisualStudio)'=='true' and '@(ProjectReferenceWithConfiguration)'!=''">

      <Output TaskParameter="ResolvedOutputPaths" ItemName="_ResolvedProjectReferencePaths"/>
      <Output TaskParameter="UnresolvedProjectReferences" ItemName="_MSBuildProjectReference"/>

    </ResolveNonMSBuildProjectOutput>

    <!--
       If building from the command line, simply copy the ProjectReferenceWithConfiguration item list to _MSBuildProjectReference,
       since we have to assume all projects are in the MSBuild format. We have no way of building
       VSIP (3rd party) projects from the command line.
       -->
    <ItemGroup>
      <_MSBuildProjectReference Include="@(ProjectReferenceWithConfiguration)" Condition="'$(BuildingInsideVisualStudio)'!='true' and '@(ProjectReferenceWithConfiguration)'!=''"/>
    </ItemGroup>

    <!-- Break the project list into two lists: those that exist on disk and those that don't. -->
    <ItemGroup>
      <_MSBuildProjectReferenceExistent Include="@(_MSBuildProjectReference)" Condition="Exists('%(Identity)')"/>
      <_MSBuildProjectReferenceNonexistent Include="@(_MSBuildProjectReference)" Condition="!Exists('%(Identity)')"/>
    </ItemGroup>

  </Target>

  <!--
    ====================================================================================
                                        _GetProjectReferencePlatformProperties

    If a project is opted in via $(EnableDynamicPlatformResolution), this target calls the
    GetCompatiblePlatform task on all ProjectReference items to determine the most compatible
    platform for each project. It then sets SetPlatform metadata on each ProjectReference.
    This prevents overbuilding a project when 'AnyCPU' is available.

    ======================================================================================
  -->

  <PropertyGroup>
    <UseDefaultPlatformLookupTables Condition="'$(UseDefaultPlatformLookupTables)' == ''">true</UseDefaultPlatformLookupTables>
  </PropertyGroup>

  <!-- This target skips sln-based builds because they already supply Platform and
       Configuration information. See AssignProjectConfiguration -->
  <Target Name="_GetProjectReferencePlatformProperties"
          Condition="'$(EnableDynamicPlatformResolution)' == 'true'
                     and '@(_MSBuildProjectReferenceExistent)' != ''">

    <!-- Allow preset SetPlatform to override this operation -->
    <ItemGroup>
      <_MSBuildProjectReferenceExistent Condition="'%(_MSBuildProjectReferenceExistent.SetPlatform)' != ''">
        <SkipGetPlatformProperties>true</SkipGetPlatformProperties>
      </_MSBuildProjectReferenceExistent>
    </ItemGroup>

    <ItemGroup>
      <_ProjectReferencePlatformPossibilities Include="@(_MSBuildProjectReferenceExistent)"
                                              Condition="'%(_MSBuildProjectReferenceExistent.SkipGetPlatformProperties)' != 'true'"/>
    </ItemGroup>

    <!-- Assign default PlatformLookupTables when doing Managed <-> Unmanaged hops -->
    <ItemGroup>
      <!-- If we're looking at a c++ project from a managed project, map managed platforms to native platforms. -->
      <_ProjectReferencePlatformPossibilities Condition="'$(MSBuildProjectExtension)' != '.vcxproj' and '$(MSBuildProjectExtension)' != '.nativeproj' and '%(_ProjectReferencePlatformPossibilities.IsVcxOrNativeProj)' == 'true'">
        <!-- Taken from https://docs.microsoft.com/visualstudio/msbuild/assignprojectconfiguration-task -->
        <PlatformLookupTable Condition="'$(UseDefaultPlatformLookupTables)' == 'true' and '$(PlatformLookupTable)' == ''">x86=Win32</PlatformLookupTable>
      </_ProjectReferencePlatformPossibilities>

      <!-- If we're looking at a managed project from a cpp project, map native to managed platforms. -->
      <_ProjectReferencePlatformPossibilities Condition="('$(MSBuildProjectExtension)' == '.vcxproj' or '$(MSBuildProjectExtension)' == '.nativeproj') and '%(_ProjectReferencePlatformPossibilities.IsVcxOrNativeProj)' != 'true'">
        <PlatformLookupTable Condition="'$(UseDefaultPlatformLookupTables)' == 'true' and '$(PlatformLookupTable)' == ''">Win32=x86</PlatformLookupTable>
      </_ProjectReferencePlatformPossibilities>
    </ItemGroup>

    <GetCompatiblePlatform AnnotatedProjects="@(_ProjectReferencePlatformPossibilities)"
                           CurrentProjectPlatform="$(Platform)"
                           PlatformLookupTable="$(PlatformLookupTable)"
                           Condition="'@(_ProjectReferencePlatformPossibilities)' != ''">
      <Output ItemName="_ProjectsWithPlatformAssignment" TaskParameter="AssignedProjectsWithPlatform" />
    </GetCompatiblePlatform>

    <!-- If GetCompatiblePlatform didn't run, @(ProjectsWithPlatformAssignment) will be empty.
         Don't do anything in this case. Ex: A project references many projects
         that can't multiplatform.  -->
    <ItemGroup Condition="'@(_ProjectsWithPlatformAssignment)' != ''">
      <ProjectsWithNearestPlatform Include="@(_ProjectsWithPlatformAssignment)"/>
      <ProjectsWithNearestPlatform Condition="'@(ProjectsWithNearestPlatform)' == '%(Identity)' and '%(ProjectsWithNearestPlatform.NearestPlatform)' != ''">
        <SetPlatform>Platform=%(ProjectsWithNearestPlatform.NearestPlatform)</SetPlatform>
      </ProjectsWithNearestPlatform>

      <!-- When GetCompatiblePlatform fails to assign NearestPlatform (or determines it's identical to default for the referenced project), undefine Platform and let that project build "on its own" -->
      <ProjectsWithNearestPlatform Condition="'@(ProjectsWithNearestPlatform)' == '%(Identity)' and '%(ProjectsWithNearestPlatform.NearestPlatform)' == ''">
        <UndefineProperties>%(ProjectsWithNearestPlatform.UndefineProperties);Platform</UndefineProperties>
      </ProjectsWithNearestPlatform>

      <_MSBuildProjectReferenceExistent Remove="@(_MSBuildProjectReferenceExistent)" Condition="'%(_MSBuildProjectReferenceExistent.SkipGetPlatformProperties)' != 'true'"/>
      <_MSBuildProjectReferenceExistent Include="@(ProjectsWithNearestPlatform)"/>
    </ItemGroup>

  </Target>

  <!--
    ====================================================================================
                                        _GetProjectReferenceTargetFrameworkProperties

    Builds the GetTargetFrameworks target of all existent project references to get a list
    of all supported TargetFrameworks of the referenced projects. Calls the
    GetReferenceNearestTargetFrameworkTask to determine the closest match for each project.
    This allows a cross-targeting project to select how it should be configured to build
    against the most appropriate target for the referring target framework.

    ======================================================================================
  -->
  <Target Name="_GetProjectReferenceTargetFrameworkProperties" DependsOnTargets="_AddOutputPathToGlobalPropertiesToRemove">
    <!--
      Select the moniker to send to each project reference  if not already set. NugetTargetMoniker (NTM) is preferred by default over
      TargetFrameworkMoniker (TFM) because it is required to disambiguate the UWP case where TFM is fixed at .NETCore,Version=v5.0 and
      has floating NTM=UAP,Version=vX.Y.Z. However, in other cases (classic PCLs), NTM contains multiple values and that will cause the MSBuild
      invocation below to fail by passing invalid properties. Therefore we do not use the NTM if it contains a semicolon.
    -->
    <PropertyGroup Condition="'$(ReferringTargetFrameworkForProjectReferences)' == ''">
      <ReferringTargetFrameworkForProjectReferences Condition="'$(NuGetTargetMoniker)' != '' and !$(NuGetTargetMoniker.Contains(';'))">$(NuGetTargetMoniker)</ReferringTargetFrameworkForProjectReferences>
      <ReferringTargetFrameworkForProjectReferences Condition="'$(NuGetTargetMoniker)' == ''">$(TargetFrameworkMoniker)</ReferringTargetFrameworkForProjectReferences>
    </PropertyGroup>

    <!--
      Honor SkipGetTargetFrameworkProperties=true metadata on project references
      to mean that the project reference is known not to target multiple frameworks
      and the mechanism here for selecting the best one can be skipped as an optimization.

      We give this treatment to .vcxproj by default since no .vcxproj can target more
      than one framework currently. The user must specify exactly one TargetFramework.

      vcxproj files compile down to OS-specific binaries, either native or .NET. In the
      _GetProjectReferenceTargetFrameworkProperties target of Microsoft.Common.CurrentVersion.targets,
      SkipTargetFrameworkProperties is set to true for vcxproj to account for that.

      This means we do not fill the Item _ProjectReferenceTargetFrameworkPossibilities or, by extension,
      the AnnotatedProjects Item.

      For single-targeted projects, we normally decorate the AnnotatedProjects Item with
      UndefineProperties metadata specifying that TargetFramework should be undefined. Because it
      isn't defined properly at that stage, however, this does not happen, and TargetFramework is
      defined at this point in addition to having been defined globally. Currently, this is always
      true for vcxproj.

      MSBuild permits building the same project twice as long as it has different sets of global properties.
      Because the TargetFramework global property is not being removed as expected by the multitargeting
      part of MSBuild, the engine recognizes that there are differences and builds it twice. This can
      become more noticeable if the projects build in parallel, since they could try to access the same
      resources and conflict, failing the build. Note, however, that building the same project twice in
      this way is always wrong even if it seems minor because they do not conflict, and the second build is
      relatively fast.
   -->
   <ItemGroup>
      <_MSBuildProjectReferenceExistent Condition="'%(_MSBuildProjectReferenceExistent.SkipGetTargetFrameworkProperties)' == '' and ('%(Extension)' == '.vcxproj' or '%(Extension)' == '.nativeproj')">
        <!--
          Platform negotiation requires the MSBuild task call to GetTargetFrameworks.
          Don't skip when opted into the feature.
        -->
        <SkipGetTargetFrameworkProperties Condition="'$(EnableDynamicPlatformResolution)' != 'true'">true</SkipGetTargetFrameworkProperties>
        <UndefineProperties>%(_MSBuildProjectReferenceExistent.UndefineProperties);TargetFramework</UndefineProperties>
      </_MSBuildProjectReferenceExistent>
   </ItemGroup>

    <!--
       Allow project references to specify which target framework properties to set and their values
       without consulting the referenced project. This has two use cases:

       1. A caller may wish to pick a compatible but sub-optimal target framework. For example,
          to unit test the .NETStandard implementation using a .NETFramework caller even though
          there is also a .NETFramework implementation.

       2. As an escape hatch for cases where the compatibility check performed by
          GetTargetFrameworkProperties is faulty.
    -->
    <ItemGroup>
      <_MSBuildProjectReferenceExistent Condition="'%(_MSBuildProjectReferenceExistent.SetTargetFramework)' != ''">
        <!--
          Platform negotiation requires the MSBuild task call to GetTargetFrameworks.
          Don't skip when opted into the feature.
        -->
        <SkipGetTargetFrameworkProperties Condition="'$(EnableDynamicPlatformResolution)' != 'true'">true</SkipGetTargetFrameworkProperties>
      </_MSBuildProjectReferenceExistent>
    </ItemGroup>

    <!--
       Get reference target framework lists.
       Note: A future optimization could cache the closest match and set the target framework on
       this MSBuild task invocation. This would (optimistically) save an evaluation of the referenced
       project when the answer is the same.
    -->
    <MSBuild
        Projects="@(_MSBuildProjectReferenceExistent)"
        Targets="GetTargetFrameworks"
        BuildInParallel="$(BuildInParallel)"
        Properties="%(_MSBuildProjectReferenceExistent.SetConfiguration); %(_MSBuildProjectReferenceExistent.SetPlatform)"
        ContinueOnError="!$(BuildingProject)"
        RemoveProperties="%(_MSBuildProjectReferenceExistent.GlobalPropertiesToRemove);TargetFramework;RuntimeIdentifier;SelfContained;$(_GlobalPropertiesToRemoveFromProjectReferences)"
        Condition="'%(_MSBuildProjectReferenceExistent.SkipGetTargetFrameworkProperties)' != 'true' and '$(EnableDynamicPlatformResolution)' != 'true'"
        SkipNonexistentTargets="true">
      <Output TaskParameter="TargetOutputs" ItemName="_ProjectReferenceTargetFrameworkPossibilities" />
    </MSBuild>

    <!--
       SetPlatform negotiation requires the 'GetTargetFrameworks' MSBuild call to NOT pass global properties. This is to verify
       whether or not the referenced project would build as the same platform as the current project by default. The above
       MSBuild call is kept for legacy scenarios that may depend on passing %(SetConfiguration) and %(SetPlatform).
    -->
    <MSBuild
        Projects="@(_MSBuildProjectReferenceExistent)"
        Targets="GetTargetFrameworks"
        BuildInParallel="$(BuildInParallel)"
        ContinueOnError="!$(BuildingProject)"
        RemoveProperties="%(_MSBuildProjectReferenceExistent.GlobalPropertiesToRemove);TargetFramework;RuntimeIdentifier;SelfContained;Platform;Configuration;$(_GlobalPropertiesToRemoveFromProjectReferences)"
        Condition="'%(_MSBuildProjectReferenceExistent.SkipGetTargetFrameworkProperties)' != 'true' and '$(EnableDynamicPlatformResolution)' == 'true'"
        SkipNonexistentTargets="true">
      <Output TaskParameter="TargetOutputs" ItemName="_ProjectReferenceTargetFrameworkPossibilities" />
    </MSBuild>

    <ItemGroup>
      <!--
        Preserve the ItemSpec value on the _ProjectReferenceTargetFrameworkPossibilities. Because relative paths in another project
        context would be incorrect, the MSBuild task invocation needs expands the project reference paths in the MSBuild task above.
        This is generally OK, but if the list is copied the OriginalItemSpec can become the expanded value and cause issues correlating
        a project reference back to an Item instance.
      -->
      <_ProjectReferenceTargetFrameworkPossibilitiesOriginalItemSpec Include="@(_ProjectReferenceTargetFrameworkPossibilities->'%(OriginalItemSpec)')"/>
      <_ProjectReferenceTargetFrameworkPossibilities Remove="@(_ProjectReferenceTargetFrameworkPossibilities)"  />
      <_ProjectReferenceTargetFrameworkPossibilities Include="@(_ProjectReferenceTargetFrameworkPossibilitiesOriginalItemSpec)"/>
    </ItemGroup>

    <!-- For each reference, get closest match -->

    <!-- Pass the CurrentProjectTargetPlatform parameter to the task only if GetReferenceNearestTargetFrameworkTaskSupportsTargetPlatformParameter is true.  This means
         that we are using a version of NuGet which supports that parameter on this task. -->

    <GetReferenceNearestTargetFrameworkTask AnnotatedProjectReferences="@(_ProjectReferenceTargetFrameworkPossibilities)"
                                            CurrentProjectTargetFramework="$(ReferringTargetFrameworkForProjectReferences)"
                                            CurrentProjectTargetPlatform="$(TargetPlatformMoniker)"
                                            CurrentProjectName="$(MSBuildProjectName)"
                                            FallbackTargetFrameworks="$(AssetTargetFallback)"
                                            Condition="'@(_ProjectReferenceTargetFrameworkPossibilities)' != '' and '$(ReferringTargetFrameworkForProjectReferences)' != ''
                                                        And '$(GetReferenceNearestTargetFrameworkTaskSupportsTargetPlatformParameter)' == 'true' and '%(_ProjectReferenceTargetFrameworkPossibilities.IsVcxOrNativeProj)' != 'true'">
      <Output ItemName="AnnotatedProjects" TaskParameter="AssignedProjects" />
    </GetReferenceNearestTargetFrameworkTask>

    <GetReferenceNearestTargetFrameworkTask AnnotatedProjectReferences="@(_ProjectReferenceTargetFrameworkPossibilities)"
                                            CurrentProjectTargetFramework="$(ReferringTargetFrameworkForProjectReferences)"
                                            CurrentProjectName="$(MSBuildProjectName)"
                                            FallbackTargetFrameworks="$(AssetTargetFallback)"
                                            Condition="'@(_ProjectReferenceTargetFrameworkPossibilities)' != '' and '$(ReferringTargetFrameworkForProjectReferences)' != ''
                                                        And '$(GetReferenceNearestTargetFrameworkTaskSupportsTargetPlatformParameter)' != 'true' and '%(_ProjectReferenceTargetFrameworkPossibilities.IsVcxOrNativeProj)' != 'true'">
      <Output ItemName="AnnotatedProjects" TaskParameter="AssignedProjects" />
    </GetReferenceNearestTargetFrameworkTask>

    <ItemGroup>
      <!--
         If the task was skipped or the current TargetFramework is empty, AnnotatedProjects will be empty.
         In this case, copy _ProjectReferenceTargetFrameworkPossibilities as is. See:
            https://github.com/dotnet/sdk/issues/416

        Furthermore, if we're referencing a .vcxproj or .nativeproj, those items won't be populated into `AnnotatedProjects`
        by `GetReferenceNearestTargetFrameworkTask`, so let them flow when `EnableDynamicPlatformResolution` is set.
      -->
      <AnnotatedProjects Include="@(_ProjectReferenceTargetFrameworkPossibilities)"
                         Condition="'$(ReferringTargetFrameworkForProjectReferences)' == '' or
                                    ('$(EnableDynamicPlatformResolution)' == 'true' and '%(_ProjectReferenceTargetFrameworkPossibilities.IsVcxOrNativeProj)' == 'true')" />

    </ItemGroup>

    <!-- IsRidAgnostic metadata is used to determine whether global properties such as RuntimeIdentifier and SelfContained flow to a referenced project.
         However, for multi-targeted projects there may be a different IsRidAgnostic value for each TargetFramework.  In that case, this task selects
         the IsRidAgnostic value for the NearestTargetFramework for the project. -->
    <SetRidAgnosticValueForProjects Projects="@(AnnotatedProjects)">
      <Output ItemName="UpdatedAnnotatedProjects" TaskParameter="UpdatedProjects" />
    </SetRidAgnosticValueForProjects>

    <ItemGroup>
      <AnnotatedProjects Remove="@(AnnotatedProjects)" />
      <AnnotatedProjects Include="@(UpdatedAnnotatedProjects)" />
      <UpdatedAnnotatedProjects Remove="@(UpdatedAnnotatedProjects)" />

      <!-- If the NearestTargetFramework property was set and the project multi-targets, SetTargetFramework must be set. -->
      <AnnotatedProjects Condition="'@(AnnotatedProjects)' == '%(Identity)' and '%(AnnotatedProjects.NearestTargetFramework)' != '' and '%(AnnotatedProjects.HasSingleTargetFramework)' != 'true'">
        <SetTargetFramework>TargetFramework=%(AnnotatedProjects.NearestTargetFramework)</SetTargetFramework>
      </AnnotatedProjects>

      <!--
         If the NearestTargetFramework property was not set or the project has a single TargetFramework, we need to Undefine
         TargetFramework to avoid another project evaluation.
      -->
      <AnnotatedProjects Condition="'@(AnnotatedProjects)' == '%(Identity)' and ('%(AnnotatedProjects.NearestTargetFramework)' == '' or '%(AnnotatedProjects.HasSingleTargetFramework)' == 'true')">
        <UndefineProperties>%(AnnotatedProjects.UndefineProperties);TargetFramework</UndefineProperties>
      </AnnotatedProjects>

      <!-- Add RuntimeIdentifier and SelfContained to the list of global properties that should not flow to the referenced project,
           unless the project is expecting those properties to flow. -->
      <AnnotatedProjects Condition="'@(AnnotatedProjects)' == '%(Identity)' and '%(AnnotatedProjects.IsRidAgnostic)' != 'false'">
        <UndefineProperties>%(AnnotatedProjects.UndefineProperties);RuntimeIdentifier;SelfContained</UndefineProperties>
      </AnnotatedProjects>

      <!--
         Remove the items we've touched from _MSBuildProjectReferenceExistent. This will leave all projects where
         SkipGetTargetFrameworkProperties was set. Then add all AnnotatedProjects back.
      -->
      <_MSBuildProjectReferenceExistent Remove="@(_MSBuildProjectReferenceExistent)" Condition="'%(_MSBuildProjectReferenceExistent.SkipGetTargetFrameworkProperties)' != 'true'" />
      <_MSBuildProjectReferenceExistent Include="@(AnnotatedProjects)" />
    </ItemGroup>
  </Target>

  <Target Name="GetTargetFrameworks"
          DependsOnTargets="GetTargetFrameworksWithPlatformForSingleTargetFramework"
          Returns="@(_ThisProjectBuildMetadata)">

    <MSBuildInternalMessage Condition="'$(IsCrossTargetingBuild)' == 'true'"
      ResourceName="CommonSdk.CrossTargetingGetTargetFrameworks"
      Severity="Error"
    />

    <CombineXmlElements
      RootElementName="AdditionalProjectProperties"
      XmlElements="@(_TargetFrameworkInfo->'%(AdditionalPropertiesFromProject)')">
      <Output TaskParameter="Result"
        PropertyName="_AdditionalPropertiesFromProject"/>
    </CombineXmlElements>

    <ItemGroup>
      <_ThisProjectBuildMetadata Include="$(MSBuildProjectFullPath)">
        <TargetFrameworks>@(_TargetFrameworkInfo)</TargetFrameworks>
        <TargetFrameworkMonikers>@(_TargetFrameworkInfo->'%(TargetFrameworkMonikers)')</TargetFrameworkMonikers>
        <TargetPlatformMonikers>@(_TargetFrameworkInfo->'%(TargetPlatformMonikers)')</TargetPlatformMonikers>
        <AdditionalPropertiesFromProject>$(_AdditionalPropertiesFromProject)</AdditionalPropertiesFromProject>
        <HasSingleTargetFramework>true</HasSingleTargetFramework>
        <IsRidAgnostic>@(_TargetFrameworkInfo->'%(IsRidAgnostic)')</IsRidAgnostic>
        <!-- Extract necessary information for SetPlatform negotiation -->
        <IsVcxOrNativeProj Condition="'$(MSBuildProjectExtension)' == '.vcxproj' or '$(MSBuildProjectExtension)' == '.nativeproj'">true</IsVcxOrNativeProj>
        <Platform>$(Platform)</Platform>
        <Platforms>$(Platforms)</Platforms>
        <!-- .vcxproj and .nativeproj contain a `ProjectConfiguration` item that have `Platform` metadata within.
             Build the `Platforms` property from that. -->
        <Platforms Condition="'$(UsePlatformFromProjectConfiguration)' != 'false' and '@(ProjectConfiguration)' != '' and ('$(MSBuildProjectExtension)' == '.vcxproj' or '$(MSBuildProjectExtension)' == '.nativeproj')">@(ProjectConfiguration->'%(Platform)'->Distinct())</Platforms>
      </_ThisProjectBuildMetadata>
    </ItemGroup>

  </Target>

  <Target Name="GetTargetFrameworksWithPlatformForSingleTargetFramework"
        Returns="@(_TargetFrameworkInfo)">

    <ItemGroup>
      <_AdditionalTargetFrameworkInfoPropertyWithValue Include="@(AdditionalTargetFrameworkInfoProperty)">
        <Value>$(%(AdditionalTargetFrameworkInfoProperty.Identity))</Value>
      </_AdditionalTargetFrameworkInfoPropertyWithValue>
    </ItemGroup>

    <PropertyGroup>
      <_UseAttributeForTargetFrameworkInfoPropertyNames Condition="'$(_UseAttributeForTargetFrameworkInfoPropertyNames)' == ''">false</_UseAttributeForTargetFrameworkInfoPropertyNames>
    </PropertyGroup>

    <CombineTargetFrameworkInfoProperties
        RootElementName="$(TargetFramework)"
        PropertiesAndValues="@(_AdditionalTargetFrameworkInfoPropertyWithValue)"
        UseAttributeForTargetFrameworkInfoPropertyNames="$(_UseAttributeForTargetFrameworkInfoPropertyNames)">
      <Output TaskParameter="Result"
              PropertyName="_AdditionalTargetFrameworkInfoProperties"/>
    </CombineTargetFrameworkInfoProperties>

    <ItemGroup>
      <_TargetFrameworkInfo Include="$(TargetFramework)">
        <TargetFrameworks>$(TargetFramework)</TargetFrameworks>
        <TargetFrameworkMonikers>$(TargetFrameworkMoniker)</TargetFrameworkMonikers>
        <TargetPlatformMonikers>$(TargetPlatformMoniker)</TargetPlatformMonikers>
        <TargetPlatformMonikers Condition="'$(TargetPlatformMoniker)' == ''">None</TargetPlatformMonikers>
        <AdditionalPropertiesFromProject>$(_AdditionalTargetFrameworkInfoProperties)</AdditionalPropertiesFromProject>

        <!-- Determine whether a project is "RID agnostic" for each TargetFramework.  "RID agnostic" means that global properties such as
             SelfContained and RuntimeIdentifier should not flow across project references.  The IsRidAgnostic metadata value is consumed in the
             _GetProjectReferenceTargetFrameworkProperties target, where those properties are added to a project's UndefineProperties if
             IsRidAgnostic is set.

             Generally we set the IsRidAgnostic metadata based on the IsRidAgnostic property set by the .NET SDK.  If that's not set, then the
             fallback logic here will be that the project is RID agnostic if it doesn't have RuntimeIdentifier or RuntimeIdentifiers properties set. -->
        <IsRidAgnostic>$(IsRidAgnostic)</IsRidAgnostic>
        <IsRidAgnostic Condition=" '%(IsRidAgnostic)' == '' and '$(RuntimeIdentifier)' == '' and '$(RuntimeIdentifiers)' == '' ">true</IsRidAgnostic>
        <IsRidAgnostic Condition=" '%(IsRidAgnostic)' == ''">false</IsRidAgnostic>

      </_TargetFrameworkInfo>
    </ItemGroup>

  </Target>

  <!--
    ============================================================
                                    GetTargetFrameworkProperties

    OBSOLETE: present only for theoretical backward compatibility.
  -->
  <Target Name="GetTargetFrameworkProperties" />

  <!--
    ============================================================
                                        PrepareProjectReferences

    Prepares project references for consumption by other targets.

        [IN]
        @(ProjectReference) - The list of project references.

        [OUT]
        @(ProjectReferenceWithConfiguration)   - Project references with apporpriate metadata
        @(_MSBuildProjectReferenceExistent)    - Subset of @(ProjectReferenceWithConfiguration) that exist
                                                 with added SetTargetFramework metadata for cross-targeting
        @(_MSBuildProjectReferenceNonExistent) - Subset of  @(ProjectReferenceWithConfiguration) that do not exist
    ============================================================
  -->
  <PropertyGroup>
    <PrepareProjectReferencesDependsOn>
      AssignProjectConfiguration;
      _SplitProjectReferencesByFileExistence;
      _GetProjectReferenceTargetFrameworkProperties;
      _GetProjectReferencePlatformProperties
    </PrepareProjectReferencesDependsOn>
  </PropertyGroup>

  <Target Name="PrepareProjectReferences" DependsOnTargets="$(PrepareProjectReferencesDependsOn)" />

  <!--
    ============================================================
                                        ResolveProjectReferences

    Build referenced projects:

        [IN]
        @(ProjectReferenceWithConfiguration) - The list of project references.

        [OUT]
        @(_ResolvedNativeProjectReferencePaths) - Paths to referenced native projects.
        @(_ResolvedProjectReferencePaths) - Paths to referenced managed projects.
    ============================================================
    -->
  <!-- By default, the outputs of project references are passed to the compiler -->
  <ItemDefinitionGroup>
    <ProjectReference>
      <!-- Target to build in the project reference; by default, this property is blank, indicating the default targets-->
      <Targets>$(ProjectReferenceBuildTargets)</Targets>
      <!-- Extra item type to emit outputs of the destination into. Defaults to blank. To emit only into this list, set the ReferenceOutputAssembly metadata to false as well. -->
      <OutputItemType/>
      <ReferenceSourceTarget>ProjectReference</ReferenceSourceTarget>
    </ProjectReference>
  </ItemDefinitionGroup>

  <Target
      Name="ResolveProjectReferences"
      DependsOnTargets="PrepareProjectReferences"
      Returns="@(_ResolvedNativeProjectReferencePaths);@(_ResolvedProjectReferencePaths)">

    <!--
        When building this project from the IDE, just gather the referenced build outputs.
        The IDE will already have built the project, so there's no need to do it again here.

        The ContinueOnError setting is here so that, during project load, as
        much information as possible will be passed to the compilers.
        -->

    <MSBuild
        Projects="@(_MSBuildProjectReferenceExistent)"
        Targets="GetTargetPath"
        BuildInParallel="$(BuildInParallel)"
        Properties="%(_MSBuildProjectReferenceExistent.SetConfiguration); %(_MSBuildProjectReferenceExistent.SetPlatform); %(_MSBuildProjectReferenceExistent.SetTargetFramework)"
        Condition="'%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and ('$(BuildingInsideVisualStudio)' == 'true' or '$(BuildProjectReferences)' != 'true') and '$(VisualStudioVersion)' != '10.0' and '@(_MSBuildProjectReferenceExistent)' != ''"
        ContinueOnError="!$(BuildingProject)"
        RemoveProperties="%(_MSBuildProjectReferenceExistent.GlobalPropertiesToRemove)$(_GlobalPropertiesToRemoveFromProjectReferences)">

      <Output TaskParameter="TargetOutputs" ItemName="_ResolvedProjectReferencePaths"
        Condition="'%(_MSBuildProjectReferenceExistent.ReferenceOutputAssembly)'=='true'" />
      <Output TaskParameter="TargetOutputs"
        ItemName="%(_MSBuildProjectReferenceExistent.OutputItemType)"
        Condition="'%(_MSBuildProjectReferenceExistent.OutputItemType)' != ''" />

    </MSBuild>

    <!--
        Build referenced projects when building from the command line.
        -->
    <MSBuild
        Projects="@(_MSBuildProjectReferenceExistent)"
        Targets="%(_MSBuildProjectReferenceExistent.Targets)"
        BuildInParallel="$(BuildInParallel)"
        Properties="%(_MSBuildProjectReferenceExistent.SetConfiguration); %(_MSBuildProjectReferenceExistent.SetPlatform);  %(_MSBuildProjectReferenceExistent.SetTargetFramework)"
        Condition="'%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '$(BuildingInsideVisualStudio)' != 'true' and '$(BuildProjectReferences)' == 'true' and '@(_MSBuildProjectReferenceExistent)' != ''"
        ContinueOnError="$(ContinueOnError)"
        RemoveProperties="%(_MSBuildProjectReferenceExistent.GlobalPropertiesToRemove)$(_GlobalPropertiesToRemoveFromProjectReferences)">

      <Output TaskParameter="TargetOutputs" ItemName="_ResolvedProjectReferencePaths"
        Condition="'%(_MSBuildProjectReferenceExistent.ReferenceOutputAssembly)'=='true' or '$(DesignTimeBuild)' == 'true'" />
      <Output TaskParameter="TargetOutputs"
        ItemName="%(_MSBuildProjectReferenceExistent.OutputItemType)"
        Condition="'%(_MSBuildProjectReferenceExistent.OutputItemType)' != ''" />

    </MSBuild>

    <!--
        Get manifest items from the (non-exe) built project references (to feed them into ResolveNativeReference).
        -->
    <MSBuild
        Projects="@(_MSBuildProjectReferenceExistent)"
        Targets="GetNativeManifest"
        BuildInParallel="$(BuildInParallel)"
        Properties="%(_MSBuildProjectReferenceExistent.SetConfiguration); %(_MSBuildProjectReferenceExistent.SetPlatform); %(_MSBuildProjectReferenceExistent.SetTargetFramework)"
        Condition="'%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '$(BuildingProject)' == 'true' and '@(_MSBuildProjectReferenceExistent)' != ''"
        ContinueOnError="$(ContinueOnError)"
        SkipNonexistentTargets="true"
        RemoveProperties="%(_MSBuildProjectReferenceExistent.GlobalPropertiesToRemove)$(_GlobalPropertiesToRemoveFromProjectReferences)">

      <Output TaskParameter="TargetOutputs" ItemName="NativeReference"
        Condition="'%(_MSBuildProjectReferenceExistent.ReferenceOutputAssembly)' == 'true'" />
    </MSBuild>

    <ItemGroup>
      <_ResolvedProjectReferencePaths Remove="@(_ResolvedProjectReferencePaths)"
        Condition="'%(_ResolvedProjectReferencePaths.ResolveableAssembly)' == 'false'" />
      <!--
          Copy OriginalItemSpec to OriginalProjectReferenceItemSpec, so that when ResolveAssemblyReferences
          takes these items and resolves them to ReferencePath, we can still recover the _real_ OriginalItemSpec
          for the unresolved reference items.
          -->
      <_ResolvedProjectReferencePaths>
        <OriginalProjectReferenceItemSpec>%(_ResolvedProjectReferencePaths.OriginalItemSpec)</OriginalProjectReferenceItemSpec>
      </_ResolvedProjectReferencePaths>
    </ItemGroup>

    <!-- Issue a warning or error MSB9008 for each non-existent project. -->
    <PropertyGroup>
      <_NonExistentProjectReferenceSeverity  Condition="'@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceNonexistent)' != '' and '$(ErrorOnMissingProjectReference)' != 'True'">Warning</_NonExistentProjectReferenceSeverity>
      <_NonExistentProjectReferenceSeverity  Condition="'@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceNonexistent)' != '' and '$(ErrorOnMissingProjectReference)' == 'True'">Error</_NonExistentProjectReferenceSeverity>
    </PropertyGroup>
    <MSBuildInternalMessage
      Condition="'$(_NonExistentProjectReferenceSeverity)' != ''"
      ResourceName="CommonSdk.NonExistentProjectReference"
      Severity="$(_NonExistentProjectReferenceSeverity)"
      FormatArguments="@(_MSBuildProjectReferenceNonexistent->'%(Identity)')"
    />

  </Target>

  <Target
    Name="ResolveProjectReferencesDesignTime"
    Returns="@(_ProjectReferencesFromRAR);@(_ResolvedNativeProjectReferencePaths)"
    DependsOnTargets="ResolveProjectReferences;ResolveAssemblyReferences">
    <!-- We need to do this here because we only want project references which have passed through rar and have not been unresolved due to violating some MT rule
        which means we need to pull the project references out of the referencepath item because they will only exist there if they were correctly resolved.
    -->
    <ItemGroup>
      <_ProjectReferencesFromRAR Include="@(ReferencePath->WithMetadataValue('ReferenceSourceTarget', 'ProjectReference'))">
        <OriginalItemSpec>%(ReferencePath.ProjectReferenceOriginalItemSpec)</OriginalItemSpec>
      </_ProjectReferencesFromRAR>
    </ItemGroup>
  </Target>

  <Target
   Name="ExpandSDKReferencesDesignTime"
   Returns="@(ReferencesFromSDK)"
   DependsOnTargets="ExpandSDKReferences"/>

  <!--
    ============================================================
                                        GetTargetPath

    This target returns an item containing the build product (i.e. EXE, DLL)
    that would be produced if we built this project, with some relevant
    metadata.
    ============================================================
    -->
  <Target
      Name="GetTargetPath"
      DependsOnTargets="$(GetTargetPathDependsOn)"
      Returns="@(TargetPathWithTargetPlatformMoniker)" />

  <!--
    ============================================================
                                        GetTargetPathWithTargetPlatformMoniker

    This stand-alone target returns the name and version of the target platform for this project.

    NOTE: The ProjectReference protocol uses only GetTargetPath. Computing the item
    in this target allows projects to override GetTargetPath without having to reimplement
    the details of the metadata computation.
    ============================================================
    -->
  <PropertyGroup>
    <GetTargetPathWithTargetPlatformMonikerDependsOn>$(GetTargetPathDependsOn)</GetTargetPathWithTargetPlatformMonikerDependsOn>
  </PropertyGroup>

  <!--NOTE: since an overridden GetTargetPath might not include a DependsOn
      for this target, it's safer to establish the dependency here with a
      BeforeTargets. -->
  <Target
      Name="GetTargetPathWithTargetPlatformMoniker"
      BeforeTargets="GetTargetPath"
      DependsOnTargets="$(GetTargetPathWithTargetPlatformMonikerDependsOn)"
      Returns="@(TargetPathWithTargetPlatformMoniker)">
    <ItemGroup>
      <TargetPathWithTargetPlatformMoniker Include="$(TargetPath)">
        <TargetPlatformMoniker>$(TargetPlatformMoniker)</TargetPlatformMoniker>
        <TargetPlatformIdentifier>$(TargetPlatformIdentifier)</TargetPlatformIdentifier>
        <TargetFrameworkIdentifier>$(TargetFrameworkIdentifier)</TargetFrameworkIdentifier>
        <TargetFrameworkVersion>$(TargetFrameworkVersion.TrimStart('vV'))</TargetFrameworkVersion>
        <ReferenceAssembly Condition="'$(ProduceReferenceAssembly)' == 'true'">$(TargetRefPath)</ReferenceAssembly>
        <CopyUpToDateMarker>@(CopyUpToDateMarker)</CopyUpToDateMarker>
      </TargetPathWithTargetPlatformMoniker>
    </ItemGroup>
  </Target>

  <!--
    ============================================================
                                        GetNativeManifest

    Compute the manifest item for this project.

        [IN]
        $(_DeploymentApplicationManifestIdentity) - the manifest identity
        @(ApplicationManifest)         - the original application manifest item

        [OUT]
        @(ComputedApplicationManifest) - application manifest item with full hint path, if generated
    ============================================================
    -->
  <Target
      Name="GetNativeManifest"
      Returns="@(ComputedApplicationManifest)">

    <ItemGroup>
      <ComputedApplicationManifest Include="$(_DeploymentApplicationManifestIdentity)" Condition="'$(OutputType)'!='winexe' and '$(OutputType)'!='exe' and '$(OutputType)'!='appcontainerexe' and Exists('%(_ApplicationManifestFinal.FullPath)')">
        <HintPath>%(_ApplicationManifestFinal.FullPath)</HintPath>
      </ComputedApplicationManifest>
    </ItemGroup>

  </Target>

  <!--
    ============================================================
                                        ResolveNativeReferences

    Resolve native references

        [IN]
        @(NativeReference) - The manifest reference (or list of manifest references)

        [OUT]
        @(NativeReferenceFile)  - List of manifest files referenced.
        @(_DeploymentNativePrerequisite)   - List of native assembly prerequisites contained in the manifest.
        @(ComClassReference)    - List of COM components contained in the manifest.
        @(COMReferenceFromNative) List of type libraries contained in the manifest.
        @(COMFileReference)     - List of loose files contained in the manifest.
        @(_DeploymentLooseManifestFile)    - List of extra files that should be published.
    ============================================================
    -->
  <Target
      Name="ResolveNativeReferences"
      Condition="'@(NativeReference)'!=''"
      DependsOnTargets="ResolveProjectReferences">

    <ResolveNativeReference
        NativeReferences="@(NativeReference)"
        AdditionalSearchPaths="$(ReferencePath);$(OutDir)"
            >
      <Output TaskParameter="ContainingReferenceFiles" ItemName="NativeReferenceFile"/>
      <Output TaskParameter="ContainedPrerequisiteAssemblies" ItemName="_DeploymentNativePrerequisite"/>
      <Output TaskParameter="ContainedComComponents" ItemName="ComClassReference"/>
      <Output TaskParameter="ContainedTypeLibraries" ItemName="COMReferenceFromNative"/>
      <Output TaskParameter="ContainedLooseTlbFiles" ItemName="COMFileReference"/>
      <Output TaskParameter="ContainedLooseEtcFiles" ItemName="_DeploymentLooseManifestFile"/>
    </ResolveNativeReference>

  </Target>

  <!--
    ============================================================

                                        ResolveAssemblyReferences

    Given the list of assemblies, find the closure of all assemblies that they depend on. These are
    what we need to copy to the output directory.

        [IN]
        @(Reference) - List of assembly references as fusion names.
        @(_ResolvedProjectReferencePaths) - List of project references produced by projects that this project depends on.

            The 'Private' attribute on the reference corresponds to the Copy Local flag in IDE.
            The 'Private' flag can have three possible values:
                - 'True' means the reference should be Copied Local
                - 'False' means the reference should not be Copied Local
                - [Missing] means this task will decide whether to treat this reference as CopyLocal or not.

        [OUT]
        @(ReferencePath) - Paths to resolved primary files.
        @(ReferenceDependencyPaths) - Paths to resolved dependency files.
        @(_ReferenceRelatedPaths) - Paths to .xmls and .pdbs.
        @(ReferenceSatellitePaths) - Paths to satellites.
        @(_ReferenceSerializationAssemblyPaths) - Paths to XML serialization assemblies created by sgen.
        @(_ReferenceScatterPaths) - Paths to scatter files.
        @(ReferenceCopyLocalPaths) - Paths to files that should be copied to the local directory.
    ============================================================
    -->
  <PropertyGroup>
    <ResolveAssemblyReferencesDependsOn>
      ResolveProjectReferences;
      FindInvalidProjectReferences;
      GetFrameworkPaths;
      GetReferenceAssemblyPaths;
      PrepareForBuild;
      ResolveSDKReferences;
      ExpandSDKReferences;
    </ResolveAssemblyReferencesDependsOn>
  </PropertyGroup>

  <Target
      Name="ResolveAssemblyReferences"
      Returns="@(ReferencePath)"
      DependsOnTargets="$(ResolveAssemblyReferencesDependsOn)">

    <ItemGroup>
      <_ReferenceInstalledAssemblyDirectory Include="$(TargetFrameworkDirectory)" />
      <_ReferenceInstalledAssemblySubsets Include="$(TargetFrameworkSubset)" />
    </ItemGroup>

    <!--
        Only read and write cache file at build time, skip it for load time because its more
        expensive to write the newly created cache file.
        -->
    <PropertyGroup>
      <ResolveAssemblyReferencesStateFile Condition="'$(DisableRarCache)'!='true' and '$(ResolveAssemblyReferencesStateFile)' == ''">$(IntermediateOutputPath)$(MSBuildProjectFile).AssemblyReference.cache</ResolveAssemblyReferencesStateFile>
    </PropertyGroup>

    <!-- Make an App.Config item that exists when AutoUnify is false. -->
    <ItemGroup>
      <_ResolveAssemblyReferencesApplicationConfigFileForExes Include="@(AppConfigWithTargetPath)" Condition="'$(AutoGenerateBindingRedirects)'=='true' or '$(AutoUnifyAssemblyReferences)'=='false'"/>
    </ItemGroup>

    <PropertyGroup>
      <!-- Default in task is true -->
      <_FindDependencies Condition="'$(BuildingProject)' != 'true' and '$(_ResolveReferenceDependencies)' != 'true'">false</_FindDependencies>
      <ResolveAssemblyReferencesSilent Condition="'$(ResolveAssemblyReferencesSilent)' == '' and '$(TraceDesignTime)' != 'true' and '$(BuildingProject)' == 'false'">true</ResolveAssemblyReferencesSilent>
      <ResolveAssemblyReferencesSilent Condition="'$(ResolveAssemblyReferencesSilent)' == ''">false</ResolveAssemblyReferencesSilent>
      <ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch Condition="'$(ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch)' == ''">Warning</ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch>
      <ResolveAssemblyReferencesFindRelatedSatellites Condition="'$(ResolveAssemblyReferencesFindRelatedSatellites)' == ''">$(BuildingProject)</ResolveAssemblyReferencesFindRelatedSatellites>
      <ResolveAssemblyReferencesFindSerializationAssemblies Condition="'$(ResolveAssemblyReferencesFindSerializationAssemblies)' == ''">$(BuildingProject)</ResolveAssemblyReferencesFindSerializationAssemblies>
      <ResolveAssemblyReferencesFindRelatedFiles Condition="'$(ResolveAssemblyReferencesFindRelatedFiles)' == ''">$(BuildingProject)</ResolveAssemblyReferencesFindRelatedFiles>
      <ResolveAssemblyReferenceOutputUnresolvedAssemblyConflicts Condition="'$(ResolveAssemblyReferenceOutputUnresolvedAssemblyConflicts)' == ''">false</ResolveAssemblyReferenceOutputUnresolvedAssemblyConflicts>
    </PropertyGroup>

    <ItemGroup>
      <!-- Remove any references which we have added as explicit reference so that we do not get duplicates. We need to make sure we do not have duplicates
             because this confuses the IDE  when it tries to compare the list of references passed in to the list of resolved references. If it does not match then the
             ide will show one of the references as not resolved, this will not break the build but is a display issue -->
      <Reference Remove="$(AdditionalExplicitAssemblyReferences)"/>
      <Reference Include="$(AdditionalExplicitAssemblyReferences)">
        <Implicit>true</Implicit>
      </Reference>
    </ItemGroup>

    <!--Converts string property NonCultureResourceDirectories to array if present. NonCultureResourceDirectories defines exclusions for the custom cultures.  -->
    <ItemGroup Condition="'$(NonCultureResourceDirectories)' != ''">
      <NonCultureResourceDirectory Include="$(NonCultureResourceDirectories)" />
    </ItemGroup>

    <PropertyGroup Condition="'$(EnableCustomCulture)' == ''">
      <EnableCustomCulture>false</EnableCustomCulture>
    </PropertyGroup>

    <!--
      Normally, as an optimization, finding dependencies of references marked with ExternallyResolved=true metadata is skipped.
      However, skipping that step breaks binding redirect generation when there are conflicting versions within the externally
      resolved graph.
    -->
    <PropertyGroup Condition="'$(FindDependenciesOfExternallyResolvedReferences)' == ''">
       <FindDependenciesOfExternallyResolvedReferences>false</FindDependenciesOfExternallyResolvedReferences>
       <FindDependenciesOfExternallyResolvedReferences Condition="'$(AutoGenerateBindingRedirects)' == 'true'">true</FindDependenciesOfExternallyResolvedReferences>
    </PropertyGroup>

    <ResolveAssemblyReference
        Assemblies="@(Reference)"
        AssemblyFiles="@(_ResolvedProjectReferencePaths);@(_ExplicitReference)"
        TargetFrameworkDirectories="@(_ReferenceInstalledAssemblyDirectory)"
        InstalledAssemblyTables="@(InstalledAssemblyTables);@(RedistList)"
        IgnoreDefaultInstalledAssemblyTables="$(IgnoreDefaultInstalledAssemblyTables)"
        IgnoreDefaultInstalledAssemblySubsetTables="$(IgnoreInstalledAssemblySubsetTables)"
        CandidateAssemblyFiles="@(Content);@(None)"
        SearchPaths="$(AssemblySearchPaths)"
        AllowedAssemblyExtensions="$(AllowedReferenceAssemblyFileExtensions)"
        AllowedRelatedFileExtensions="$(AllowedReferenceRelatedFileExtensions)"
        TargetProcessorArchitecture="$(ProcessorArchitecture)"
        AppConfigFile="@(_ResolveAssemblyReferencesApplicationConfigFileForExes)"
        AutoUnify="$(AutoUnifyAssemblyReferences)"
        SupportsBindingRedirectGeneration="$(GenerateBindingRedirectsOutputType)"
        IgnoreVersionForFrameworkReferences="$(IgnoreVersionForFrameworkReferences)"
        FindDependencies="$(_FindDependencies)"
        FindSatellites="$(ResolveAssemblyReferencesFindRelatedSatellites)"
        FindSerializationAssemblies="$(ResolveAssemblyReferencesFindSerializationAssemblies)"
        FindRelatedFiles="$(ResolveAssemblyReferencesFindRelatedFiles)"
        Silent="$(ResolveAssemblyReferencesSilent)"
        TargetFrameworkVersion="$(TargetFrameworkVersion)"
        TargetFrameworkMoniker="$(TargetFrameworkMoniker)"
        TargetFrameworkMonikerDisplayName="$(TargetFrameworkMonikerDisplayName)"
        TargetedRuntimeVersion="$(TargetedRuntimeVersion)"
        StateFile="$(ResolveAssemblyReferencesStateFile)"
        AssemblyInformationCachePaths="$(AssemblyInformationCachePaths)"
        AssemblyInformationCacheOutputPath="$(AssemblyInformationCacheOutputPath)"
        InstalledAssemblySubsetTables="@(InstalledAssemblySubsetTables)"
        TargetFrameworkSubsets="@(_ReferenceInstalledAssemblySubsets)"
        FullTargetFrameworkSubsetNames="$(FullReferenceAssemblyNames)"
        FullFrameworkFolders="$(_FullFrameworkReferenceAssemblyPaths)"
        FullFrameworkAssemblyTables="@(FullFrameworkAssemblyTables)"
        ProfileName="$(TargetFrameworkProfile)"
        LatestTargetFrameworkDirectories="@(LatestTargetFrameworkDirectories)"
        CopyLocalDependenciesWhenParentReferenceInGac="$(CopyLocalDependenciesWhenParentReferenceInGac)"
        DoNotCopyLocalIfInGac="$(DoNotCopyLocalIfInGac)"
        ResolvedSDKReferences="@(ResolvedSDKReference)"
        WarnOrErrorOnTargetArchitectureMismatch="$(ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch)"
        IgnoreTargetFrameworkAttributeVersionMismatch ="$(ResolveAssemblyReferenceIgnoreTargetFrameworkAttributeVersionMismatch)"
        FindDependenciesOfExternallyResolvedReferences="$(FindDependenciesOfExternallyResolvedReferences)"
        ContinueOnError="$(ContinueOnError)"
        OutputUnresolvedAssemblyConflicts="$(ResolveAssemblyReferenceOutputUnresolvedAssemblyConflicts)"
        NonCultureResourceDirectories="@(NonCultureResourceDirectory)"
        EnableCustomCulture="$(EnableCustomCulture)"
        Condition="'@(Reference)'!='' or '@(_ResolvedProjectReferencePaths)'!='' or '@(_ExplicitReference)' != ''"
        >

      <Output TaskParameter="ResolvedFiles" ItemName="ReferencePath"/>
      <Output TaskParameter="ResolvedFiles" ItemName="_ResolveAssemblyReferenceResolvedFiles"/>
      <Output TaskParameter="ResolvedDependencyFiles" ItemName="ReferenceDependencyPaths"/>
      <Output TaskParameter="RelatedFiles" ItemName="_ReferenceRelatedPaths"/>
      <Output TaskParameter="SatelliteFiles" ItemName="ReferenceSatellitePaths"/>
      <Output TaskParameter="SerializationAssemblyFiles" ItemName="_ReferenceSerializationAssemblyPaths"/>
      <Output TaskParameter="ScatterFiles" ItemName="_ReferenceScatterPaths"/>
      <Output TaskParameter="CopyLocalFiles" ItemName="ReferenceCopyLocalPaths"/>
      <Output TaskParameter="SuggestedRedirects" ItemName="SuggestedBindingRedirects"/>
      <Output TaskParameter="FilesWritten" ItemName="FileWrites"/>
      <Output TaskParameter="DependsOnSystemRuntime" PropertyName="DependsOnSystemRuntime"/>
      <Output TaskParameter="DependsOnNETStandard" PropertyName="_DependsOnNETStandard"/>
      <Output TaskParameter="UnresolvedAssemblyConflicts" ItemName="ResolveAssemblyReferenceUnresolvedAssemblyConflicts"/>
    </ResolveAssemblyReference>

  </Target>

  <!--
    ============================================================

                                        FindReferenceAssembliesForReferences

    Given the list of references, create a list of assemblies to pass to the compiler that
    includes reference assemblies rather than implementation assemblies where possible.

        [IN]
        @(ReferencePath) - List of assembly references as resolved paths with ReferenceAssembly metadata

        [OUT]
        @(ReferencePathWithRefAssemblies) - Paths to resolved reference (or implementation) assemblies.
    ============================================================
    -->
  <Target Name="FindReferenceAssembliesForReferences"
          DependsOnTargets="ResolveReferences">
    <ItemGroup>
      <!-- Reference assemblies are not produced in all cases, but it's easier to consume them
           if this metadatum is always populated. Ensure that it points to the implementation
           assembly unless already specified. -->
      <ReferencePath Condition="'%(ReferencePath.ReferenceAssembly)' == ''">
        <ReferenceAssembly>%(FullPath)</ReferenceAssembly>
      </ReferencePath>

      <ReferencePathWithRefAssemblies Include="@(ReferencePath->'%(ReferenceAssembly)')"
                                      Condition="'$(CompileUsingReferenceAssemblies)' != 'false'">
        <OriginalPath Condition="'%(ReferencePath.Identity)' != '@(ReferencePath->'%(ReferenceAssembly)')'">%(ReferencePath.Identity)</OriginalPath>
      </ReferencePathWithRefAssemblies>
      <ReferencePathWithRefAssemblies Include="@(ReferencePath)"
                                      Condition="'$(CompileUsingReferenceAssemblies)' == 'false'" />
    </ItemGroup>
  </Target>

  <!--
    ====================================================================================================

                                        GenerateBindingRedirects
    Inject the binding redirects into the app config file based on suggested redirects as output from
    ResolveAssemblyReferences.

        [IN]
        @(AppConfigWithTargetPath) - Path to the source app config file. This can be null if the project
                                     doesn't contain an app config file.
        $(TargetFileName) -          The file name of the build target.

        [OUT]
        @(OutputAppConfigFile) -     Path to the output app config file in the intermediate directory.

    ====================================================================================================
  -->
  <Target Name="GenerateBindingRedirects"
    Inputs="$(MSBuildAllProjects);@(AppConfigWithTargetPath);$(SuggestedBindingRedirectsCacheFile)"
    Outputs="$(_GenerateBindingRedirectsIntermediateAppConfig)"
    Condition="'$(AutoGenerateBindingRedirects)' == 'true' and '$(GenerateBindingRedirectsOutputType)' == 'true' and '@(SuggestedBindingRedirects)' != '' and '$(DesignTimeBuild)' != 'true' and '$(BuildingProject)' == 'true'"
    DependsOnTargets="_GenerateSuggestedBindingRedirectsCache">

    <GenerateBindingRedirects
      AppConfigFile="@(AppConfigWithTargetPath)"
      TargetName="$(TargetFileName).config"
      OutputAppConfigFile="$(_GenerateBindingRedirectsIntermediateAppConfig)"
      SuggestedRedirects="@(SuggestedBindingRedirects)" />

    <ItemGroup>
      <FileWrites Include="$(_GenerateBindingRedirectsIntermediateAppConfig)" />
    </ItemGroup>
  </Target>

  <!--
    ====================================================================================================

                                        GenerateBindingRedirectsUpdateAppConfig
    Updates the project to use the generated app.config content.  This needs to run regardless of
    inputs/outputs so it is seperate from GenerateBindingRedirects.
    ====================================================================================================
  -->
  <Target Name="GenerateBindingRedirectsUpdateAppConfig"
    Condition="'$(AutoGenerateBindingRedirects)' == 'true' and '$(GenerateBindingRedirectsOutputType)' == 'true'">

    <PropertyGroup>
      <_NewGenerateBindingRedirectsIntermediateAppConfig Condition="Exists('$(_GenerateBindingRedirectsIntermediateAppConfig)')">true</_NewGenerateBindingRedirectsIntermediateAppConfig>
      <AppConfig Condition="$(_NewGenerateBindingRedirectsIntermediateAppConfig) == 'true'">$(_GenerateBindingRedirectsIntermediateAppConfig)</AppConfig>
    </PropertyGroup>

    <PropertyGroup>
      <ConfigFileExists Condition="Exists('@(AppConfigWithTargetPath->'$(OutDir)%(TargetPath)')')">true</ConfigFileExists>
      <HasNoBindingRedirects Condition="'@(SuggestedBindingRedirects)' == ''">true</HasNoBindingRedirects>
    </PropertyGroup>

    <!-- Overwrites .config file with a App.config content if RAR returned empty @(SuggestedBindingRedirects). -->
    <Copy
      SourceFiles="@(AppConfigWithTargetPath->'%(FullPath)')"
      DestinationFiles="$(_GenerateBindingRedirectsIntermediateAppConfig)"
      SkipUnchangedFiles="true"
      Condition="'$(ConfigFileExists)' == 'true' and '$(HasNoBindingRedirects)' == 'true' and '$(DesignTimeBuild)' != 'true'">
      <Output TaskParameter="CopiedFiles" ItemName="FileWrites"/>
    </Copy>
    <Touch
      Files="$(_GenerateBindingRedirectsIntermediateAppConfig)"
      AlwaysCreate="true"
      Condition="'$(ConfigFileExists)' == 'true' and '$(HasNoBindingRedirects)' == 'true' and '$(DesignTimeBuild)' != 'true'"/>

    <ItemGroup Condition="$(_NewGenerateBindingRedirectsIntermediateAppConfig) == 'true'">
      <AppConfigWithTargetPath Remove="@(AppConfigWithTargetPath)" />
      <AppConfigWithTargetPath Include="$(AppConfig)">
        <TargetPath>$(TargetFileName).config</TargetPath>
      </AppConfigWithTargetPath>
    </ItemGroup>
  </Target>

  <!--
    ===========================================================================================
                                        GetInstalledSDKs

    Gets the list of SDKs installed in the SDKDirectoryRoot and SDKRegistryRoot locations

    These paths are used by the ResolveSDKReference task and the ResolveAssemblyReference task.
    ===========================================================================================
  -->
  <PropertyGroup>
    <SDKReferenceRegistryRoot Condition="'$(SDKReferenceRegistryRoot)' == ''">Software\Microsoft\Microsoft SDKs</SDKReferenceRegistryRoot>
    <SDKReferenceDirectoryRoot Condition="'$(SDKReferenceDirectoryRoot)' == ''">$(LocalAppData)\Microsoft SDKs;$(MSBuildProgramFiles32)\Microsoft SDKs</SDKReferenceDirectoryRoot>
    <!-- Manifest driven extension SDK locations -->
    <SDKExtensionDirectoryRoot Condition="'$(SDKExtensionDirectoryRoot)' == '' and '$(SDKIdentifier)' != ''">$(MSBuildProgramFiles32)\Microsoft SDKs\Windows Kits\10;$(WindowsKitsRoot)</SDKExtensionDirectoryRoot>

    <!-- UAP projects by default should support Windows 8.1 SDKs -->
    <SupportWindows81SDKs Condition="'$(SupportWindows81SDKs)' == '' and '$(Support81SDKs)' != 'false' and '$(TargetPlatformIdentifier)' == 'UAP'">true</SupportWindows81SDKs>
    <TargetPlatformIdentifierWindows81 Condition="'$(TargetPlatformIdentifierWindows81)' == '' and '$(SupportWindows81SDKs)' == 'true'">Windows</TargetPlatformIdentifierWindows81>
    <TargetPlatformVersionWindows81 Condition="'$(TargetPlatformVersionWindows81)' == '' and '$(SupportWindows81SDKs)' == 'true'">8.1</TargetPlatformVersionWindows81>

    <!-- Desktop and phone SDKs often have the exact same identifiers, don't enable phone by default -->
    <SupportWindowsPhone81SDKs Condition="'$(SupportWindowsPhone81SDKs)' == '' and '$(Support81SDKs)' != 'false' and '$(TargetPlatformIdentifier)' == 'UAP'">false</SupportWindowsPhone81SDKs>
    <TargetPlatformIdentifierWindowsPhone81 Condition="'$(TargetPlatformIdentifierWindowsPhone81)' == '' and '$(SupportWindowsPhone81SDKs)' == 'true'">WindowsPhoneApp</TargetPlatformIdentifierWindowsPhone81>
    <TargetPlatformVersionWindowsPhone81 Condition="'$(TargetPlatformVersionWindowsPhone81)' == '' and '$(SupportWindowsPhone81SDKs)' == 'true'">8.1</TargetPlatformVersionWindowsPhone81>
  </PropertyGroup>

  <Target
      Name="GetInstalledSDKLocations"
      Condition="'@(SDKReference)' != ''"
      DependsOnTargets="$(GetInstalledSDKLocationsDependsOn)"
      Returns="@(InstalledSDKLocations)"
      >

    <GetInstalledSDKLocations
           SDKDirectoryRoots="$(SDKReferenceDirectoryRoot)"
           SDKExtensionDirectoryRoots="$(SDKExtensionDirectoryRoot)"
           SDKRegistryRoot="$(SDKReferenceRegistryRoot)"
           TargetPlatformVersion="$(TargetPlatformVersion)"
           TargetPlatformIdentifier="$(TargetPlatformIdentifier)"
           >
      <Output TaskParameter="InstalledSDKs" ItemName="InstalledSDKLocations"/>
    </GetInstalledSDKLocations>

    <!-- Also lookup 8.1 SDKs if requested -->
    <GetInstalledSDKLocations
           SDKDirectoryRoots="$(SDKReferenceDirectoryRoot)"
           SDKExtensionDirectoryRoots=""
           SDKRegistryRoot="$(SDKReferenceRegistryRoot)"
           TargetPlatformVersion="$(TargetPlatformVersionWindows81)"
           TargetPlatformIdentifier="$(TargetPlatformIdentifierWindows81)"
           Condition="'$(SupportWindows81SDKs)' == 'true' and '$(TargetPlatformIdentifierWindows81)' != '' and '$(TargetPlatformVersionWindows81)' != ''"
           WarnWhenNoSDKsFound="false"
           >
      <Output TaskParameter="InstalledSDKs" ItemName="InstalledSDKLocations"/>
    </GetInstalledSDKLocations>

    <GetInstalledSDKLocations
           SDKDirectoryRoots="$(SDKReferenceDirectoryRoot)"
           SDKExtensionDirectoryRoots=""
           SDKRegistryRoot="$(SDKReferenceRegistryRoot)"
           TargetPlatformVersion="$(TargetPlatformVersionWindowsPhone81)"
           TargetPlatformIdentifier="$(TargetPlatformIdentifierWindowsPhone81)"
           Condition="'$(SupportWindowsPhone81SDKs)' == 'true' and '$(TargetPlatformIdentifierWindowsPhone81)' != '' and '$(TargetPlatformVersionWindowsPhone81)' != ''"
           WarnWhenNoSDKsFound="false"
           >
      <Output TaskParameter="InstalledSDKs" ItemName="InstalledSDKLocations"/>
    </GetInstalledSDKLocations>

  </Target>

  <!--
    ============================================================

                                        ResolveSDKReferences

    Given a list of SDKReference items and a list of resolved winmd files which may contain metadata as to which sdk they came from
    we need to find the sdk root folders on disk and populate a ResolvedSDKReference item which has the full path to the SDK ROOT
    and the sdk identity as a piece of metadata.

        [IN]
        @(SDKReference) - List of sdk references (the identity in the sdk manifest file).
        @(ReferencePath) -List of resolved assemblies, we are interested in the ones which have IsWinMDFile set to true.

        [OUT]
        @(ResolvedSDKReference) - Full path to the root of the SDK
    ============================================================
  -->
  <PropertyGroup>
    <ResolveSDKReferencesDependsOn>
      GetInstalledSDKLocations
    </ResolveSDKReferencesDependsOn>
  </PropertyGroup>

  <PropertyGroup>
    <TargetedSDKConfiguration Condition="'$(TargetedSDKConfiguration)' == '' and '_$(Configuration)' == '_Debug'">Debug</TargetedSDKConfiguration>
    <TargetedSDKConfiguration Condition="'$(TargetedSDKConfiguration)' == '' and '_$(Configuration)' == '_Release'">Retail</TargetedSDKConfiguration>
    <TargetedSDKConfiguration Condition="'$(TargetedSDKConfiguration)' == ''">Retail</TargetedSDKConfiguration>
    <TargetedSDKArchitecture Condition="'$(TargetedSDKArchitecture)' == ''">$(ProcessorArchitecture)</TargetedSDKArchitecture>
    <TargetedSDKArchitecture Condition="'$(TargetedSDKArchitecture)' == ''">Neutral</TargetedSDKArchitecture>
  </PropertyGroup>

  <PropertyGroup>
    <ShouldMarkCertainSDKReferencesAsRuntimeOnly Condition="'$(ShouldMarkCertainSDKReferencesAsRuntimeOnly)' == ''">true</ShouldMarkCertainSDKReferencesAsRuntimeOnly>
  </PropertyGroup>

  <ItemGroup Condition="'$(ShouldMarkCertainSDKReferencesAsRuntimeOnly)' == 'true'">
    <!-- Dependencies that are specified as runtime-only dependencies. Therefore the associated files are not used to build Appx package.  -->
    <!-- TODO: Do we need to do anything like this for the new SDK? -->
    <RuntimeReferenceOnlySDKDependencies Condition = "'$(TargetPlatformVersion)' == '8.1'" Include="Microsoft.VCLibs, Version=11.0"/>
  </ItemGroup>

  <Target
      Name="ResolveSDKReferences"
      Returns="@(ResolvedSDKReference)"
      DependsOnTargets="$(ResolveSDKReferencesDependsOn)">
    <ResolveSDKReference
           SDKReferences="@(SDKReference)"
           RuntimeReferenceOnlySDKDependencies="@(RuntimeReferenceOnlySDKDependencies)"
           References="@(Reference)"
           TargetPlatformVersion="$(TargetPlatformVersion)"
           TargetPlatformIdentifier="$(TargetPlatformIdentifier)"
           WarnOnMissingPlatformVersion="$(SDKReferenceWarnOnMissingMaxPlatformVersion)"
           ProjectName="$(MSBuildProjectName)"
           TargetedSDKConfiguration="$(TargetedSDKConfiguration)"
           TargetedSDKArchitecture="$(TargetedSDKArchitecture)"
           InstalledSDKs ="@(InstalledSDKLocations)"
           LogResolutionErrorsAsWarnings ="$(LogSDKReferenceResolutionErrorsAsWarnings)"
           Prefer32Bit ="$(Prefer32Bit)"
           ContinueOnError="$(ContinueOnError)"
           Condition="'@(SDKReference)'!=''">
      <Output TaskParameter="ResolvedSDKReferences" ItemName="ResolvedSDKReference"/>
    </ResolveSDKReference>
  </Target>

   <Target
      Name="ResolveSDKReferencesDesignTime"
      Returns="@(ResolvedSDKReference)"
      DependsOnTargets="ResolveSDKReferences" />

  <!--
    ============================================================

                                        FindInvalidProjectReferences

    Find project to project references with target platform version higher than the one used by the current project and
    creates a list of invalid references to be unresolved. It issues a warning for each invalid reference.

        [IN]
        $(TargetPlatformVersion) - Project's target platform version
        @(_ProjectReferenceTargetPlatformMonikers) - List of monikers of all referenced projects gathered by the helper
                                                     target GetTargetPlatformMonikers.

        [OUT]
    @(InvalidProjectReferences) - List of invalid project references

    ============================================================
    -->

  <PropertyGroup>
    <FindInvalidProjectReferencesDependsOn>
      GetReferenceTargetPlatformMonikers
    </FindInvalidProjectReferencesDependsOn>
  </PropertyGroup>

   <Target
      Name="FindInvalidProjectReferences"
      Condition ="'$(FindInvalidProjectReferences)' == 'true'"
      DependsOnTargets="$(FindInvalidProjectReferencesDependsOn)">

     <FindInvalidProjectReferences
         TargetPlatformVersion="$(TargetPlatformVersion)"
         TargetPlatformIdentifier="$(TargetPlatformIdentifier)"
         ProjectReferences="@(_ProjectReferenceTargetPlatformMonikers)">
       <Output TaskParameter="InvalidReferences" ItemName="InvalidProjectReferences" />
     </FindInvalidProjectReferences>

     <ItemGroup>
       <_ResolvedProjectReferencePaths Remove="@(InvalidProjectReferences)" />
     </ItemGroup>
   </Target>

  <Target Name="GetReferenceTargetPlatformMonikers" DependsOnTargets="PrepareProjectReferences">
    <MSBuild
      Projects="@(_MSBuildProjectReferenceExistent)"
      Properties="%(_MSBuildProjectReferenceExistent.SetConfiguration); %(_MSBuildProjectReferenceExistent.SetPlatform); %(_MSBuildProjectReferenceExistent.SetTargetFramework)"
      Targets="GetTargetPathWithTargetPlatformMoniker"
      BuildInParallel="$(BuildInParallel)"
      ContinueOnError="!$(BuildingProject)"
      RemoveProperties="%(_MSBuildProjectReferenceExistent.GlobalPropertiesToRemove)$(_GlobalPropertiesToRemoveFromProjectReferences)">
      <Output TaskParameter="TargetOutputs" ItemName="_ProjectReferenceTargetPlatformMonikers" />
    </MSBuild>
  </Target>

  <ItemGroup Condition="'$(IsGraphBuild)' == 'true' and '$(FindInvalidProjectReferences)' == 'true'">
    <ProjectReferenceTargets Include="Build" Targets="GetTargetPathWithTargetPlatformMoniker" />
  </ItemGroup>

   <!--
    ============================================================

                       ExpandSDKReferences

        After we have resolved the sdk refrence we need to make sure that we automatically include the references which are part of the SDK (both winmd and dll)
        as part of the assemblies passed to the compiler.

        Project systems or project which do not want to reference all dlls or winmd files should override this target to do nothing.
   ============================================================
    -->
  <PropertyGroup>
    <ExpandSDKReferencesDependsOn>
      ResolveSDKReferences
    </ExpandSDKReferencesDependsOn>

    <ExpandSDKAllowedReferenceExtensions Condition="'$(ExpandSDKAllowedReferenceExtensions)' == ''">
      .winmd;
      .dll
    </ExpandSDKAllowedReferenceExtensions>
  </PropertyGroup>

   <Target Name="ExpandSDKReferences"
           Returns="@(ReferencesFromSDK)"
           DependsOnTargets="$(ExpandSDKReferencesDependsOn)"
    >
     <GetSDKReferenceFiles
       ResolvedSDKReferences="@(ResolvedSDKReference)"
       ReferenceExtensions="$(ExpandSDKAllowedReferenceExtensions)"
       TargetSDKIdentifier="$(SDKIdentifier)"
       TargetSDKVersion="$(SDKVersion)"
       TargetPlatformIdentifier="$(TargetPlatformIdentifier)"
       TargetPlatformVersion="$(TargetPlatformVersion)"
       LogRedistFilesList="$(GetSDKReferenceFilesLogRedistFilesList)"
       LogRedistConflictWithinSDKAsWarning ="$(GetSDKReferenceFilesLogRedistConflictsWithinSDKAsWarning)"
       LogRedistConflictBetweenSDKsAsWarning ="$(GetSDKReferenceFilesLogRedistConflictsBetweenSDKsAsWarning)"
       LogReferencesList="$(GetSDKReferenceFilesLogReferencesList)"
       LogReferenceConflictWithinSDKAsWarning ="$(GetSDKReferenceFilesLogReferenceConflictsWithinSDKAsWarning)"
       LogReferenceConflictBetweenSDKsAsWarning ="$(GetSDKReferenceFilesLogReferenceConflictsBetweenSDKsAsWarning)"
       CacheFileFolderPath ="$(GetSDKReferenceFilesCacheFolder)"
       LogCacheFileExceptions="$(GetSDKReferenceFilesLogCacheFileExceptions)"
       Condition="'@(ResolvedSDKReference)'!=''">

       <Output TaskParameter="References" ItemName="ReferencePath"/>
       <Output TaskParameter="References" ItemName="ReferencesFromSDK"/>
       <Output TaskParameter="References" ItemName="_ResolveAssemblyReferenceResolvedFiles"/>
       <Output TaskParameter="CopyLocalFiles" ItemName="ReferenceCopyLocalPaths"/>
       <Output TaskParameter="RedistFiles" ItemName="ResolvedRedistFiles"/>
     </GetSDKReferenceFiles>
   </Target>

  <!--
    ============================================================

                                        ExportWindowsMDFile

    When a project is generating a a winmd file through c# or vb, ect the compiler will create a WinMDModule file. This file needs to be run
    through the winmdexp tool in order to generate the resulting WinMD file.

    ===========================================================
    -->

    <Target Name="ExportWindowsMDFile"
          DependsOnTargets="Compile"
          Condition="'$(ExportWinMDFile)' == 'true'"
          Inputs="@(IntermediateAssembly);@(DocFileItem);@(_DebugSymbolsIntermediatePath);@(ReferencePathWithRefAssemblies);$(MSBuildAllProjects)"
          Outputs="$(_IntermediateWindowsMetadataPath);$(WinMDExpOutputPdb);$(WinMDOutputDocumentationFile)"
  >
      <PropertyGroup>
        <!-- Will be copied by the "copy WinMD artifacts" step instead -->
        <CopyBuildOutputToOutputDirectory>false</CopyBuildOutputToOutputDirectory>
        <CopyOutputSymbolsToOutputDirectory>false</CopyOutputSymbolsToOutputDirectory>
        <CopyDocumentationFileToOutputDirectory>false</CopyDocumentationFileToOutputDirectory>

        <WinMdExpToolPath Condition="'$(WinMdExpToolPath)' == ''">$(TargetFrameworkSDKToolsDirectory)</WinMdExpToolPath>
        <WinMdExpUTF8Ouput Condition="'$(WinMdExpUTF8Ouput)' == ''">true</WinMdExpUTF8Ouput>
      </PropertyGroup>

      <WinMDExp WinMDModule="@(IntermediateAssembly)"
                References="@(ReferencePathWithRefAssemblies)"
                DisabledWarnings="$(WinMdExpNoWarn)"
                InputDocumentationFile="@(DocFileItem)"
                OutputDocumentationFile="$(WinMDOutputDocumentationFile)"
                TreatWarningsAsErrors="$(TreatWarningsAsErrors)"
                InputPDBFile="@(_DebugSymbolsIntermediatePath)"
                OutputPDBFile="$(WinMDExpOutputPdb)"
                OutputWindowsMetadataFile="$(_IntermediateWindowsMetadataPath)"
                EnvironmentVariables="$(WinMDExpEnvironment)"
                UTF8Output="$(WinMdExpUTF8Ouput)"
                SdkToolsPath="$(WinMdExpToolPath)"
                AssemblyUnificationPolicy="$(WinMDExpAssemblyUnificationPolicy)">
      <Output TaskParameter="OutputWindowsMetadataFile" ItemName="FileWrites"/>
     </WinMDExp>

     <ItemGroup>
         <WinMDExpArtifacts Include="$(_IntermediateWindowsMetadataPath)"/>
         <WinMDExpArtifacts Include="$(WinMDOutputDocumentationFile)"/>
         <WinMDExpArtifacts Include="$(WinMDExpOutputPdb)"/>
         <FileWrites Include="$(WinMDOutputDocumentationFile);$(WinMDExpOutputPdb)"/>
    </ItemGroup>

  </Target>

  <Target
      Name="ResolveAssemblyReferencesDesignTime"
      Returns="@(_ReferencesFromRAR)"
      DependsOnTargets="ResolveProjectReferences;ResolveAssemblyReferences">

    <!-- We need to do this here because we only want references which have been passed into rar but are not project to project references. -->
    <ItemGroup>
      <_ReferencesFromRAR Include="@(ReferencePath->WithMetadataValue('ReferenceSourceTarget', 'ResolveAssemblyReference'))"/>
    </ItemGroup>

  </Target>

  <PropertyGroup>
    <ProjectDesignTimeAssemblyResolutionSearchPaths Condition=" '$(ProjectDesignTimeAssemblyResolutionSearchPaths)' == '' ">
      {CandidateAssemblyFiles};
      $(ReferencePath);
      {HintPathFromItem};
      {TargetFrameworkDirectory};
      {Registry:$(FrameworkRegistryBase),$(TargetFrameworkVersion),$(AssemblyFoldersSuffix)$(AssemblyFoldersExConditions)};
      {RawFileName};
      $(TargetDir)
    </ProjectDesignTimeAssemblyResolutionSearchPaths>
  </PropertyGroup>

  <!--
    ==============================================================

                                       DesignTimeResolveAssemblyReferences

    Given the list of assemblies, resolve their reference paths.
    This target is called by Visual Studio at run time in order to filter references
    according to the targeted framework.

        [IN]
        @(DesignTimeReference) - List of assembly references as simple/fusion names.

        [OUT]
        @(ReferencePath) - Paths to resolved primary files.

    ==============================================================
    -->
  <PropertyGroup>
    <DesignTimeResolveAssemblyReferencesDependsOn>
      GetFrameworkPaths;
      GetReferenceAssemblyPaths;
      ResolveReferences
    </DesignTimeResolveAssemblyReferencesDependsOn>
  </PropertyGroup>

  <Target
      Name="DesignTimeResolveAssemblyReferences"
      Condition="'$(DesignTimeReference)'!=''"
      DependsOnTargets="$(DesignTimeResolveAssemblyReferencesDependsOn)">

    <ItemGroup>
      <_DesignTimeReferenceInstalledAssemblyDirectory Include="$(TargetFrameworkDirectory)" />
    </ItemGroup>

    <PropertyGroup>
      <DesignTimeResolveAssemblyReferencesStateFile Condition="'$(DisableRarCache)'!='true'">$(IntermediateOutputPath)$(MSBuildProjectFile)DesignTimeResolveAssemblyReferences.cache</DesignTimeResolveAssemblyReferencesStateFile>
    </PropertyGroup>

    <PropertyGroup>
      <DesignTimeAssemblySearchPaths Condition=" '$(DesignTimeAssemblySearchPaths)' == '' ">
        {CandidateAssemblyFiles};
        $(ReferencePath);
        {HintPathFromItem};
        {TargetFrameworkDirectory};
        {Registry:$(FrameworkRegistryBase),$(TargetFrameworkVersion),$(AssemblyFoldersSuffix)$(AssemblyFoldersExConditions)};
        {RawFileName};
        $(OutDir)
      </DesignTimeAssemblySearchPaths>
    </PropertyGroup>

    <PropertyGroup>
      <DesignTimeFindDependencies Condition=" '$(DesignTimeFindDependencies)' == '' ">false</DesignTimeFindDependencies>
      <DesignTimeIgnoreVersionForFrameworkReferences Condition=" '$(DesignTimeIgnoreVersionForFrameworkReferences)' == '' ">false</DesignTimeIgnoreVersionForFrameworkReferences>
      <DesignTimeFindSatellites Condition=" '$(DesignTimeFindSatellites)' == '' ">false</DesignTimeFindSatellites>
      <DesignTimeFindSerializationAssemblies Condition=" '$(DesignTimeFindSerializationAssemblies)' == '' ">false</DesignTimeFindSerializationAssemblies>
      <DesignTimeFindRelatedFiles Condition=" '$(DesignTimeFindRelatedFiles)' == '' ">false</DesignTimeFindRelatedFiles>
      <DesignTimeSilentResolution Condition=" '$(DesignTimeSilentResolution)' == '' and '$(TraceDesignTime)' != 'true'">true</DesignTimeSilentResolution>
      <DesignTimeAutoUnify Condition="'$(DesignTimeAutoUnify)' == ''">false</DesignTimeAutoUnify>
    </PropertyGroup>

    <ItemGroup>
      <_DesignTimeReferenceAssemblies Include ="$(DesignTimeReference)" />
    </ItemGroup>

    <ItemGroup>
      <_RARResolvedReferencePath Include="@(ReferencePath)" />
      <ReferencePath Remove="@(ReferencePath)" />
    </ItemGroup>

    <ResolveAssemblyReference
        Assemblies="@(_DesignTimeReferenceAssemblies)"
        TargetFrameworkDirectories="@(_DesignTimeReferenceInstalledAssemblyDirectory)"
        SearchPaths="$(DesignTimeAssemblySearchPaths)"
        AllowedAssemblyExtensions="$(AllowedReferenceAssemblyFileExtensions)"
        TargetProcessorArchitecture="$(ProcessorArchitecture)"
        CandidateAssemblyFiles="@(Content);@(None);@(_RARResolvedReferencePath)"
        FindDependencies="$(DesignTimeFindDependencies)"
        AutoUnify="$(DesignTimeAutoUnify)"
        IgnoreVersionForFrameworkReferences="$(DesignTimeIgnoreVersionForFrameworkReferences)"
        FindSatellites="$(DesignTimeFindSatellites)"
        FindSerializationAssemblies="$(DesignTimeFindSerializationAssemblies)"
        FindRelatedFiles="$(DesignTimeFindRelatedFiles)"
        Silent="$(DesignTimeSilentResolution)"
        TargetFrameworkVersion="$(TargetFrameworkVersion)"
        TargetFrameworkMoniker="$(TargetFrameworkMoniker)"
        TargetFrameworkMonikerDisplayName="$(TargetFrameworkMonikerDisplayName)"
        TargetedRuntimeVersion="$(TargetedRuntimeVersion)"
        StateFile="$(DesignTimeResolveAssemblyReferencesStateFile)"
        InstalledAssemblySubsetTables="@(InstalledAssemblySubsetTables)"
        IgnoreDefaultInstalledAssemblySubsetTables="$(IgnoreInstalledAssemblySubsetTables)"
        TargetFrameworkSubsets="@(_ReferenceInstalledAssemblySubsets)"
        FullTargetFrameworkSubsetNames="$(FullReferenceAssemblyNames)"
        FullFrameworkFolders="$(_FullFrameworkReferenceAssemblyPaths)"
        FullFrameworkAssemblyTables="@(FullFrameworkAssemblyTables)"
        ProfileName="$(TargetFrameworkProfile)"
        ResolvedSDKReferences="@(ResolvedSDKReference)"
        IgnoreTargetFrameworkAttributeVersionMismatch ="$(DesignTimeIgnoreTargetFrameworkAttributeVersionMismatch)"
       >

      <Output TaskParameter="ResolvedFiles" ItemName="DesignTimeReferencePath"/>
      <Output TaskParameter="FilesWritten" ItemName="FileWrites"/>
    </ResolveAssemblyReference>

  </Target>

  <!--
    ============================================================
                                        ResolveComReferences

    Resolve COM references

        [IN]
        @(COMReference) - The list of COM references
        $(InteropOutputPath) - The output directory in which to generate wrapper assemblies
                               When $(InteropOutputPath) is not set, then it defaults to $(IntermediateOutputPath).

        [OUT]
        @(ReferencePath) - Paths to referenced wrappers.

        If ResolveComReferences is invoked from the IDE, PrepareForBuild may need to run to create directories.
    ============================================================
    -->
  <PropertyGroup>
    <ComReferenceExecuteAsTool Condition="'$(ComReferenceExecuteAsTool)'==''">false</ComReferenceExecuteAsTool>
  </PropertyGroup>

  <Target
      Name="ResolveComReferences"
      Condition="'@(COMReference)'!='' or '@(COMFileReference)'!=''"
      Returns="@(ReferencePath)"
      DependsOnTargets="PrepareForBuild;ResolveKeySource;ResolveAssemblyReferences"
        >

    <PropertyGroup Condition=" '$(InteropOutputPath)' == '' ">
      <InteropOutputPath>$(IntermediateOutputPath)</InteropOutputPath>
    </PropertyGroup>

    <MakeDir Directories="$(InteropOutputPath)"/>

    <!--
        Note: This task should not be batched, since it relies on having all the COM references fed into it at once.
        -->
    <PropertyGroup>
      <ResolveComReferenceMSBuildArchitecture Condition="'$(ResolveComReferenceMSBuildArchitecture)' == ''">$(PlatformTargetAsMSBuildArchitecture)</ResolveComReferenceMSBuildArchitecture>

      <ResolveComReferenceToolPath Condition="'$(ResolveComReferenceToolPath)' == ''">$(TargetFrameworkSDKToolsDirectory)</ResolveComReferenceToolPath>
      <ResolveComReferenceSilent Condition="'$(ResolveComReferenceSilent)' == ''">false</ResolveComReferenceSilent>
    </PropertyGroup>

    <ResolveComReference
          TypeLibNames="@(COMReference)"
          TypeLibFiles="@(COMFileReference)"
          ResolvedAssemblyReferences="@(ReferencePath)"
          WrapperOutputDirectory="$(InteropOutputPath)"
          IncludeVersionInInteropName="$(IncludeVersionInInteropName)"
          KeyContainer="$(KeyContainerName)"
          KeyFile="$(KeyOriginatorFile)"
          DelaySign="$(DelaySign)"
          StateFile="@(_ResolveComReferenceCache)"
          TargetFrameworkVersion="$(TargetFrameworkVersion)"
          TargetProcessorArchitecture="$(ProcessorArchitecture)"
          NoClassMembers="$(ComReferenceNoClassMembers)"
          Silent="$(ResolveComReferenceSilent)"
          EnvironmentVariables="$(ResolveComReferenceEnvironment)"
          SdkToolsPath="$(ResolveComReferenceToolPath)"
          ExecuteAsTool="$(ComReferenceExecuteAsTool)"
          MSBuildArchitecture="$(ResolveComReferenceMSBuildArchitecture)"
          ContinueOnError="$(ContinueOnError)">

      <Output TaskParameter="ResolvedFiles" ItemName="ReferencePath"/>
      <Output TaskParameter="ResolvedFiles" ItemName="ComReferenceWrappers"/>
      <Output TaskParameter="ResolvedFiles" ItemName="FileWrites"/>
      <!-- This output list only includes items with Isolated attribute set to True.  It's done by the task itself. -->
      <Output TaskParameter="ResolvedModules" ItemName="ResolvedIsolatedComModules"/>

    </ResolveComReference>

    <ItemGroup>
      <FileWrites Include="@(_ResolveComReferenceCache)"/>
      <ReferenceComWrappersToCopyLocal Include="@(ComReferenceWrappers)" Condition="'%(ComReferenceWrappers.CopyLocal)'!='false'"/>
    </ItemGroup>

  </Target>

    <!--
    ============================================================
                                        _GetAssembliesMetadata

    Resolve Assembly attributes for assemblies
    The ResolveComReferences dependency is needed for defining COM-referenced wrappers only,
    but this target handles all the assembly references from ResolveAssemblyReferences
    This target is needed by the Visual Studio legacy project system during design time build only

        [IN]
        @(ReferencePath) - Paths to COM-referenced wrappers and other types of assembly references.

        [OUT]
        @(AssembliesMetadata) - Resolved assemblies attributes.
    ============================================================
    -->

  <Target
      Name="_GetAssembliesMetadata"
      Condition="'@(ReferencePath)'!=''and '$(DesignTimeBuild)' == 'true' "
      Returns="@(_AssembliesMetadata)"
      DependsOnTargets="ResolveComReferences"
        >

    <GetAssembliesMetadata
          AssemblyPaths="@(ReferencePath)"
          ContinueOnError="$(ContinueOnError)">

      <Output TaskParameter="AssembliesMetadata" ItemName="_AssembliesMetadata"/>

    </GetAssembliesMetadata>

  </Target>

  <Target
      Name="ResolveComReferencesDesignTime"
      Returns="@(ComReferenceWrappers)"
      DependsOnTargets="ResolveComReferences" />

  <!--
    ============================================================
                                      ResolveFrameworkReferences

    Overrridden by Microsoft.NET.Sdk to return
    ResolvedFrameworkReference items in order to populate the
    Frameworks node of the Solution Explorer in the IDE.
  -->
  <Target Name="ResolveFrameworkReferences" />

  <!--
    ***********************************************************************************************
    ***********************************************************************************************
                                                                PrepareResources Section
    ***********************************************************************************************
    ***********************************************************************************************
    -->

  <!--
    ============================================================
                                        PrepareResources

    Prepare resources for the Compile step.
    ============================================================
    -->
  <PropertyGroup>
    <PrepareResourcesDependsOn>
      $(PrepareResourcesDependsOn);
      PrepareResourceNames;
      ResGen;
      CompileLicxFiles
    </PrepareResourcesDependsOn>
  </PropertyGroup>

  <Target
      Name="PrepareResources"
      DependsOnTargets="$(PrepareResourcesDependsOn)"/>

  <!--
    ============================================================
                                        PrepareResourceNames

    Prepare the names of resource files.
    ============================================================
    -->
  <PropertyGroup>
    <PrepareResourceNamesDependsOn>
      AssignTargetPaths;
      SplitResourcesByCulture;
      CreateManifestResourceNames;
      CreateCustomManifestResourceNames
    </PrepareResourceNamesDependsOn>
  </PropertyGroup>

  <Target
      Name="PrepareResourceNames"
      DependsOnTargets="$(PrepareResourceNamesDependsOn)"/>

  <!--
    ============================================================
                                        AssignTargetPaths

    This target creates <TargetPath> tags for items. <TargetPath> is a relative folder plus filename
    for the destination of this item.
    ============================================================
    -->
  <PropertyGroup>
    <AssignTargetPathsDependsOn></AssignTargetPathsDependsOn>
  </PropertyGroup>

  <Target
      Name="AssignTargetPaths"
      DependsOnTargets="$(AssignTargetPathsDependsOn)">

    <ItemGroup>
      <_Temporary Remove="@(_Temporary)" />
    </ItemGroup>

    <!-- AssignTargetPath generates TargetPath metadata that is consumed by CreateManifestResourceNames target for manifest name generation -->
    <AssignTargetPath Files="@(EmbeddedResource)" RootFolder="$(MSBuildProjectDirectory)">
      <Output TaskParameter="AssignedFiles" ItemName="_Temporary" />
    </AssignTargetPath>

    <ItemGroup>
      <!-- Replace items in EmbeddedResource with the items emitted by the AssignTargetPath task that have the TargetPath metadata -->
      <EmbeddedResource Remove="@(_Temporary)" />
      <EmbeddedResource Include="@(_Temporary)" />
      <_Temporary Remove="@(_Temporary)" />
    </ItemGroup>

    <AssignTargetPath Files="@(Content)" RootFolder="$(MSBuildProjectDirectory)">
      <Output TaskParameter="AssignedFiles" ItemName="ContentWithTargetPath" />
    </AssignTargetPath>

    <AssignTargetPath Files="@(None)" RootFolder="$(MSBuildProjectDirectory)">
      <Output TaskParameter="AssignedFiles" ItemName="_NoneWithTargetPath" />
    </AssignTargetPath>

    <AssignTargetPath Files="@(BaseApplicationManifest)" RootFolder="$(MSBuildProjectDirectory)">
      <Output TaskParameter="AssignedFiles" ItemName="_DeploymentBaseManifestWithTargetPath"/>
    </AssignTargetPath>

    <AssignTargetPath Files="@(None)" RootFolder="$(MSBuildProjectDirectory)" Condition="'@(_DeploymentBaseManifestWithTargetPath)'=='' and '%(None.Extension)'=='.manifest'">
      <Output TaskParameter="AssignedFiles" ItemName="_DeploymentBaseManifestWithTargetPath" />
    </AssignTargetPath>

  </Target>

  <!--
    ============================================================
                                        GetItemTargetPaths

    This target returns all items that have TargetPath metadata assigned by the AssignTargetPaths target.
    ============================================================
    -->
  <Target
    Name="GetItemTargetPaths"
    DependsOnTargets="AssignTargetPaths"
    Returns="
      @(EmbeddedResource);
      @(ContentWithTargetPath);
      @(_NoneWithTargetPath);
      @(_DeploymentBaseManifestWithTargetPath);
      " />

  <!--
    ============================================================
                                        SplitResourcesByCulture

    Split EmbeddedResource items into five lists based on whether
    they are resx files, licx files or other resources and whether they should be localized. Also adds Type and Culture
    metadata. Type indicates whether the resource is "Resx" or "Non-Resx".

        [IN]/[OUT]
        @(EmbeddedResource) - The raw list of resources.

        [OUT]
        @(_LicxFile) - The EmbeddedResource items with extension equal to '.licx'.
    ============================================================
    -->
  <Target
      Name="SplitResourcesByCulture"
      DependsOnTargets="AssignTargetPaths">

    <PropertyGroup>
      <RespectAlreadyAssignedItemCulture Condition="'$(RespectAlreadyAssignedItemCulture)' == ''">false</RespectAlreadyAssignedItemCulture>
      <WarnOnCultureOverwritten Condition="'$(WarnOnCultureOverwritten)' == ''">false</WarnOnCultureOverwritten>
    </PropertyGroup>

    <MSBuildInternalMessage Condition="'@(ResxWithNoCulture)'!=''" ResourceName="CommonSdk.SplitResourcesByCultureEmbeddedResourceMessage" Severity="Warning" FormatArguments="MSB9000;ResxWithNoCulture" />
    <MSBuildInternalMessage Condition="'@(ResxWithCulture)'!=''" ResourceName="CommonSdk.SplitResourcesByCultureEmbeddedResourceMessage" Severity="Warning" FormatArguments="MSB9001;ResxWithCulture" />
    <MSBuildInternalMessage Condition="'@(NonResxWithCulture)'!=''" ResourceName="CommonSdk.SplitResourcesByCultureEmbeddedResourceMessage" Severity="Warning" FormatArguments="MSB9002;NonResxWithCulture" />
    <MSBuildInternalMessage Condition="'@(NonResxWithNoCulture)'!=''" ResourceName="CommonSdk.SplitResourcesByCultureEmbeddedResourceMessage" Severity="Warning" FormatArguments="MSB9003;NonResxWithNoCulture" />

    <ItemGroup>
      <_LicxFile Include="@(EmbeddedResource)" Condition="'%(Extension)'=='.licx'"/>

      <!-- CONSUMED FOR COMPATIBILITY REASONS ONLY. EMIT EMBEDDEDRESOURCE INSTEAD -->
      <EmbeddedResource Include="@(ResxWithNoCulture);@(ResxWithCulture)">
        <Type>Resx</Type>
      </EmbeddedResource>
      <EmbeddedResource Include="@(NonResxWithCulture);@(NonResxWithNoCulture)">
        <Type>Non-Resx</Type>
      </EmbeddedResource>
    </ItemGroup>

    <AssignCulture Files="@(EmbeddedResource)" Condition="'%(Extension)'!='.licx'"  RespectAlreadyAssignedItemCulture="$(RespectAlreadyAssignedItemCulture)" WarnOnCultureOverwritten="$(WarnOnCultureOverwritten)">
      <!-- Create the list of culture resx and embedded resource files -->
      <Output TaskParameter="AssignedFilesWithCulture" ItemName="_MixedResourceWithCulture"/>
      <!-- Create the list of non-culture resx and embedded resource files -->
      <Output TaskParameter="AssignedFilesWithNoCulture" ItemName="_MixedResourceWithNoCulture"/>
    </AssignCulture>

    <ItemGroup>

      <!-- Remove EmbeddedResource items that we have processed already
                 i.e. either Licx, or resources that don't have culture info -->
      <EmbeddedResource Remove="@(_MixedResourceWithCulture)" />
      <EmbeddedResource Remove="@(_MixedResourceWithNoCulture)" />
      <EmbeddedResource Remove="@(_LicxFile)" />

      <!-- Add back everything except Licx, so that we have culture info -->
      <EmbeddedResource Include="@(_MixedResourceWithNoCulture);@(_MixedResourceWithCulture)" Condition="'%(Extension)'=='.resx' or '%(Extension)'=='.restext'">
        <Type Condition="'%(_MixedResourceWithNoCulture.Type)'=='' and '%(_MixedResourceWithCulture.Type)'==''">Resx</Type>
      </EmbeddedResource>
      <EmbeddedResource Include="@(_MixedResourceWithNoCulture);@(_MixedResourceWithCulture)" Condition="'%(Extension)'!='.resx' and '%(Extension)'!='.restext'">
        <Type Condition="'%(_MixedResourceWithNoCulture.Type)'=='' and '%(_MixedResourceWithCulture.Type)'==''">Non-Resx</Type>
      </EmbeddedResource>

      <!-- EMITTED FOR COMPATIBILITY REASONS ONLY. CONSUME EMBEDDEDRESOURCE INSTEAD -->
      <ResxWithNoCulture Remove="@(ResxWithNoCulture)"/>
      <NonResxWithNoCulture Remove="@(NonResxWithNoCulture)"/>
      <ResxWithCulture Remove="@(ResxWithCulture)"/>
      <NonResxWithCulture Remove="@(NonResxWithCulture)"/>
      <ResxWithNoCulture Include="@(_MixedResourceWithNoCulture)" Condition="'%(WithCulture)'=='false' and ('%(Extension)'=='.resx' or '%(Extension)'=='.restext')"/>
      <NonResxWithNoCulture Include="@(_MixedResourceWithNoCulture)" Condition="'%(WithCulture)'=='false' and ('%(Extension)'!='.resx' and '%(Extension)'!='.restext')"/>
      <ResxWithCulture Include="@(_MixedResourceWithCulture)" Condition="'%(WithCulture)'=='true' and ('%(Extension)'=='.resx' or '%(Extension)'=='.restext')"/>
      <NonResxWithCulture Include="@(_MixedResourceWithCulture)" Condition="'%(WithCulture)'=='true' and ('%(Extension)'!='.resx' and '%(Extension)'!='.restext')"/>

      <!-- Clean up temporary lists -->
      <_MixedResourceWithNoCulture Remove="@(_MixedResourceWithNoCulture)" />
      <_MixedResourceWithCulture Remove="@(_MixedResourceWithCulture)" />

    </ItemGroup>

  </Target>

  <!--
    =======================================================================
                                        CreateCustomManifestResourceNames

    Allows custom manifest resource name generation tasks to plug
    into the build process
    =======================================================================
    -->
  <PropertyGroup>
    <CreateCustomManifestResourceNamesDependsOn></CreateCustomManifestResourceNamesDependsOn>
  </PropertyGroup>

  <Target
      Name="CreateCustomManifestResourceNames"
      DependsOnTargets="$(CreateCustomManifestResourceNamesDependsOn)"/>

  <!--
    ============================================================
                                        ResGen

    Run GenerateResource on the given resx files.

    ============================================================
    -->
  <PropertyGroup>
    <ResGenDependsOn>ResolveAssemblyReferences;SplitResourcesByCulture;BeforeResGen;CoreResGen;AfterResGen</ResGenDependsOn>
    <CoreResGenDependsOn>FindReferenceAssembliesForReferences</CoreResGenDependsOn>
    <UseSourcePath Condition="'$(UseSourcePath)'==''">true</UseSourcePath>
    <ResGenExecuteAsTool Condition="'$(ResGenExecuteAsTool)'==''">false</ResGenExecuteAsTool>
  </PropertyGroup>

  <Target
      Name="ResGen"
      DependsOnTargets="$(ResGenDependsOn)"/>

  <!--
    ============================================================
                                        BeforeResGen

    Redefine this target in your project in order to run tasks just before Resgen.
    ============================================================
    -->
  <Target Name="BeforeResGen"/>

  <!--
    ============================================================
                                        AfterResGen

    Redefine this target in your project in order to run tasks just after Resgen.
    ============================================================
    -->
  <Target Name="AfterResGen"/>

  <!--
    ============================================================
                                        CoreResGen
    ============================================================
    -->
  <Target
      Name="CoreResGen"
      DependsOnTargets="$(CoreResGenDependsOn)">

    <ItemGroup>
      <_Temporary Remove="@(_Temporary)" />
    </ItemGroup>

    <PropertyGroup>
      <GenerateResourceMSBuildArchitecture Condition="'$(GenerateResourceMSBuildArchitecture)' == ''">$(PlatformTargetAsMSBuildArchitecture)</GenerateResourceMSBuildArchitecture>

      <ResgenToolPath Condition="'$(ResgenToolPath)' == ''">$(TargetFrameworkSDKToolsDirectory)</ResgenToolPath>
    </PropertyGroup>

    <PropertyGroup Condition="'$(TargetFrameworkAsMSBuildRuntime)' != '' and '$(GenerateResourceMSBuildArchitecture)' != ''">
      <!-- In the general case, we want to fail to run the task if the task host it's requesting doesn't exist, because we'd rather let the
           user know there's something wrong than just silently generate something that's probably not quite right. However, in a few
           circumstances, there are tasks that are already aware of runtime / bitness concerns, in which case even if we go ahead and run
           the more recent version of the task, it should be able to generate something correct.  GenerateResource is one such task, so
           we check for the existence of the targeted task host so that we can use it preferentially, but if it can't be found, we'll fall
           back to the current task since it's still mostly correct.

           In particular, we need to do this because otherwise people with Dev10 on a machine that they upgrade to Win8 will be broken:
           they'll have ResGen from the 7.0A SDK installed, so launching ResGen will still work, but the CLR2 task host is only installed by
           the 8.0A SDK, which they won't have installed, and thus without this fallback mechanism, their projects targeting v3.5 will
           suddenly start failing to build.-->
      <GenerateResourceMSBuildRuntime
          Condition="'$(GenerateResourceMSBuildRuntime)' == '' and
                     $([MSBuild]::DoesTaskHostExist(`$(TargetFrameworkAsMSBuildRuntime)`, `$(GenerateResourceMSBuildArchitecture)`))">$(TargetFrameworkAsMSBuildRuntime)</GenerateResourceMSBuildRuntime>

      <!-- If the targeted runtime doesn't exist, fall back to current -->
      <GenerateResourceMSBuildRuntime Condition="'$(GenerateResourceMSBuildRuntime)' == ''">CurrentRuntime</GenerateResourceMSBuildRuntime>
    </PropertyGroup>

    <!-- 4.0 task has some new parameters that we want to make use of if we're targeting 4.0 -->
    <GenerateResource
        Sources="@(EmbeddedResource)"
        UseSourcePath="$(UseSourcePath)"
        References="@(ReferencePathWithRefAssemblies)"
        UsePreserializedResources="$(GenerateResourceUsePreserializedResources)"
        AdditionalInputs="$(MSBuildAllProjects)"
        NeverLockTypeAssemblies="$(GenerateResourceNeverLockTypeAssemblies)"
        StateFile="$(IntermediateOutputPath)$(MSBuildProjectFile).GenerateResource.cache"
        StronglyTypedClassName="%(EmbeddedResource.StronglyTypedClassName)"
        StronglyTypedFileName="%(EmbeddedResource.StronglyTypedFileName)"
        StronglyTypedLanguage="%(EmbeddedResource.StronglyTypedLanguage)"
        StronglyTypedNamespace="%(EmbeddedResource.StronglyTypedNamespace)"
        StronglyTypedManifestPrefix="%(EmbeddedResource.StronglyTypedManifestPrefix)"
        PublicClass="%(EmbeddedResource.PublicClass)"
        OutputResources="@(EmbeddedResource->'$(IntermediateOutputPath)%(ManifestResourceName).resources')"
        Condition="'%(EmbeddedResource.Type)' == 'Resx' and '%(EmbeddedResource.GenerateResource)' != 'false' and '$(GenerateResourceMSBuildRuntime)' != 'CLR2'"
        SdkToolsPath="$(ResgenToolPath)"
        ExecuteAsTool="$(ResGenExecuteAsTool)"
        EnvironmentVariables="$(ResGenEnvironment)"
        WarnOnBinaryFormatterUse="$(GenerateResourceWarnOnBinaryFormatterUse)"
        MSBuildRuntime="$(GenerateResourceMSBuildRuntime)"
        MSBuildArchitecture="$(GenerateResourceMSBuildArchitecture)"
        >

      <Output TaskParameter="FilesWritten" ItemName="FileWrites"/>
      <Output TaskParameter="StronglyTypedFileName" ItemName="Compile"/>

      <!-- Gather Sources as an output since it will contain OutputResource metadata indicating the final output resource that it was compiled into -->
      <Output TaskParameter="Sources" ItemName="_Temporary" />

    </GenerateResource>

    <!-- But we can't use those parameters if we're targeting 3.5, since we're using the 3.5 task -->
    <GenerateResource
        Sources="@(EmbeddedResource)"
        UseSourcePath="$(UseSourcePath)"
        References="@(ReferencePath)"
        AdditionalInputs="$(MSBuildAllProjects)"
        NeverLockTypeAssemblies="$(GenerateResourceNeverLockTypeAssemblies)"
        StateFile="$(IntermediateOutputPath)$(MSBuildProjectFile).GenerateResource.cache"
        StronglyTypedClassName="%(EmbeddedResource.StronglyTypedClassName)"
        StronglyTypedFileName="%(EmbeddedResource.StronglyTypedFileName)"
        StronglyTypedLanguage="%(EmbeddedResource.StronglyTypedLanguage)"
        StronglyTypedNamespace="%(EmbeddedResource.StronglyTypedNamespace)"
        StronglyTypedManifestPrefix="%(EmbeddedResource.StronglyTypedManifestPrefix)"
        PublicClass="%(EmbeddedResource.PublicClass)"
        OutputResources="@(EmbeddedResource->'$(IntermediateOutputPath)%(ManifestResourceName).resources')"
        MSBuildRuntime="$(GenerateResourceMSBuildRuntime)"
        MSBuildArchitecture="$(GenerateResourceMSBuildArchitecture)"
        Condition="'%(EmbeddedResource.Type)' == 'Resx' and '%(EmbeddedResource.GenerateResource)' != 'false' and '$(GenerateResourceMSBuildRuntime)' == 'CLR2'">

      <Output TaskParameter="FilesWritten" ItemName="FileWrites"/>
      <Output TaskParameter="StronglyTypedFileName" ItemName="Compile"/>

      <!-- Gather Sources as an output since it will contain OutputResource metadata indicating the final output resource that it was compiled into -->
      <Output TaskParameter="Sources" ItemName="_Temporary" />

    </GenerateResource>

    <ItemGroup>
      <EmbeddedResource Remove="@(_Temporary)" />

      <!-- Add back the Sources list (with OutputResource metadata) that we output from GenerateResource into EmbeddedResource -->
      <EmbeddedResource Include="@(_Temporary)" />
      <_Temporary Remove="@(_Temporary)" />

      <!-- EMITTED FOR COMPATIBILITY REASONS ONLY. CONSUME EMBEDDEDRESOURCE INSTEAD -->
      <ManifestResourceWithNoCulture Include="@(EmbeddedResource->'%(OutputResource)')" Condition="'%(EmbeddedResource.WithCulture)'=='false' and '%(EmbeddedResource.Type)' == 'Resx'">
        <EmittedForCompatibilityOnly>true</EmittedForCompatibilityOnly>
      </ManifestResourceWithNoCulture>
      <ManifestNonResxWithNoCultureOnDisk Include="@(EmbeddedResource)" Condition="'%(EmbeddedResource.WithCulture)'=='false' and '%(EmbeddedResource.Type)' == 'Non-Resx'">
        <EmittedForCompatibilityOnly>true</EmittedForCompatibilityOnly>
      </ManifestNonResxWithNoCultureOnDisk>

      <!-- EMITTED FOR COMPATIBILITY REASONS ONLY. CONSUME EMBEDDEDRESOURCE INSTEAD -->
      <ManifestResourceWithCulture Include="@(EmbeddedResource->'%(OutputResource)')" Condition="'%(EmbeddedResource.WithCulture)'=='true' and '%(EmbeddedResource.Type)' == 'Resx'">
        <EmittedForCompatibilityOnly>true</EmittedForCompatibilityOnly>
      </ManifestResourceWithCulture>
      <ManifestNonResxWithCultureOnDisk Include="@(EmbeddedResource)" Condition="'%(EmbeddedResource.WithCulture)'=='true' and '%(EmbeddedResource.Type)' == 'Non-Resx'">
        <EmittedForCompatibilityOnly>true</EmittedForCompatibilityOnly>
      </ManifestNonResxWithCultureOnDisk>

    </ItemGroup>

  </Target>

  <!--
    ============================================================
                                        CompileLicxFiles

    Compile .licx files (containing information about licensed controls used by the application) into .licenses files.

        [IN]
        @(_LicxFile) - The list of .licx files in the project (usually there will be just one)

        [OUT]
        @(CompiledLicenseFile) - The list of compiled .licenses files (there will be just one)
    ============================================================
    -->
  <PropertyGroup>
    <CompileLicxFilesDependsOn></CompileLicxFilesDependsOn>
  </PropertyGroup>

  <Target
      Name="CompileLicxFiles"
      Condition="'@(_LicxFile)'!=''"
      DependsOnTargets="$(CompileLicxFilesDependsOn)"
      Inputs="$(MSBuildAllProjects);@(_LicxFile);@(ReferencePathWithRefAssemblies);@(ReferenceDependencyPaths)"
      Outputs="$(IntermediateOutputPath)$(TargetFileName).licenses">

    <PropertyGroup>
      <LCMSBuildArchitecture Condition="'$(LCMSBuildArchitecture)' == ''">$(PlatformTargetAsMSBuildArchitecture)</LCMSBuildArchitecture>
    </PropertyGroup>

    <LC
        Sources="@(_LicxFile)"
        LicenseTarget="$(TargetFileName)"
        OutputDirectory="$(IntermediateOutputPath)"
        OutputLicense="$(IntermediateOutputPath)$(TargetFileName).licenses"
        ReferencedAssemblies="@(ReferencePathWithRefAssemblies);@(ReferenceDependencyPaths)"
        NoLogo="$(NoLogo)"
        ToolPath="$(LCToolPath)"
        SdkToolsPath="$(TargetFrameworkSDKToolsDirectory)"
        EnvironmentVariables="$(LCEnvironment)"
        MSBuildArchitecture="$(LCMSBuildArchitecture)"
        TargetFrameworkVersion="$(TargetFrameworkVersion)"
        >

      <Output TaskParameter="OutputLicense" ItemName="CompiledLicenseFile"/>
      <Output TaskParameter="OutputLicense" ItemName="FileWrites"/>

    </LC>

  </Target>

  <!--
    ***********************************************************************************************
    ***********************************************************************************************
                                                                ResolveKeySource Section
    ***********************************************************************************************
    ***********************************************************************************************
    -->

  <!--
    ============================================================
                                        ResolveKeySource

    Resolve the strong name key used to sign the assembly as well as the certificate used to
    sign the ClickOnce manifests.

        [IN]
        $(AssemblyOriginatorKeyFile)     - The file used to sign the assembly (.snk or .pfx)
        $(ManifestCertificateThumbprint) - The thumbprint used to locate the certificate in the
                                           user's certificate store.
        $(ManifestKeyFile)               - The key file that contains the certificate in case the
                                           certificate is not in the user's store.

        [OUT]
        $(ResolvedAssemblyKeyFile)        - Key used to sign the assembly
        $(_DeploymentResolvedManifestCertificateThumbprint) - Certificate used to sign the manifests
    ============================================================
    -->
  <Target
      Name="ResolveKeySource"
      Condition="$(SignManifests) == 'true' or $(SignAssembly) == 'true'">

    <ResolveKeySource
        KeyFile="$(AssemblyOriginatorKeyFile)"
        CertificateThumbprint="$(ManifestCertificateThumbprint)"
        CertificateFile="$(ManifestKeyFile)"
        SuppressAutoClosePasswordPrompt="$(BuildingInsideVisualStudio)"
        ShowImportDialogDespitePreviousFailures="$(BuildingProject)"
        ContinueOnError="!$(BuildingProject)"
          >

      <Output TaskParameter="ResolvedKeyFile" PropertyName="KeyOriginatorFile" Condition=" '$(SignAssembly)' == 'true' "/>
      <Output TaskParameter="ResolvedKeyContainer" PropertyName="KeyContainerName" Condition=" '$(SignAssembly)' == 'true' "/>
      <Output TaskParameter="ResolvedThumbprint" PropertyName="_DeploymentResolvedManifestCertificateThumbprint" Condition=" '$(SignManifests)' == 'true' "/>

    </ResolveKeySource>

  </Target>

  <!--
    ***********************************************************************************************
    ***********************************************************************************************
                                                                Compile Section
    ***********************************************************************************************
    ***********************************************************************************************
    -->

  <!--
    ============================================================
                                        Compile
    ============================================================
    -->
  <PropertyGroup>
    <CompileDependsOn>
      ResolveReferences;
      ResolveKeySource;
      SetWin32ManifestProperties;
      _SetPreferNativeArm64Win32ManifestProperties;
      FindReferenceAssembliesForReferences;
      _GenerateCompileInputs;
      BeforeCompile;
      _TimeStampBeforeCompile;
      _GenerateCompileDependencyCache;
      CoreCompile;
      _TimeStampAfterCompile;
      AfterCompile;
    </CompileDependsOn>
  </PropertyGroup>

  <Target
      Name="Compile"
      DependsOnTargets="$(CompileDependsOn)"/>

  <!--
    ============================================================
                                        _GenerateCompileInputs

    Create the _CoreCompileResourceInputs list of inputs to the CoreCompile target.
    ============================================================
    -->
  <Target Name="_GenerateCompileInputs">

    <MSBuildInternalMessage
      Condition="'@(ManifestResourceWithNoCulture)'!='' and '%(ManifestResourceWithNoCulture.EmittedForCompatibilityOnly)'==''"
      ResourceName="CommonSdk.ManifestResourceWithNoCultureWarning"
      Severity="Warning"
      FormatArguments="MSB9004;ManifestResourceWithNoCulture;false;Resx" />
    <MSBuildInternalMessage
      Condition="'@(ManifestNonResxWithNoCultureOnDisk)'!='' and '%(ManifestNonResxWithNoCultureOnDisk.EmittedForCompatibilityOnly)'==''"
      ResourceName="CommonSdk.ManifestResourceWithNoCultureWarning"
      Severity="Warning"
      FormatArguments="MSB9005;ManifestNonResxWithNoCultureOnDisk;false;Non-Resx" />

    <ItemGroup>

      <!-- _CoreCompileResourceInputs is the list of TLDA inputs that should trigger CoreCompile, and are listed as inputs to that target -->
      <_CoreCompileResourceInputs Include="@(EmbeddedResource->'%(OutputResource)')" Condition="'%(EmbeddedResource.WithCulture)' == 'false' and '%(EmbeddedResource.Type)' == 'Resx'" />
      <_CoreCompileResourceInputs Include="@(EmbeddedResource)" Condition="'%(EmbeddedResource.WithCulture)' == 'false' and '%(EmbeddedResource.Type)' == 'Non-Resx' " />

      <!-- CONSUMED FOR COMPATIBILITY REASONS ONLY. EMIT EMBEDDEDRESOURCE INSTEAD -->
      <_CoreCompileResourceInputs Include="@(ManifestResourceWithNoCulture)" Condition="'%(ManifestResourceWithNoCulture.EmittedForCompatibilityOnly)'==''">
        <Type>Resx</Type>
        <WithCulture>false</WithCulture>
      </_CoreCompileResourceInputs>
      <_CoreCompileResourceInputs Include="@(ManifestNonResxWithNoCultureOnDisk)" Condition="'%(ManifestNonResxWithNoCultureOnDisk.EmittedForCompatibilityOnly)'==''">
        <Type>Non-Resx</Type>
        <WithCulture>false</WithCulture>
      </_CoreCompileResourceInputs>

    </ItemGroup>

  </Target>

  <!--
    ============================================================
                                        GenerateTargetFrameworkMonikerAttribute

    Emit the target framework moniker attribute as  a code fragment into a temporary source file for the compiler.
    ============================================================
    -->
  <PropertyGroup Condition="'$(TargetFrameworkMoniker)' != ''">
    <!-- Do not clean if we are going to default the path to the temp directory -->
    <TargetFrameworkMonikerAssemblyAttributesFileClean Condition="'$(TargetFrameworkMonikerAssemblyAttributesFileClean)' == '' and '$(TargetFrameworkMonikerAssemblyAttributesPath)' != ''">true</TargetFrameworkMonikerAssemblyAttributesFileClean>
    <TargetFrameworkMonikerAssemblyAttributesPath Condition="'$(TargetFrameworkMonikerAssemblyAttributesPath)' == ''">$([System.IO.Path]::Combine('$(IntermediateOutputPath)','$(TargetFrameworkMoniker).AssemblyAttributes$(DefaultLanguageSourceExtension)'))</TargetFrameworkMonikerAssemblyAttributesPath>
  </PropertyGroup>

  <PropertyGroup>
    <GenerateTargetFrameworkAttribute Condition="'$(GenerateTargetFrameworkAttribute)' == '' and '$(TargetFrameworkMoniker)' != '' and '$(TargetingClr2Framework)' != 'true'">true</GenerateTargetFrameworkAttribute>
  </PropertyGroup>

  <ItemGroup Condition="'$(TargetFrameworkMonikerAssemblyAttributesFileClean)' == 'true'">
    <Clean Include="$(TargetFrameworkMonikerAssemblyAttributesPath)"/>
  </ItemGroup>

  <Target Name="GenerateTargetFrameworkMonikerAttribute"
          BeforeTargets="BeforeCompile"
          DependsOnTargets="PrepareForBuild;GetReferenceAssemblyPaths"
          Inputs="$(MSBuildToolsPath)\Microsoft.Common.targets"
          Outputs="$(TargetFrameworkMonikerAssemblyAttributesPath)"
          Condition="'@(Compile)' != '' and '$(GenerateTargetFrameworkAttribute)' == 'true'">

    <!-- This is a file shared between projects so we have to take care to handle simultaneous writes (by ContinueOnError)
             and a race between clean from one project and build from another (by not adding to FilesWritten so it doesn't clean) -->
    <WriteLinesToFile
        File="$(TargetFrameworkMonikerAssemblyAttributesPath)"
        Lines="$(TargetFrameworkMonikerAssemblyAttributeText)"
        Overwrite="true"
        ContinueOnError="true"
        Condition="'@(Compile)' != '' and '$(TargetFrameworkMonikerAssemblyAttributeText)' != ''"
        />

    <ItemGroup Condition="'@(Compile)' != '' and '$(TargetFrameworkMonikerAssemblyAttributeText)' != ''">
      <Compile Include="$(TargetFrameworkMonikerAssemblyAttributesPath)"/>
      <!-- Do not put in FileWrites: this is a file shared between projects in %temp%, and cleaning it would create a race between projects during rebuild -->
    </ItemGroup>

  </Target>

  <!--
    ============================================================
                                        GenerateAdditionalSources

    Emit any specified code fragments into a temporary source file for the compiler.
    ============================================================
    -->

  <PropertyGroup Condition="'$(AssemblyAttributesPath)' != ''">
    <GenerateAdditionalSources Condition="'$(GenerateAdditionalSources)' == ''">true</GenerateAdditionalSources>
  </PropertyGroup>

  <ItemGroup Condition="'$(AssemblyAttributesPath)' != ''">
    <Clean Include="$(AssemblyAttributesPath)" Condition="'$(AssemblyAttributesFileClean)' != 'false'" />
  </ItemGroup>

  <Target Name="GenerateAdditionalSources"
          BeforeTargets="BeforeCompile"
          DependsOnTargets="PrepareForBuild;GetReferenceAssemblyPaths"
          Inputs="$(MSBuildAllProjects)"
          Outputs="$(AssemblyAttributesPath)"
          Condition="'@(AssemblyAttributes)' != '' and '$(GenerateAdditionalSources)' == 'true'">
    <WriteCodeFragment
          AssemblyAttributes="@(AssemblyAttributes)"
          OutputFile="$(AssemblyAttributesPath)"
          Language="$(Language)">
      <Output TaskParameter="OutputFile" ItemName="Compile"/>
      <Output TaskParameter="OutputFile" ItemName="FileWrites"/>
    </WriteCodeFragment>
  </Target>

  <!--
    ============================================================
                                        BeforeCompile

    Redefine this target in your project in order to run tasks just before Compile.
    ============================================================
    -->
  <Target Name="BeforeCompile"/>

  <!--
    ============================================================
                                        AfterCompile

    Redefine this target in your project in order to run tasks just after Compile.
    ============================================================
    -->
  <Target Name="AfterCompile"/>

  <!--
    ============================================================
                                        _TimeStampBeforeCompile

    If post-build events are set to fire "OnOutputUpdated", then take before
    and after timestamps so that we can compare them.
    ============================================================
    -->
  <Target
      Name="_TimeStampBeforeCompile"
      Condition="'$(RunPostBuildEvent)'=='OnOutputUpdated' or ('$(RegisterForComInterop)'=='true' and '$(OutputType)'=='library')">

    <PropertyGroup>
      <_AssemblyTimestampBeforeCompile>%(IntermediateAssembly.ModifiedTime)</_AssemblyTimestampBeforeCompile>
    </PropertyGroup>

  </Target>

  <!--
    ============================================================
                                        _GenerateSuggestedBindingRedirectsCache
    Generate a file used to track whether suggested binding redirects changed between builds.
    @(SuggestedBindingRedirects) never contains a file on disk, so create a file
    that contains a hash of the items to prevent `GenerateBindingRedirects`
    from running every build.

    See https://github.com/dotnet/msbuild/issues/5943 for details.
    ============================================================
    -->
  <Target Name="_GenerateSuggestedBindingRedirectsCache" Condition="'$(DesignTimeBuild)' != 'true' and '$(BuildingProject)' == 'true'" DependsOnTargets="ResolveAssemblyReferences">
    <PropertyGroup>
      <SuggestedBindingRedirectsCacheFile>$(IntermediateOutputPath)$(MSBuildProjectFile).SuggestedBindingRedirects.cache</SuggestedBindingRedirectsCacheFile>
    </PropertyGroup>

      <Hash ItemsToHash="@(SuggestedBindingRedirects)">
        <Output TaskParameter="HashResult" PropertyName="SuggestedBindingRedirectsHash"/>
      </Hash>

      <WriteLinesToFile Lines="$(SuggestedBindingRedirectsHash)" File="$(SuggestedBindingRedirectsCacheFile)" Overwrite="true" WriteOnlyWhenDifferent="true"/>

      <ItemGroup>
        <FileWrites Include="$(SuggestedBindingRedirectsCacheFile)"/>
      </ItemGroup>
  </Target>

  <!--
    ============================================================
                                        _GenerateCompileDependencyCache

    Generate a file used to track compiler dependencies between incremental build
    executions. This handles cases where items are added or removed from a glob (e.g.
    <Compile Include="**\*.cs" />) and can't otherwise be detected with timestamp
    comparisons. The file contains a hash of compiler inputs that are known to
    contribute to incremental build inconsistencies.
    ============================================================
    -->
  <Target Name="_GenerateCompileDependencyCache" Condition="'$(DesignTimeBuild)' != 'true' and '$(BuildingProject)' == 'true'" DependsOnTargets="ResolveAssemblyReferences;_GenerateCompileInputs">
    <ItemGroup>
      <CustomAdditionalCompileInputs Include="$(IntermediateOutputPath)$(MSBuildProjectFile).CoreCompileInputs.cache" />
      <CoreCompileCache Include="@(Compile)" />
      <CoreCompileCache Include="@(ReferencePath)" />
      <CoreCompileCache Include="$(DefineConstants)" />
      <CoreCompileCache Include="$(LangVersion)" />
      <CoreCompileCache Include="$(Deterministic)" />
      <CoreCompileCache Include="$(PathMap)" />
      <CoreCompileCache Include="@(_CoreCompileResourceInputs)"/>
    </ItemGroup>

    <Hash
      ItemsToHash="@(CoreCompileCache)"
      IgnoreCase="$([MSBuild]::ValueOrDefault(`$(CoreCompileCacheIgnoreCase)`, `true`))">
      <Output TaskParameter="HashResult" PropertyName="CoreCompileDependencyHash" />
    </Hash>

    <WriteLinesToFile Lines="$(CoreCompileDependencyHash)" File="$(IntermediateOutputPath)$(MSBuildProjectFile).CoreCompileInputs.cache" Overwrite="true" WriteOnlyWhenDifferent="true" />

    <ItemGroup>
      <FileWrites Include="$(IntermediateOutputPath)$(MSBuildProjectFile).CoreCompileInputs.cache" />
    </ItemGroup>
  </Target>

  <!--
    ============================================================
                                        _TimeStampAfterCompile

    If post-build events are set to fire "OnOutputUpdated", then take before
    and after timestamps so that we can compare them.
    ============================================================
    -->
  <Target
      Name="_TimeStampAfterCompile"
      Condition="'$(RunPostBuildEvent)'=='OnOutputUpdated' or ('$(RegisterForComInterop)'=='true' and '$(OutputType)'=='library')">

    <PropertyGroup>
      <_AssemblyTimestampAfterCompile>%(IntermediateAssembly.ModifiedTime)</_AssemblyTimestampAfterCompile>
    </PropertyGroup>

  </Target>

  <!--
    ================================================================
                                        _ComputeNonExistentFileProperty

    There are certain situations in which we want to always run the CoreCompile target (and
    thus the Csc task), even if the timestamps of the outputs appear to be up-to-date on disk.
    If we're inside the IDE during design-time, then the Csc/Vbc/Vjc task is simply being used to
    initialize the host compiler, so we always want to run it.  Also, if we're inside the IDE, and
    the host compiler is responsible for doing the compilation during an actual build, we want to let
    the host compiler determine whether the output is up-to-date, because there may be source files
    in the IDE's in-memory buffers that we don't know about.

    So, we always run the CoreCompile target if we're in the IDE, and either we're in design-time or
    we're delegating to the host compiler for the actual build.

    We compare against BuildOutOfProcess != true because we cannot assume that the build process will
    have set BuildOutOfProcess to true or false. Therefore the default behavior should be to do the
    legacy behavior seen before BuildingOutOfProcess was introduced if the property is not set.
    ================================================================
    -->
  <Target
      Name="_ComputeNonExistentFileProperty"
      Condition="('$(BuildingInsideVisualStudio)' == 'true') and ('$(BuildingOutOfProcess)' != 'true') and (('$(BuildingProject)' == 'false') or ('$(UseHostCompilerIfAvailable)' == 'true'))">

    <PropertyGroup>
      <NonExistentFile>__NonExistentSubDir__\__NonExistentFile__</NonExistentFile>
    </PropertyGroup>

  </Target>

  <!--
    ***********************************************************************************************
    ***********************************************************************************************
                                                                GenerateSerializationAssemblies Section
    ***********************************************************************************************
    ***********************************************************************************************
    -->

  <PropertyGroup>
    <_SGenDllName>$(TargetName).XmlSerializers.dll</_SGenDllName>
    <_SGenDllCreated>false</_SGenDllCreated>
    <_SGenGenerateSerializationAssembliesConfig>$(GenerateSerializationAssemblies)</_SGenGenerateSerializationAssembliesConfig>
    <_SGenGenerateSerializationAssembliesConfig Condition="'$(GenerateSerializationAssemblies)' == ''">Auto</_SGenGenerateSerializationAssembliesConfig>
    <_SGenGenerateSerializationAssembliesConfig Condition="'$(ConfigurationName)'=='Debug' and '$(_SGenGenerateSerializationAssembliesConfig)' == 'Auto'">Off</_SGenGenerateSerializationAssembliesConfig>
    <SGenUseProxyTypes Condition="'$(SGenUseProxyTypes)' == ''">true</SGenUseProxyTypes>
    <SGenUseKeep Condition="'$(SGenUseKeep)'==''">false</SGenUseKeep>
    <SGenShouldGenerateSerializer Condition="'$(SGenShouldGenerateSerializer)' == ''">true</SGenShouldGenerateSerializer>
  </PropertyGroup>

  <!--
    ============================================================
                                        GenerateSerializationAssemblies

    Run GenerateSerializationAssemblies on the assembly produced by this build.

        [IN]
        @(BuildAssemblyName) - The assembly generated by this build.
        @(BuildAssemblyPath) - The path where the assembly resides.
        @(ReferencePath) - The list of references used by this assembly.

        [OUT]
        @(SerializationAssembly) - The path to the serialization assembly.  Maybe we'll just append to an existing list.
    ============================================================
    -->
  <Target
      Name="GenerateSerializationAssemblies"
      Condition="'$(_SGenGenerateSerializationAssembliesConfig)' == 'On' or ('@(WebReferenceUrl)'!='' and '$(_SGenGenerateSerializationAssembliesConfig)' == 'Auto')"
      DependsOnTargets="AssignTargetPaths;Compile;ResolveKeySource"
      Inputs="$(MSBuildAllProjects);@(IntermediateAssembly)"
      Outputs="$(IntermediateOutputPath)$(_SGenDllName)">

    <PropertyGroup>
      <SGenMSBuildArchitecture Condition="'$(SGenMSBuildArchitecture)' == ''">$(PlatformTargetAsMSBuildArchitecture)</SGenMSBuildArchitecture>
    </PropertyGroup>

    <SGen
        BuildAssemblyName="$(TargetFileName)"
        BuildAssemblyPath="$(IntermediateOutputPath)"
        References="@(ReferencePath)"
        ShouldGenerateSerializer="$(SGenShouldGenerateSerializer)"
        UseProxyTypes="$(SGenUseProxyTypes)"
        UseKeep="$(SGenUseKeep)"
        KeyContainer="$(KeyContainerName)"
        KeyFile="$(KeyOriginatorFile)"
        DelaySign="$(DelaySign)"
        ToolPath="$(SGenToolPath)"
        SdkToolsPath="$(TargetFrameworkSDKToolsDirectory)"
        EnvironmentVariables="$(SGenEnvironment)"
        MSBuildArchitecture="$(SGenMSBuildArchitecture)"
        SerializationAssembly="$(IntermediateOutputPath)$(_SGenDllName)"
        Platform="$(SGenPlatformTarget)"
        Types="$(SGenSerializationTypes)">

      <Output TaskParameter="SerializationAssembly" ItemName="SerializationAssembly"/>

    </SGen>

  </Target>

  <!--
    ***********************************************************************************************
    ***********************************************************************************************
                                                                CreateSatelliteAssemblies Section
    ***********************************************************************************************
    ***********************************************************************************************
    -->

  <!--
    ============================================================
                                        CreateSatelliteAssemblies

    Create one satellite assembly for every unique culture in the resources.
    ============================================================
    -->
  <PropertyGroup>
    <CreateSatelliteAssembliesDependsOn>
      $(CreateSatelliteAssembliesDependsOn);
      _GenerateSatelliteAssemblyInputs;
      ComputeIntermediateSatelliteAssemblies;
      GenerateSatelliteAssemblies
    </CreateSatelliteAssembliesDependsOn>
  </PropertyGroup>

  <Target
      Name="CreateSatelliteAssemblies"
      DependsOnTargets="$(CreateSatelliteAssembliesDependsOn)" />

  <!--
    ============================================================
                                        _GenerateSatelliteAssemblyInputs

    Create the _SatelliteAssemblyResourceInputs list of inputs to the CreateSatelliteAssemblies target.
    ============================================================
    -->
  <Target Name="_GenerateSatelliteAssemblyInputs">

    <MSBuildInternalMessage
      Condition="'@(ManifestResourceWithCulture)'!='' and '%(ManifestResourceWithCulture.EmittedForCompatibilityOnly)'==''"
      ResourceName="CommonSdk.ManifestResourceWithNoCultureWarning"
      Severity="Warning"
      FormatArguments="MSB9006;ManifestResourceWithCulture;true;Resx" />
    <MSBuildInternalMessage
      Condition="'@(ManifestNonResxWithCultureOnDisk)'!='' and '%(ManifestNonResxWithCultureOnDisk.EmittedForCompatibilityOnly)'==''"
      ResourceName="CommonSdk.ManifestResourceWithNoCultureWarning"
      Severity="Warning"
      FormatArguments="MSB9007;ManifestNonResxWithCultureOnDisk;true;Non-Resx" />

    <ItemGroup>
      <!-- _SatelliteAssemblyResourceInputs is the list of TLDA inputs that should trigger CreateSatelliteAssemblies, so listed as inputs to that target -->
      <_SatelliteAssemblyResourceInputs Include="@(EmbeddedResource->'%(OutputResource)')" Condition="'%(EmbeddedResource.WithCulture)' == 'true' and '%(EmbeddedResource.Type)' == 'Resx'" />
      <_SatelliteAssemblyResourceInputs Include="@(EmbeddedResource)" Condition="'%(EmbeddedResource.WithCulture)' == 'true' and '%(EmbeddedResource.Type)' == 'Non-Resx'" />

      <!-- CONSUMED FOR COMPATIBILITY REASONS ONLY. EMIT EMBEDDEDRESOURCE INSTEAD -->
      <_SatelliteAssemblyResourceInputs Include="@(ManifestResourceWithCulture)" Condition="'%(ManifestResourceWithCulture.EmittedForCompatibilityOnly)'==''">
        <Type>Resx</Type>
        <WithCulture>true</WithCulture>
      </_SatelliteAssemblyResourceInputs>
      <_SatelliteAssemblyResourceInputs Include="@(ManifestNonResxWithCultureOnDisk)" Condition="'%(ManifestNonResxWithCultureOnDisk.EmittedForCompatibilityOnly)'==''">
        <Type>Non-Resx</Type>
        <WithCulture>true</WithCulture>
      </_SatelliteAssemblyResourceInputs>

    </ItemGroup>

  </Target>

  <!--
    ============================================================
                                        GenerateSatelliteAssemblies

    Actually run al.exe to create the satellite assemblies.
    ============================================================
    -->
  <Target Name="GenerateSatelliteAssemblies"
          Inputs="$(MSBuildAllProjects);@(_SatelliteAssemblyResourceInputs);$(IntermediateOutputPath)$(TargetName)$(TargetExt)"
          Outputs="$(IntermediateOutputPath)%(Culture)\$(TargetName).resources.dll"
          Condition="'@(_SatelliteAssemblyResourceInputs)' != '' and '$(GenerateSatelliteAssembliesForCore)' != 'true'">

    <PropertyGroup>
      <_ALExeToolPath Condition="'$(_ALExeToolPath)' == ''">$(TargetFrameworkSDKToolsDirectory)</_ALExeToolPath>
    </PropertyGroup>

    <MakeDir
        Directories="@(EmbeddedResource->'$(IntermediateOutputPath)%(Culture)')" />

    <AL AlgorithmId="$(Satellite_AlgorithmId)"
        BaseAddress="$(Satellite_BaseAddress)"
        CompanyName="$(Satellite_CompanyName)"
        Configuration="$(Satellite_Configuration)"
        Copyright="$(Satellite_Copyright)"
        Culture="%(Culture)"
        DelaySign="$(DelaySign)"
        Description="$(Satellite_Description)"
        EmbedResources="@(_SatelliteAssemblyResourceInputs)"
        EnvironmentVariables="$(AlEnvironment)"
        EvidenceFile="$(Satellite_EvidenceFile)"
        FileVersion="$(Satellite_FileVersion)"
        Flags="$(Satellite_Flags)"
        GenerateFullPaths="$(Satellite_GenerateFullPaths)"
        KeyContainer="$(KeyContainerName)"
        KeyFile="$(KeyOriginatorFile)"
        LinkResources="@(Satellite_LinkResource)"
        MainEntryPoint="$(Satellite_MainEntryPoint)"
        OutputAssembly="$(IntermediateOutputPath)%(Culture)\$(TargetName).resources.dll"
        Platform="$(PlatformTarget)"
        ProductName="$(Satellite_ProductName)"
        ProductVersion="$(Satellite_ProductVersion)"
        ResponseFiles="@(AlResponseFile)"
        SourceModules="@(Satellite_SourceModule)"
        TargetType="$(Satellite_TargetType)"
        TemplateFile="$(IntermediateOutputPath)$(TargetName)$(TargetExt)"
        Title="$(Satellite_Title)"
        ToolPath="$(AlToolPath)"
        ToolExe ="$(AlToolExe)"
        SdkToolsPath="$(_ALExeToolPath)"
        Trademark="$(Satellite_Trademark)"
        Version="$(Satellite_Version)"
        Win32Icon="$(Satellite_Win32Icon)"
        Win32Resource="$(Satellite_Win32Resource)">

      <Output TaskParameter="OutputAssembly" ItemName="FileWrites"/>

    </AL>

  </Target>
  <!--
    ============================================================
                                        ComputeIntermediateSatelliteAssemblies

    Compute the paths to the intermediate satellite assemblies,
    with culture attributes so we can copy them to the right place.
    ============================================================
    -->
  <PropertyGroup>
    <ComputeIntermediateSatelliteAssembliesDependsOn>
      CreateManifestResourceNames
    </ComputeIntermediateSatelliteAssembliesDependsOn>
  </PropertyGroup>

  <Target
      Name="ComputeIntermediateSatelliteAssemblies"
      Condition="@(EmbeddedResource->'%(WithCulture)') != ''"
      DependsOnTargets="$(ComputeIntermediateSatelliteAssembliesDependsOn)">

    <ItemGroup>
      <IntermediateSatelliteAssembliesWithTargetPath Include="$(IntermediateOutputPath)%(EmbeddedResource.Culture)\$(TargetName).resources.dll"
                                                     Condition="'%(EmbeddedResource.Culture)' != ''">
        <Culture>%(EmbeddedResource.Culture)</Culture>
        <TargetPath>%(EmbeddedResource.Culture)\$(TargetName).resources.dll</TargetPath>
      </IntermediateSatelliteAssembliesWithTargetPath>
    </ItemGroup>

  </Target>

  <!--
    ***********************************************************************************************
    ***********************************************************************************************
                                                                SetWin32ManifestProperties Section
    ***********************************************************************************************
    ***********************************************************************************************
    -->

  <PropertyGroup>
    <EmbeddedWin32Manifest>$(Win32Manifest)</EmbeddedWin32Manifest>
  </PropertyGroup>

  <!--
    ============================================================
                                        SetWin32ManifestProperties

    Set Win32Manifest and EmbeddedManifest properties to be used later in the build.
    ============================================================
    -->
  <Target
      Name="SetWin32ManifestProperties"
      Condition="'$(Win32Manifest)'==''"
      DependsOnTargets="ResolveComReferences;ResolveNativeReferences;_SetExternalWin32ManifestProperties;_SetEmbeddedWin32ManifestProperties" />

  <Target
      Name="_SetExternalWin32ManifestProperties"
      Condition="'$(GenerateClickOnceManifests)'=='true' or '@(NativeReference)'!='' or '@(ResolvedIsolatedComModules)'!=''" >

    <PropertyGroup>
      <!-- set _DeploymentBaseManifest property to the value of $(ApplicationManifest) if the property is set,
                 but use _DeploymentBaseManifestWithTargetPath item-group if the property is not set to support backwards
                 compat with earlier MSBuild versions when manifest files were determined by the item-group. If the newer
                 property is set though, prefer that one be used to specify the manifest. -->
      <_DeploymentBaseManifest>$(ApplicationManifest)</_DeploymentBaseManifest>
      <_DeploymentBaseManifest Condition="'$(_DeploymentBaseManifest)'==''">@(_DeploymentBaseManifestWithTargetPath)</_DeploymentBaseManifest>

      <!-- when using external manifests, always set the NoWin32Manifest property to
                 true if there is no value set in the incoming project file so the
                 compilers that support manifest embedding know not to add
                 a manifest to their built assemblies -->
      <NoWin32Manifest Condition="'$(NoWin32Manifest)'==''">true</NoWin32Manifest>
    </PropertyGroup>

  </Target>

  <Target
      Name="_SetEmbeddedWin32ManifestProperties"
      Condition="'$(GenerateClickOnceManifests)'!='true' and '@(NativeReference)'=='' and '@(ResolvedIsolatedComModules)'==''" >

    <PropertyGroup>
      <EmbeddedWin32Manifest>$(ApplicationManifest)</EmbeddedWin32Manifest>
      <Win32Manifest>$(ApplicationManifest)</Win32Manifest>
    </PropertyGroup>

    <!-- If PreferNativeArm64 is enabled, it searches for the same default.win32manifest  -->
    <GetFrameworkPath Condition="'$(ApplicationManifest)'=='' and '$(NoWin32Manifest)'!='true' and '$(PreferNativeArm64)' != 'true'">
      <Output TaskParameter="FrameworkVersion40Path"  PropertyName="_FrameworkVersion40Path" />
    </GetFrameworkPath>

    <PropertyGroup>
      <EmbeddedWin32Manifest Condition="'$(ApplicationManifest)'=='' and '$(NoWin32Manifest)'!='true' and '$(PreferNativeArm64)' != 'true' and Exists('$(_FrameworkVersion40Path)\default.win32manifest')">$(_FrameworkVersion40Path)\default.win32manifest</EmbeddedWin32Manifest>
    </PropertyGroup>

  </Target>

  <!--
    ============================================================
                                        _SetPreferNativeArm64Win32ManifestProperties

    Populates Manifest with SupportedArchitectures and updates Win32Manifest property to be used later in the build.
    ============================================================
    -->

  <Target
      Name="_SetPreferNativeArm64Win32ManifestProperties"
      Condition=" '$(PreferNativeArm64)'=='true' and '$(NoWin32Manifest)'!='true'"
      DependsOnTargets="SetWin32ManifestProperties">

    <AddToWin32Manifest
      ApplicationManifest="$(Win32Manifest)"
      OutputDirectory="$(IntermediateOutputPath)"
      SupportedArchitectures="$(_SupportedArchitectures)">

      <Output TaskParameter="ManifestPath" PropertyName="_Win32Manifest"/>
    </AddToWin32Manifest>

    <PropertyGroup>
      <Win32Manifest Condition="'$(_Win32Manifest)' != ''">$(_Win32Manifest)</Win32Manifest>
    </PropertyGroup>

  </Target>

  <!--
    ***********************************************************************************************
    ***********************************************************************************************
                                                                GenerateManifests Section
    ***********************************************************************************************
    ***********************************************************************************************
    -->

  <!--
    ============================================================
                                        GenerateManifests

    Generates ClickOnce application and deployment manifests or a native manifest.
    ============================================================
    -->
  <PropertyGroup>
    <GenerateManifestsDependsOn>
      SetWin32ManifestProperties;
      GenerateApplicationManifest;
      GenerateDeploymentManifest
    </GenerateManifestsDependsOn>
  </PropertyGroup>

  <!--
    ============================================================
                  _GenerateResolvedDeploymentManifestEntryPoint

    Use the ResolveManifestFiles to generate the GenerateResolvedDeploymentManifestEntryPoint

    ============================================================
    -->
  <Target
      Name="_GenerateResolvedDeploymentManifestEntryPoint">

    <ItemGroup>
      <_DeploymentPublishFileOfTypeManifestEntryPoint Include="@(PublishFile)" Condition="'%(FileType)'=='ManifestEntryPoint'"/>
    </ItemGroup>

    <ResolveManifestFiles
        TargetFrameworkVersion="$(TargetFrameworkVersion)"
        TargetFrameworkIdentifier="$(TargetFrameworkIdentifier)"
        SigningManifests="$(SignManifests)"
        DeploymentManifestEntryPoint="@(ApplicationManifest)"
        PublishFiles="@(_DeploymentPublishFileOfTypeManifestEntryPoint)">
      <Output TaskParameter="OutputDeploymentManifestEntryPoint" ItemName="_DeploymentResolvedDeploymentManifestEntryPoint"/>
    </ResolveManifestFiles>

  </Target>

  <Target
      Name="GenerateManifests"
      Condition="'$(GenerateClickOnceManifests)'=='true' or '@(NativeReference)'!='' or '@(ResolvedIsolatedComModules)'!='' or '$(GenerateAppxManifest)' == 'true'"
      DependsOnTargets="$(GenerateManifestsDependsOn)"/>

  <!--
    ============================================================
                                        GenerateApplicationManifest

    Generates a ClickOnce or native application manifest.
    An application manifest specifies declarative application identity, dependency and security information.

        [IN]
        $(_DeploymentBaseManifest) - The base app.manifest from project.
        @(ResolvedIsolatedComModules) - The list of COM references to be isolated as reg-free COM dependencies for native assembly loader.
        @(_DeploymentManifestFiles) - The list of loose files (content, pdb, xml, etc.) for ClickOnce.
        @(_DeploymentManifestDependencies) - The list of application dependencies (typically this is the set of assembly dependencies in bin\) for ClickOnce.
        @(AppConfigWithTargetPath) - App config file, if present.
        $(_DeploymentManifestType) - Type of manifest to be generated, either "Native" or "ClickOnce".

        [OUT]
        @(ApplicationManifest) - Generated native or ClickOnce application manifest, i.e. WindowsApplication1.exe.manifest
    ============================================================
    -->
  <Target
      Name="GenerateApplicationManifest"
      DependsOnTargets="
            _DeploymentSetClickOnceVersions;
            _DeploymentGenerateLauncher;
            _DeploymentComputeNativeManifestInfo;
            _DeploymentComputeClickOnceManifestInfo;
            ResolveComReferences;
            ResolveNativeReferences;
            _GenerateResolvedDeploymentManifestEntryPoint"
      Inputs="
            $(MSBuildAllProjects);
            @(AppConfigWithTargetPath);
            $(_DeploymentBaseManifest);
            @(ResolvedIsolatedComModules);
            @(_DeploymentManifestDependencies);
            @(_DeploymentResolvedManifestEntryPoint);
            @(_DeploymentManifestFiles)"
      Outputs="@(ApplicationManifest)">

    <RequiresFramework35SP1Assembly
      ReferencedAssemblies="@(Reference)"
        ErrorReportUrl="$(_DeploymentFormattedErrorReportUrl)"
        TargetFrameworkVersion="$(TargetFrameworkVersion)"
        CreateDesktopShortcut="$(CreateDesktopShortcut)"
        SigningManifests="$(SignManifests)"
        Assemblies="@(_DeploymentManifestDependencies)"
        DeploymentManifestEntryPoint="@(_DeploymentResolvedDeploymentManifestEntryPoint)"
        EntryPoint="@(_DeploymentResolvedManifestEntryPoint)"
        Files="@(_DeploymentManifestFiles)"
        SuiteName="$(SuiteName)" >

      <Output TaskParameter="RequiresMinimumFramework35SP1" PropertyName="_DeploymentRequiresMinimumFramework35SP1" />
    </RequiresFramework35SP1Assembly>

    <GenerateApplicationManifest
        AssemblyName="$(_DeploymentApplicationManifestIdentity)"
        AssemblyVersion="$(_DeploymentManifestVersion)"
        ConfigFile="@(AppConfigWithTargetPath)"
        ClrVersion="$(ClrVersion)"
        Dependencies="@(_DeploymentManifestDependencies)"
        Description="$(Description)"
        EntryPoint="@(_DeploymentResolvedManifestEntryPoint)"
        ErrorReportUrl="$(_DeploymentFormattedErrorReportUrl)"
        FileAssociations="@(FileAssociation)"
        Files="@(_DeploymentManifestFiles)"
        HostInBrowser="$(HostInBrowser)"
        IconFile="@(_DeploymentManifestIconFile)"
        InputManifest="$(_DeploymentBaseManifest)"
        IsolatedComReferences="@(ResolvedIsolatedComModules)"
        LauncherBasedDeployment="$(_DeploymentLauncherBased)"
        ManifestType="$(_DeploymentManifestType)"
        MaxTargetPath="$(MaxTargetPath)"
        OutputManifest="@(ApplicationManifest)"
        OSVersion="$(OSVersion)"
        Platform="$(_DeploymentPlatformTarget)"
        Product="$(ProductName)"
        Publisher="$(PublisherName)"
        RequiresMinimumFramework35SP1="$(_DeploymentRequiresMinimumFramework35SP1)"
        SuiteName="$(SuiteName)"
        SupportUrl="$(_DeploymentFormattedSupportUrl)"
        TargetCulture="$(TargetCulture)"
        TargetFrameworkSubset="$(TargetFrameworkSubset)"
        TargetFrameworkProfile="$(TargetFrameworkProfile)"
        TargetFrameworkVersion="$(_DeploymentManifestTargetFrameworkVersion)"
        TrustInfoFile="@(_DeploymentIntermediateTrustInfoFile)"
        UseApplicationTrust="$(UseApplicationTrust)">

      <Output TaskParameter="OutputManifest" ItemName="FileWrites"/>

    </GenerateApplicationManifest>

    <AddToWin32Manifest
        Condition="'$(PreferNativeArm64)'=='true'"
        ApplicationManifest="@(ApplicationManifest)"
        OutputDirectory="$(IntermediateOutputPath)"
        SupportedArchitectures="$(_SupportedArchitectures)">
    </AddToWin32Manifest>

    <PropertyGroup>
      <_DeploymentCopyApplicationManifest>true</_DeploymentCopyApplicationManifest>
    </PropertyGroup>

  </Target>

  <!--
    ============================================================
                                        _DeploymentSetClickOnceVersions

    Sets ClickOnce versions
    ============================================================
    -->
  <Target
      Name="_DeploymentSetClickOnceVersions"
      Condition="'$(GenerateClickOnceManifests)'=='true'">

    <PropertyGroup>
      <_DeploymentManifestTargetFrameworkMoniker>$(TargetFrameworkMoniker)</_DeploymentManifestTargetFrameworkMoniker>
      <_DeploymentManifestTargetFrameworkVersion>$(TargetFrameworkVersion)</_DeploymentManifestTargetFrameworkVersion>
    </PropertyGroup>

  </Target>

  <!--
    ============================================================
                                        _DeploymentGenerateLauncher

    Generates Launcher if needed
    ============================================================
    -->
  <Target
      Name="_DeploymentGenerateLauncher"
      Condition="'$(GenerateClickOnceManifests)'=='true' and '$(_DeploymentLauncherBased)' == 'true'">

    <!--
      If apphost based built EXE is found, use that as the Launcher.exe's entry point otherwise
      use the built DLL as the entry point
    -->
    <ItemGroup Condition="'$(UseAppHost)' == 'true' and '$(_IsExecutable)' == 'true' and exists('$(AppHostIntermediatePath)')">
      <EntryPointForLauncher Include="$(AppHostIntermediatePath)" TargetPath="$(AssemblyName).exe"/>
      <ContentWithTargetPath Include="@(EntryPointForLauncher)"/>
    </ItemGroup>
    <ItemGroup Condition="'$(EntryPointForLauncher)'==''">
      <EntryPointForLauncher Include="$(_DeploymentManifestEntryPoint)"/>
    </ItemGroup>

    <!-- Generates Launcher and obtains its Framework version and moniker -->
    <GenerateLauncher
        AssemblyName="$(_DeploymentApplicationManifestIdentity)"
        EntryPoint="@(EntryPointForLauncher)"
        OutputPath="$(IntermediateOutputPath)"
        VisualStudioVersion="$(VisualStudioVersion)">

      <Output TaskParameter="OutputEntryPoint" ItemName="_DeploymentManifestLauncherEntryPoint"/>
    </GenerateLauncher>

    <!--
      .NET Core ClickOnce deployments use Launcher, which targets .NET FX 4.5 as the minimum
      supported ClickOnce runtime version on target user's machine.

      TargetFramework Verion and Moniker properties are used in Deployment manifest generation
      task to set compatibleFrameworks element, which needs to match Launcher's target version.

      Version can be overriden with DeploymentManifestTargetFrameworkVersionOverride property.
    -->
    <PropertyGroup>
      <_DeploymentManifestTargetFrameworkVersion Condition="'$(DeploymentManifestTargetFrameworkVersionOverride)' == ''">v4.5</_DeploymentManifestTargetFrameworkVersion>
      <_DeploymentManifestTargetFrameworkVersion Condition="'$(DeploymentManifestTargetFrameworkVersionOverride)' != ''">$(DeploymentManifestTargetFrameworkVersionOverride)</_DeploymentManifestTargetFrameworkVersion>
      <_DeploymentManifestTargetFrameworkMoniker>.NETFramework,Version=$(_DeploymentManifestTargetFrameworkVersion)</_DeploymentManifestTargetFrameworkMoniker>
    </PropertyGroup>

    <!-- Sign Launcher EXE -->
    <SignFile
        CertificateThumbprint="$(_DeploymentResolvedManifestCertificateThumbprint)"
        TimestampUrl="$(ManifestTimestampUrl)"
        SigningTarget="@(_DeploymentManifestLauncherEntryPoint)"
        TargetFrameworkVersion="$(TargetFrameworkVersion)"
        TargetFrameworkIdentifier="$(TargetFrameworkIdentifier)"
        Condition="'$(_DeploymentSignClickOnceManifests)'=='true'" />

    <!-- Sign the original ClickOnce entrypoint -->
    <SignFile
        CertificateThumbprint="$(_DeploymentResolvedManifestCertificateThumbprint)"
        TimestampUrl="$(ManifestTimestampUrl)"
        SigningTarget="@(_DeploymentManifestEntryPoint)"
        TargetFrameworkVersion="$(TargetFrameworkVersion)"
        TargetFrameworkIdentifier="$(TargetFrameworkIdentifier)"
        Condition="'$(_DeploymentSignClickOnceManifests)'=='true'" />

    <!-- Sign apphost.exe if it's the entrypoint for the Launcher.exe. This is the case in loose file publish -->
    <SignFile
        CertificateThumbprint="$(_DeploymentResolvedManifestCertificateThumbprint)"
        TimestampUrl="$(ManifestTimestampUrl)"
        SigningTarget="$(AppHostIntermediatePath)"
        TargetFrameworkVersion="$(TargetFrameworkVersion)"
        TargetFrameworkIdentifier="$(TargetFrameworkIdentifier)"
        Condition="'$(_DeploymentSignClickOnceManifests)'=='true' and '$(UseAppHost)' == 'true' and '$(PublishSingleFile)' != 'true' and '$(_IsExecutable)' == 'true' and exists('$(AppHostIntermediatePath)')" />

    <!--
      Replace entry-point with Launcher and move original project's entry-point to content group.
    -->
    <ItemGroup>
      <ContentWithTargetPath Include="@(_DeploymentManifestEntryPoint)"/>
      <_DeploymentManifestEntryPoint Remove="@(_DeploymentManifestEntryPoint)"/>
      <_DeploymentManifestEntryPoint Include="@(_DeploymentManifestLauncherEntryPoint)"/>
    </ItemGroup>

  </Target>

  <!--
    ============================================================
                                        _DeploymentComputeNativeManifestInfo

    Compute info for native manifest generation
    ============================================================
    -->
  <Target
      Name="_DeploymentComputeNativeManifestInfo"
      Condition="'$(GenerateClickOnceManifests)'!='true'">

    <!-- Create list of items for manifest generation -->
    <ResolveManifestFiles NativeAssemblies="@(NativeReferenceFile);@(_DeploymentNativePrerequisite)">
      <Output TaskParameter="OutputAssemblies" ItemName="_DeploymentManifestDependencies"/>
    </ResolveManifestFiles>

    <PropertyGroup>
      <_DeploymentManifestType>Native</_DeploymentManifestType>
    </PropertyGroup>

    <!-- Obtain manifest version from the built assembly -->
    <GetAssemblyIdentity AssemblyFiles="@(IntermediateAssembly)">
      <Output TaskParameter="Assemblies" ItemName="_IntermediateAssemblyIdentity"/>
    </GetAssemblyIdentity>

    <PropertyGroup>
      <_DeploymentManifestVersion>@(_IntermediateAssemblyIdentity->'%(Version)')</_DeploymentManifestVersion>
    </PropertyGroup>

  </Target>

  <!--
    ============================================================
                                        _DeploymentComputeClickOnceManifestInfo

    Compute info for  ClickOnce manifest generation
    ============================================================
    -->

  <Target
      Name="_DeploymentComputeClickOnceManifestInfo"
      Condition="'$(GenerateClickOnceManifests)'=='true'"
      DependsOnTargets="$(DeploymentComputeClickOnceManifestInfoDependsOn)">

    <!-- Grab just the serialization assemblies for a referenced assembly.  There may also be a symbols file in ReferenceRelatedPaths -->
    <ItemGroup>
      <_SGenDllsRelatedToCurrentDll Include="@(_ReferenceSerializationAssemblyPaths->'%(FullPath)')" Condition="'%(Extension)' == '.dll'"/>
      <_SGenDllsRelatedToCurrentDll Include="@(SerializationAssembly->'%(FullPath)')" Condition="'%(Extension)' == '.dll'"/>
    </ItemGroup>

    <ItemGroup Condition="!exists('$(ProjectLockFile)')">
      <_CopyLocalFalseRefPaths Include="@(ReferencePath)" Condition="'%(CopyLocal)' == 'false'" />
      <_CopyLocalFalseRefPathsWithExclusion Include="@(_CopyLocalFalseRefPaths)"
                                            Exclude="@(ReferenceCopyLocalPaths);@(_NETStandardLibraryNETFrameworkLib)" />
    </ItemGroup>

    <ItemGroup Condition="'$(PublishSingleFile)' != 'true'">
      <_ClickOnceSatelliteAssemblies Include="@(IntermediateSatelliteAssembliesWithTargetPath);@(ReferenceSatellitePaths)" />
    </ItemGroup>

    <!-- Flag primary dependencies-certain warnings emitted during application manifest generation apply only to them. -->
    <ItemGroup>
      <_DeploymentReferencePaths Include="@(ReferenceCopyLocalPaths)"
                                 Condition="('%(Extension)' == '.dll' Or '%(Extension)' == '.exe' Or '%(Extension)' == '.md') and ('%(ReferenceCopyLocalPaths.CopyToPublishDirectory)' != 'false')">
        <IsPrimary>true</IsPrimary>
      </_DeploymentReferencePaths>
      <_DeploymentReferencePaths Include="@(_CopyLocalFalseRefPathsWithExclusion)" />
    </ItemGroup>

    <!-- Include managed references in clickonce manifest only if single file publish is false -->
    <ItemGroup Condition="'$(PublishSingleFile)' != 'true'">
      <_ManifestManagedReferences Include="@(_DeploymentReferencePaths);@(ReferenceDependencyPaths);@(_SGenDllsRelatedToCurrentDll);@(SerializationAssembly);@(ReferenceCOMWrappersToCopyLocal)"
                               Exclude="@(_ClickOnceSatelliteAssemblies);@(_ReferenceScatterPaths);@(_ExcludedAssembliesFromManifestGeneration)" />
    </ItemGroup>

    <!-- Include the following files in clickonce manifest only if single file publish is false -->
    <ItemGroup Condition="'$(PublishSingleFile)' != 'true'">
      <!--
      _ClickOnceRuntimeCopyLocalItems group contains any runtimes folder assets of Nuget packages that are not included in
      _DeploymentReferencePaths (e.g. pdbs). They are populated from the RuntimeTargetsCopyLocalItems and NativeCopyLocalItems
      group that contain the RID-specific assets that go in runtimes folder on publish. They are output groups of the
      ResolvePackageAssets target in dotnet/sdk
      -->
      <_ClickOnceRuntimeCopyLocalItems Include="@(RuntimeTargetsCopyLocalItems)"
                                      Condition="'%(RuntimeTargetsCopyLocalItems.CopyLocal)' == 'true'" />

      <_ClickOnceRuntimeCopyLocalItems Include="@(NativeCopyLocalItems)"
                                      Condition="'%(NativeCopyLocalItems.CopyLocal)' == 'true'" />
      <_ClickOnceRuntimeCopyLocalItems Remove="@(_DeploymentReferencePaths)" />

      <!--
        For .NET>=5, we need to check if we need to publish any content items from transitive project references. For such items to be published, they
        either have the .exe/.dll extension or their publish status has been overriden in VS so they will show up in the PublishFiles collection.
        The PublishProtocol property is available only in .NET>=5 so we will used that to exclude .NET FX 4.X case.
      -->
      <_ClickOnceTransitiveContentItemsTemp Include="@(_TransitiveItemsToCopyToOutputDirectory->WithoutMetadataValue('CopyToPublishDirectory', 'Never')->'%(TargetPath)')" Condition="'$(PublishProtocol)' == 'ClickOnce'" >
        <SavedIdentity>%(Identity)</SavedIdentity>
      </_ClickOnceTransitiveContentItemsTemp>
      <_ClickOnceTransitiveContentItems Include="@(_ClickOnceTransitiveContentItemsTemp->'%(SavedIdentity)')" Condition="'%(Identity)'=='@(PublishFile)' Or '%(Extension)'=='.exe' Or '%(Extension)'=='.dll'" />

      <!--
        ClickOnce content items is union of transitive content items and content items from this project.
        We also exclude content items from this project that have set CopyToPublishDirectory to Never.
      -->
      <_ClickOnceContentItems Include="@(ContentWithTargetPath->WithoutMetadataValue('CopyToPublishDirectory', 'Never'))" />
      <_ClickOnceContentItems Include="@(_ClickOnceTransitiveContentItems)" />

      <!--
        For .NET>=5, we need to check if we need to publish any copylocal items from None group. For such items to be published, they either
        have .exe/.dll extension or their publish status has been overriden in VS so they will show up in the PublishFiles collection.
        The PublishProtocol property is available only in .NET>=5 so we will used that to exclude .NET FX 4.X case.
      -->
      <!-- Include items from None group for publishing -->
      <_ClickOnceNoneItemsTemp Include="@(_NoneWithTargetPath->WithoutMetadataValue('CopyToPublishDirectory', 'Never')->'%(TargetPath)')" Condition="'$(PublishProtocol)'=='Clickonce' And ('%(_NoneWithTargetPath.CopyToOutputDirectory)'=='Always' or '%(_NoneWithTargetPath.CopyToOutputDirectory)'=='PreserveNewest' or '%(_NoneWithTargetPath.CopyToOutputDirectory)'=='IfDifferent')">
        <SavedIdentity>%(Identity)</SavedIdentity>
      </_ClickOnceNoneItemsTemp>
      <_ClickOnceNoneItems Include="@(_ClickOnceNoneItemsTemp->'%(SavedIdentity)')" Condition="'%(Identity)'=='@(PublishFile)' Or '%(Extension)'=='.exe' Or '%(Extension)'=='.dll'" />

      <_ClickOnceFiles Include="@(_ClickOnceContentItems);@(_DeploymentManifestIconFile);@(AppConfigWithTargetPath);@(NetCoreRuntimeJsonFilesForClickOnce);@(_ClickOnceRuntimeCopyLocalItems);@(_ClickOnceNoneItems)" />

      <!-- clear temporary item groups to free memory -->
      <_ClickOnceNoneItemsTemp Remove="@(_ClickOnceNoneItemsTemp)"/>
      <_ClickOnceNoneItems Remove="@(_ClickOnceNoneItems)"/>
      <_ClickOnceTransitiveContentItemsTemp Remove="@(_ClickOnceTransitiveContentItemsTemp)"/>
      <_ClickOnceTransitiveContentItems Remove="@(_ClickOnceTransitiveContentItems)"/>
      <_ClickOnceContentItems Remove="@(_ClickOnceContentItems)"/>
      <_ClickOnceRuntimeCopyLocalItems Remove="@(_ClickOnceRuntimeCopyLocalItems)"/>
    </ItemGroup>

    <!-- For single file publish, we need to include the SF bundle EXE, application icon file and files excluded from the bundle EXE in the clickonce manifest -->
    <ItemGroup Condition="'$(PublishSingleFile)' == 'true'">
      <_ClickOnceFiles Include="$(PublishedSingleFilePath);@(_DeploymentManifestIconFile)"/>
      <_ClickOnceFiles Include="@(_FilesExcludedFromBundle)"/>

      <!-- Include file association icons from Content as loose files -->
      <_FileAssociationIcons Include="%(FileAssociation.DefaultIcon)"/>
      <_ClickOnceFiles Include="@(ContentWithTargetPath)" Condition="'%(Identity)'=='@(_FileAssociationIcons)'"/>
    </ItemGroup>

    <!-- For single file publish in .net core app, sign the SF EXE if signing is enabled -->
    <SignFile
      CertificateThumbprint="$(_DeploymentResolvedManifestCertificateThumbprint)"
      TimestampUrl="$(ManifestTimestampUrl)"
      SigningTarget="$(PublishedSingleFilePath)"
      TargetFrameworkVersion="$(TargetFrameworkVersion)"
      TargetFrameworkIdentifier="$(TargetFrameworkIdentifier)"
      Condition="'$(_DeploymentSignClickOnceManifests)'=='true' and '$(_DeploymentLauncherBased)' == 'true' and '$(PublishSingleFile)' == 'true'"
      />

    <!--
    If ReadyToRun is enabled in loose files scenario, we need to remove entries of the IL images that have gone through R2R
    compiler and replace them with the entries for their R2R images. The R2R application image also needs to be signed if necessary.
    -->

    <ItemGroup Condition="'$(PublishReadyToRun)' == 'true' and '$(PublishSingleFile)' != 'true'">
      <_ManifestManagedReferences Remove="@(_ReadyToRunCompileList)" />
      <_ClickOnceFiles Remove="@(_ReadyToRunCompileList)" />
      <_ClickOnceFiles Include="@(_ReadyToRunFilesToPublish)" />
      <_ClickOnceTargetFile Include="@(_ReadyToRunFilesToPublish)" Condition="'%(Filename)%(Extension)' == '$(TargetFileName)'" />
    </ItemGroup>

    <!-- Sign application image created by R2R -->
    <SignFile
        CertificateThumbprint="$(_DeploymentResolvedManifestCertificateThumbprint)"
        TimestampUrl="$(ManifestTimestampUrl)"
        SigningTarget="@(_ClickOnceTargetFile)"
        TargetFrameworkVersion="$(TargetFrameworkVersion)"
        TargetFrameworkIdentifier="$(TargetFrameworkIdentifier)"
        Condition="'$(_DeploymentSignClickOnceManifests)' == 'true' and '$(PublishReadyToRun)' == 'true' and '$(PublishSingleFile)' != 'true'" />

    <!-- Copy the application executable from Obj folder to app.publish folder.
    This is being done to avoid Windows Forms designer memory issues that can arise while operating directly on files located in Obj directory. -->
    <Copy
      SourceFiles="@(_DeploymentManifestEntryPoint)"
      DestinationFolder="$(ClickOncePublishDir)">

      <Output TaskParameter="DestinationFiles" ItemName="_DeploymentClickOnceApplicationExecutable" />
    </Copy>

    <!-- Sign the application executable located in app.publish folder.  Signing this file is done to comply with SmartScreen. -->
    <SignFile
      CertificateThumbprint="$(_DeploymentResolvedManifestCertificateThumbprint)"
      TimestampUrl="$(ManifestTimestampUrl)"
      SigningTarget="@(_DeploymentClickOnceApplicationExecutable)"
      Condition="'$(_DeploymentResolvedManifestCertificateThumbprint)'!='' and '$(_DeploymentSignClickOnceManifests)'=='true' and '$(TargetExt)' == '.exe'"
      />

    <!-- Create list of items for manifest generation -->
    <ResolveManifestFiles
        AssemblyName="$(_DeploymentApplicationManifestIdentity)"
        EntryPoint="@(_DeploymentClickOnceApplicationExecutable)"
        ExtraFiles="@(_DebugSymbolsIntermediatePath);$(IntermediateOutputPath)$(TargetName).xml;@(_ReferenceRelatedPaths)"
        Files="@(_ClickOnceFiles)"
        IsSelfContainedPublish="$(SelfContained)"
        IsSingleFilePublish="$(PublishSingleFile)"
        LauncherBasedDeployment="$(_DeploymentLauncherBased)"
        ManagedAssemblies="@(_ManifestManagedReferences)"
        NativeAssemblies="@(NativeReferenceFile);@(_DeploymentNativePrerequisite)"
        PublishFiles="@(PublishFile)"
        RuntimePackAssets="@(RuntimePackAsset)"
        SatelliteAssemblies="@(_ClickOnceSatelliteAssemblies)"
        SigningManifests="$(SignManifests)"
        TargetCulture="$(TargetCulture)"
        TargetFrameworkIdentifier="$(TargetFrameworkIdentifier)"
        TargetFrameworkVersion="$(TargetFrameworkVersion)">

      <Output TaskParameter="OutputAssemblies" ItemName="_DeploymentManifestDependenciesUnfiltered"/>
      <Output TaskParameter="OutputFiles" ItemName="_DeploymentManifestFiles"/>
      <Output TaskParameter="OutputEntryPoint" ItemName="_DeploymentResolvedManifestEntryPoint"/>

    </ResolveManifestFiles>

    <!-- We have to filter items out of the dependencies that have neither CopyLocal set to true, -->
    <!-- nor the dependency type manually set to 'Install'.                                       -->
    <ItemGroup>
      <_DeploymentManifestDependencies Include="@(_DeploymentManifestDependenciesUnfiltered)"
          Condition="!('%(_DeploymentManifestDependenciesUnfiltered.CopyLocal)' == 'false' And '%(_DeploymentManifestDependenciesUnfiltered.DependencyType)' != 'Install')" />
    </ItemGroup>

    <PropertyGroup>
      <_DeploymentManifestType>ClickOnce</_DeploymentManifestType>
    </PropertyGroup>

    <!--
      Manifest platform should always be MSIL for Launcher-based deployments, as the Launcher is MSIL.
      Do not set _DeploymentPlatformTarget property in Launcher case - this is interpreted as MSIL,
      by GenerateApplicationManifest and GenerateDeploymentManifest tasks.
      Otherwise, set it to PlatformTarget.
    -->
    <PropertyGroup>
      <_DeploymentPlatformTarget Condition="'$(_DeploymentLauncherBased)' != 'true'">$(PlatformTarget)</_DeploymentPlatformTarget>
    </PropertyGroup>

    <!-- Obtain manifest version from ApplicationVersion and ApplicationRevision properties -->
    <FormatVersion Version="$(ApplicationVersion)" Revision="$(ApplicationRevision)">
      <Output TaskParameter="OutputVersion" PropertyName="_DeploymentManifestVersion"/>
    </FormatVersion>

    <FormatUrl InputUrl="$(_DeploymentUrl)">
      <Output TaskParameter="OutputUrl" PropertyName="_DeploymentFormattedDeploymentUrl"/>
    </FormatUrl>

    <FormatUrl InputUrl="$(SupportUrl)">
      <Output TaskParameter="OutputUrl" PropertyName="_DeploymentFormattedSupportUrl"/>
    </FormatUrl>

    <FormatUrl InputUrl="$(ErrorReportUrl)">
      <Output TaskParameter="OutputUrl" PropertyName="_DeploymentFormattedErrorReportUrl"/>
    </FormatUrl>

  </Target>

  <!--
    ============================================================
                                        _DeploymentGenerateTrustInfo

    Generates the application permission set for inclusion in the generated ClickOnce application manifest.
    ============================================================
    -->
  <Target
      Name="_DeploymentGenerateTrustInfo"
      Condition="'$(TargetZone)'!=''"
      Inputs="
            $(MSBuildAllProjects);
            $(_DeploymentBaseManifest);
            "
      Outputs="@(_DeploymentIntermediateTrustInfoFile)">

    <GenerateTrustInfo
        BaseManifest="$(_DeploymentBaseManifest)"
        ApplicationDependencies="@(ReferencePath);@(ReferenceDependencyPaths)"
        ExcludedPermissions="$(ExcludedPermissions)"
        TargetFrameworkMoniker="$(TargetFrameworkMoniker)"
        TargetZone="$(TargetZone)"
        TrustInfoFile="@(_DeploymentIntermediateTrustInfoFile)">

      <Output TaskParameter="TrustInfoFile" ItemName="FileWrites"/>

    </GenerateTrustInfo>

  </Target>

  <!--
    ============================================================
                                        GenerateDeploymentManifest

    Generates a ClickOnce deployment manifest.
    An deployment manifest specifies declarative application identity and application update information.
    ============================================================
    -->
  <Target
      Name="GenerateDeploymentManifest"
      DependsOnTargets="GenerateApplicationManifest"
      Inputs="
            $(MSBuildAllProjects);
            @(ApplicationManifest)
            "
      Outputs="@(DeployManifest)">

    <GenerateDeploymentManifest
          AssemblyName="$(_DeploymentDeployManifestIdentity)"
          AssemblyVersion="$(_DeploymentManifestVersion)"
          CreateDesktopShortcut="$(CreateDesktopShortcut)"
          DeploymentUrl="$(_DeploymentFormattedDeploymentUrl)"
          Description="$(Description)"
          DisallowUrlActivation="$(DisallowUrlActivation)"
          EntryPoint="@(_DeploymentResolvedDeploymentManifestEntryPoint)"
          ErrorReportUrl="$(_DeploymentFormattedErrorReportUrl)"
          Install="$(Install)"
          LauncherBasedDeployment="$(_DeploymentLauncherBased)"
          MapFileExtensions="$(MapFileExtensions)"
          MaxTargetPath="$(MaxTargetPath)"
          MinimumRequiredVersion="$(_DeploymentBuiltMinimumRequiredVersion)"
          OutputManifest="@(DeployManifest)"
          Platform="$(_DeploymentPlatformTarget)"
          Product="$(ProductName)"
          Publisher="$(PublisherName)"
          SuiteName="$(SuiteName)"
          SupportUrl="$(_DeploymentFormattedSupportUrl)"
          TargetCulture="$(TargetCulture)"
          TargetFrameworkVersion="$(_DeploymentManifestTargetFrameworkVersion)"
          TargetFrameworkMoniker="$(_DeploymentManifestTargetFrameworkMoniker)"
          TrustUrlParameters="$(TrustUrlParameters)"
          UpdateEnabled="$(UpdateEnabled)"
          UpdateInterval="$(_DeploymentBuiltUpdateInterval)"
          UpdateMode="$(UpdateMode)"
          UpdateUnit="$(_DeploymentBuiltUpdateIntervalUnits)"
          Condition="'$(GenerateClickOnceManifests)'=='true'">

      <Output TaskParameter="OutputManifest" ItemName="FileWrites"/>

    </GenerateDeploymentManifest>

  </Target>

  <!--
    ***********************************************************************************************
    ***********************************************************************************************
                                                                PrepareForRun Section
    ***********************************************************************************************
    ***********************************************************************************************
    -->

  <PropertyGroup>
    <SkipCopyUnchangedFiles Condition="'$(SkipCopyUnchangedFiles)' == ''">true</SkipCopyUnchangedFiles>
    <UseCommonOutputDirectory Condition="'$(UseCommonOutputDirectory)' == ''">false</UseCommonOutputDirectory>
  </PropertyGroup>

  <!--
    ============================================================
                                        PrepareForRun

    Copy the build outputs to the final directory if they have changed.
    ============================================================
    -->
  <PropertyGroup>
    <PrepareForRunDependsOn>
      CopyFilesToOutputDirectory
    </PrepareForRunDependsOn>
  </PropertyGroup>

  <Target
      Name="PrepareForRun"
      DependsOnTargets="$(PrepareForRunDependsOn)"/>

  <!--
    ============================================================
                                        CopyFilesToOutputDirectory

    Copy all build outputs, satellites and other necessary files to the final directory.
    ============================================================
    -->
  <PropertyGroup>
    <!-- By default we're not using Hard or Symbolic Links to copy to the output directory, and never when building in VS -->
    <CreateHardLinksForCopyAdditionalFilesIfPossible Condition="'$(BuildingInsideVisualStudio)' == 'true' or '$(CreateHardLinksForCopyAdditionalFilesIfPossible)' == ''">false</CreateHardLinksForCopyAdditionalFilesIfPossible>
    <CreateSymbolicLinksForCopyAdditionalFilesIfPossible Condition="'$(BuildingInsideVisualStudio)' == 'true' or '$(CreateSymbolicLinksForCopyAdditionalFilesIfPossible)' == ''">false</CreateSymbolicLinksForCopyAdditionalFilesIfPossible>
  </PropertyGroup>

  <Target
      Name="CopyFilesToOutputDirectory"
      DependsOnTargets="
            ComputeIntermediateSatelliteAssemblies;
            _CopyFilesMarkedCopyLocal;
            _CopySourceItemsToOutputDirectory;
            _CopyAppConfigFile;
            _CopyManifestFiles;
            _CheckForCompileOutputs;
            _SGenCheckForOutputs">

    <PropertyGroup>
      <!-- By default we're not using Hard Links to copy to the output directory, and never when building in VS -->
      <CreateHardLinksForCopyFilesToOutputDirectoryIfPossible Condition="'$(BuildingInsideVisualStudio)' == 'true' or '$(CreateHardLinksForCopyFilesToOutputDirectoryIfPossible)' == ''">false</CreateHardLinksForCopyFilesToOutputDirectoryIfPossible>
      <CreateSymbolicLinksForCopyFilesToOutputDirectoryIfPossible Condition="'$(BuildingInsideVisualStudio)' == 'true' or '$(CreateSymbolicLinksForCopyFilesToOutputDirectoryIfPossible)' == ''">false</CreateSymbolicLinksForCopyFilesToOutputDirectoryIfPossible>
      <ErrorIfLinkFailsForCopyFilesToOutputDirectory Condition="'$(BuildingInsideVisualStudio)' == 'true' or '$(ErrorIfLinkFailsForCopyFilesToOutputDirectory)' == ''">false</ErrorIfLinkFailsForCopyFilesToOutputDirectory>
    </PropertyGroup>

    <PropertyGroup>
      <CopyBuildOutputToOutputDirectory Condition="'$(CopyBuildOutputToOutputDirectory)'==''">true</CopyBuildOutputToOutputDirectory>
      <CopyOutputSymbolsToOutputDirectory Condition="'$(CopyOutputSymbolsToOutputDirectory)'==''">true</CopyOutputSymbolsToOutputDirectory>
      <CopyDocumentationFileToOutputDirectory Condition="'$(CopyDocumentationFileToOutputDirectory)'==''">true</CopyDocumentationFileToOutputDirectory>
    </PropertyGroup>

    <!-- Copy the build product (.dll or .exe). -->
    <Copy
        SourceFiles="@(IntermediateAssembly)"
        DestinationFolder="$(OutDir)"
        SkipUnchangedFiles="$(SkipCopyUnchangedFiles)"
        OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)"
        Retries="$(CopyRetryCount)"
        RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"
        UseHardlinksIfPossible="$(CreateHardLinksForCopyFilesToOutputDirectoryIfPossible)"
        UseSymboliclinksIfPossible="$(CreateSymbolicLinksForCopyFilesToOutputDirectoryIfPossible)"
        ErrorIfLinkFails="$(ErrorIfLinkFailsForCopyFilesToOutputDirectory)"
        Condition="'$(CopyBuildOutputToOutputDirectory)' == 'true' and '$(SkipCopyBuildProduct)' != 'true'"
            >

      <Output TaskParameter="DestinationFiles" ItemName="MainAssembly"/>
      <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/>

    </Copy>

    <!-- Copy the reference assembly build product (.dll or .exe). -->
    <CopyRefAssembly
        SourcePath="@(IntermediateRefAssembly)"
        DestinationPath="$(TargetRefPath)"
        Condition="'$(ProduceReferenceAssembly)' == 'true' and '$(CopyBuildOutputToOutputDirectory)' == 'true' and '$(SkipCopyBuildProduct)' != 'true'"
            >

      <Output TaskParameter="DestinationPath" ItemName="ReferenceAssembly"/>
      <Output TaskParameter="DestinationPath" ItemName="FileWrites"/>

    </CopyRefAssembly>

    <Message Importance="High" Text="$(MSBuildProjectName) -&gt; @(MainAssembly->'%(FullPath)')" Condition="'$(CopyBuildOutputToOutputDirectory)' == 'true' and '$(SkipCopyBuildProduct)'!='true'" />

    <!-- Copy the additional modules. -->
    <Copy
        SourceFiles="@(AddModules)"
        DestinationFolder="$(OutDir)"
        SkipUnchangedFiles="$(SkipCopyUnchangedFiles)"
        OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)"
        Retries="$(CopyRetryCount)"
        RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"
        UseHardlinksIfPossible="$(CreateHardLinksForCopyAdditionalFilesIfPossible)"
        UseSymboliclinksIfPossible="$(CreateSymbolicLinksForCopyAdditionalFilesIfPossible)"
        Condition="'@(AddModules)' != ''"
            >

      <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/>

    </Copy>

    <!-- Copy the serialization assembly if it exists. -->
    <Copy
        SourceFiles="$(IntermediateOutputPath)$(_SGenDllName)"
        DestinationFiles="$(OutDir)$(_SGenDllName)"
        SkipUnchangedFiles="$(SkipCopyUnchangedFiles)"
        OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)"
        Retries="$(CopyRetryCount)"
        RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"
        UseHardlinksIfPossible="$(CreateHardLinksForCopyFilesToOutputDirectoryIfPossible)"
        UseSymboliclinksIfPossible="$(CreateSymbolicLinksForCopyFilesToOutputDirectoryIfPossible)"
        ErrorIfLinkFails="$(ErrorIfLinkFailsForCopyFilesToOutputDirectory)"
        Condition="'$(_SGenDllCreated)'=='true'">

      <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/>

    </Copy>

    <!-- Copy the debug information file (.pdb), if any -->
    <Copy
        SourceFiles="@(_DebugSymbolsIntermediatePath)"
        DestinationFiles="@(_DebugSymbolsOutputPath)"
        SkipUnchangedFiles="$(SkipCopyUnchangedFiles)"
        OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)"
        Retries="$(CopyRetryCount)"
        RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"
        UseHardlinksIfPossible="$(CreateHardLinksForCopyFilesToOutputDirectoryIfPossible)"
        UseSymboliclinksIfPossible="$(CreateSymbolicLinksForCopyFilesToOutputDirectoryIfPossible)"
        ErrorIfLinkFails="$(ErrorIfLinkFailsForCopyFilesToOutputDirectory)"
        Condition="'$(_DebugSymbolsProduced)'=='true' and '$(SkipCopyingSymbolsToOutputDirectory)' != 'true' and '$(CopyOutputSymbolsToOutputDirectory)'=='true'">

      <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/>

    </Copy>

    <!-- Copy the resulting XML documentation file, if any. -->
    <Copy
        SourceFiles="@(DocFileItem)"
        DestinationFiles="@(FinalDocFile)"
        SkipUnchangedFiles="$(SkipCopyUnchangedFiles)"
        OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)"
        Retries="$(CopyRetryCount)"
        RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"
        UseHardlinksIfPossible="$(CreateHardLinksForCopyFilesToOutputDirectoryIfPossible)"
        UseSymboliclinksIfPossible="$(CreateSymbolicLinksForCopyFilesToOutputDirectoryIfPossible)"
        ErrorIfLinkFails="$(ErrorIfLinkFailsForCopyFilesToOutputDirectory)"
        Condition="'$(_DocumentationFileProduced)'=='true' and '$(CopyDocumentationFileToOutputDirectory)'=='true'">

      <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/>

    </Copy>

    <!-- Copy satellite assemblies. -->
    <Copy
        SourceFiles="@(IntermediateSatelliteAssembliesWithTargetPath)"
        DestinationFiles="@(IntermediateSatelliteAssembliesWithTargetPath->'$(OutDir)%(Culture)\$(TargetName).resources.dll')"
        SkipUnchangedFiles="$(SkipCopyUnchangedFiles)"
        OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)"
        Retries="$(CopyRetryCount)"
        RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"
        UseHardlinksIfPossible="$(CreateHardLinksForCopyFilesToOutputDirectoryIfPossible)"
        UseSymboliclinksIfPossible="$(CreateSymbolicLinksForCopyFilesToOutputDirectoryIfPossible)"
        ErrorIfLinkFails="$(ErrorIfLinkFailsForCopyFilesToOutputDirectory)"
        Condition="'@(IntermediateSatelliteAssembliesWithTargetPath)' != ''"
            >

      <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/>

    </Copy>

    <!--
        Copy COM reference wrappers, isolated COM references, COM references included by
        native (manifest) references, native (manifest) reference files themselves.
        -->
    <Copy
        SourceFiles="@(ReferenceComWrappersToCopyLocal); @(ResolvedIsolatedComModules); @(_DeploymentLooseManifestFile); @(NativeReferenceFile)"
        DestinationFolder="$(OutDir)"
        SkipUnchangedFiles="$(SkipCopyUnchangedFiles)"
        OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)"
        Retries="$(CopyRetryCount)"
        RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"
        UseHardlinksIfPossible="$(CreateHardLinksForCopyAdditionalFilesIfPossible)"
        UseSymboliclinksIfPossible="$(CreateSymbolicLinksForCopyAdditionalFilesIfPossible)"
        Condition="'@(ReferenceComWrappersToCopyLocal)' != '' or '@(ResolvedIsolatedComModules)' != '' or '@(_DeploymentLooseManifestFile)' != '' or '@(NativeReferenceFile)' != '' "
            >

      <Output TaskParameter="DestinationFiles" ItemName="FileWritesShareable"/>

    </Copy>

    <!-- Copy the build product of WinMDExp. -->
    <Copy
        SourceFiles="@(WinMDExpArtifacts)"
        DestinationFolder="$(OutDir)"
        SkipUnchangedFiles="$(SkipCopyUnchangedFiles)"
        OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)"
        Retries="$(CopyRetryCount)"
        RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"
        UseHardlinksIfPossible="$(CreateHardLinksForCopyFilesToOutputDirectoryIfPossible)"
        UseSymboliclinksIfPossible="$(CreateSymbolicLinksForCopyFilesToOutputDirectoryIfPossible)"
        ErrorIfLinkFails="$(ErrorIfLinkFailsForCopyFilesToOutputDirectory)"
        Condition="'$(SkipCopyWinMDArtifact)' != 'true' and '@(WinMDExpArtifacts)' != ''"
            >
      <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/>
      <Output TaskParameter="DestinationFiles" ItemName="FinalWinmdExpArtifacts" />
    </Copy>

    <Message Importance="High" Text="$(MSBuildProjectName) -&gt; $([System.IO.Path]::GetFullPath('$(_WindowsMetadataOutputPath)'))" Condition="'$(SkipCopyWinMDArtifact)' != 'true' and '$(_WindowsMetadataOutputPath)' != ''" />

  </Target>

  <!--
    ============================================================
                                        _CopyFilesMarkedCopyLocal

    Copy references that are marked as "CopyLocal" and their dependencies, including .pdbs, .xmls and satellites.
    ============================================================
    -->
  <Target
      Name="_CopyFilesMarkedCopyLocal"
      Condition="'@(ReferenceCopyLocalPaths)' != ''"
        >

    <PropertyGroup>
      <!-- By default we're not using Hard Links to copy to the output directory, and never when building in VS -->
      <CreateHardLinksForCopyLocalIfPossible Condition="'$(BuildingInsideVisualStudio)' == 'true' or '$(CreateHardLinksForCopyLocalIfPossible)' == ''">false</CreateHardLinksForCopyLocalIfPossible>
      <CreateSymbolicLinksForCopyLocalIfPossible Condition="'$(BuildingInsideVisualStudio)' == 'true' or '$(CreateSymbolicLinksForCopyLocalIfPossible)' == ''">false</CreateSymbolicLinksForCopyLocalIfPossible>
    </PropertyGroup>

    <Copy
        SourceFiles="@(ReferenceCopyLocalPaths)"
        DestinationFiles="@(ReferenceCopyLocalPaths->'$(OutDir)%(DestinationSubDirectory)%(Filename)%(Extension)')"
        SkipUnchangedFiles="$(SkipCopyUnchangedFiles)"
        OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)"
        Retries="$(CopyRetryCount)"
        RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"
        UseHardlinksIfPossible="$(CreateHardLinksForCopyLocalIfPossible)"
        UseSymboliclinksIfPossible="$(CreateSymbolicLinksForCopyLocalIfPossible)"
        Condition="'$(UseCommonOutputDirectory)' != 'true'"
            >

      <Output TaskParameter="DestinationFiles" ItemName="FileWritesShareable"/>
      <Output TaskParameter="CopiedFiles" ItemName="ReferencesCopiedInThisBuild"/>
      <Output TaskParameter="WroteAtLeastOneFile" PropertyName="WroteAtLeastOneFile"/>

    </Copy>

    <!-- If this project produces reference assemblies *and* copied (possibly transitive)
         references on this build, subsequent builds of projects that depend on it must
         not be considered up to date, so touch this marker file that is considered an
         input to projects that reference this one. -->
    <Touch Files="@(CopyUpToDateMarker)"
      AlwaysCreate="true"
      Condition="'@(ReferencesCopiedInThisBuild)' != '' and '$(WroteAtLeastOneFile)' == 'true'" />

    <ItemGroup>
      <FileWrites Include="@(CopyUpToDateMarker)" />
    </ItemGroup>

  </Target>

  <!--
    ============================================================
                                        _CopySourceItemsToOutputDirectory
    ============================================================
    -->
  <Target
      Name="_CopySourceItemsToOutputDirectory"
      DependsOnTargets="
            GetCopyToOutputDirectoryItems;
            _CopyOutOfDateSourceItemsToOutputDirectory;
            _CopyOutOfDateSourceItemsToOutputDirectoryAlways;
            _CopyDifferingSourceItemsToOutputDirectory"/>
  <!--
    ============================================================
                                        GetCopyToOutputDirectoryItems

    Get all project items that may need to be transferred to the output directory.
    This includes baggage items from transitively referenced projects.

    As of 17.0, content items are copied transitively by default.
    Set `MSBuildCopyContentTransitively` to false to opt out.
    See https://github.com/dotnet/msbuild/pull/6622 for more info.
    ============================================================
    -->
  <PropertyGroup>
    <_TargetsThatPrepareProjectReferences>_SplitProjectReferencesByFileExistence</_TargetsThatPrepareProjectReferences>
    <!--
      GetCopyToOutputDirectoryItems depends on an unspecified dependency _SplitProjectReferencesByFileExistence -> AssignProjectConfiguration (https://github.com/dotnet/msbuild/issues/4677).
      When the unspecified dependency does not happen by accident, content copying is only 1 level deep instead of transitive.
      This target enforces the dependency.
    -->

    <MSBuildCopyContentTransitively Condition=" '$(MSBuildCopyContentTransitively)' == ''">true</MSBuildCopyContentTransitively>

    <_TargetsThatPrepareProjectReferences Condition=" '$(MSBuildCopyContentTransitively)' == 'true' ">
      AssignProjectConfiguration;
      _SplitProjectReferencesByFileExistence
    </_TargetsThatPrepareProjectReferences>

    <GetCopyToOutputDirectoryItemsDependsOn>
      AssignTargetPaths;
      $(_TargetsThatPrepareProjectReferences);
      _GetProjectReferenceTargetFrameworkProperties;
      _PopulateCommonStateForGetCopyToOutputDirectoryItems
    </GetCopyToOutputDirectoryItemsDependsOn>

    <!--
      Mitigation for https://github.com/dotnet/msbuild/issues/4677
      When MSBuildCopyContentTransitively == true, all content copying is transitive.
      When MSBuildCopyContentTransitively == false, content copying is 1 level deep.
      When MSBuildCopyContentTransitively != {true, false}, the legacy behaviour in https://github.com/dotnet/msbuild/issues/4677 manifests.
     -->
    <_RecursiveTargetForContentCopying>GetCopyToOutputDirectoryItems</_RecursiveTargetForContentCopying>
    <!-- Enforce 1 level deep content copying by replacing the recursive content target with the target that retrieves the content for the current project only. -->
    <_RecursiveTargetForContentCopying Condition=" '$(MSBuildCopyContentTransitively)' == 'false' ">_GetCopyToOutputDirectoryItemsFromThisProject</_RecursiveTargetForContentCopying>
  </PropertyGroup>

  <Target Name="_PopulateCommonStateForGetCopyToOutputDirectoryItems">
    <!-- In the general case, clients need very little of the metadata which is generated by invoking this target on this project and its children.  For those
         cases, we can immediately discard the unwanted metadata, reducing memory usage, particularly in very large and interconnected systems of projects.
         However, if some client does require the original functionality, it is sufficient to set MSBuildDisableGetCopyToOutputDirectoryItemsOptimization to
         a non-empty value and the original behavior will be restored. -->
    <PropertyGroup Condition=" '$(MSBuildDisableGetCopyToOutputDirectoryItemsOptimization)' == '' ">
      <_GCTODIKeepDuplicates>false</_GCTODIKeepDuplicates>
      <_GCTODIKeepMetadata>CopyToOutputDirectory;TargetPath</_GCTODIKeepMetadata>
    </PropertyGroup>
  </Target>

  <Target
    Name="_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences"
    DependsOnTargets="_PopulateCommonStateForGetCopyToOutputDirectoryItems;_AddOutputPathToGlobalPropertiesToRemove"
    Returns="@(_CopyToOutputDirectoryTransitiveItems)">

    <!-- Get items from child projects first. -->
    <MSBuild
        Projects="@(_MSBuildProjectReferenceExistent)"
        Targets="$(_RecursiveTargetForContentCopying)"
        BuildInParallel="$(BuildInParallel)"
        Properties="%(_MSBuildProjectReferenceExistent.SetConfiguration); %(_MSBuildProjectReferenceExistent.SetPlatform); %(_MSBuildProjectReferenceExistent.SetTargetFramework)"
        Condition="'@(_MSBuildProjectReferenceExistent)' != '' and '$(_GetChildProjectCopyToOutputDirectoryItems)' == 'true' and '%(_MSBuildProjectReferenceExistent.Private)' != 'false' and '$(UseCommonOutputDirectory)' != 'true'"
        ContinueOnError="$(ContinueOnError)"
        SkipNonexistentTargets="true"
        RemoveProperties="%(_MSBuildProjectReferenceExistent.GlobalPropertiesToRemove)$(_GlobalPropertiesToRemoveFromProjectReferences)">

      <Output TaskParameter="TargetOutputs" ItemName="_AllChildProjectItemsWithTargetPath"/>

    </MSBuild>

    <!-- Target outputs must be full paths because they will be consumed by a different project. -->
    <ItemGroup>
      <_CopyToOutputDirectoryTransitiveItems   KeepDuplicates=" '$(_GCTODIKeepDuplicates)' != 'false' " KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_AllChildProjectItemsWithTargetPath->'%(FullPath)')" Condition="'%(_AllChildProjectItemsWithTargetPath.CopyToOutputDirectory)'=='Always'"/>
      <_CopyToOutputDirectoryTransitiveItems   KeepDuplicates=" '$(_GCTODIKeepDuplicates)' != 'false' " KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_AllChildProjectItemsWithTargetPath->'%(FullPath)')" Condition="'%(_AllChildProjectItemsWithTargetPath.CopyToOutputDirectory)'=='PreserveNewest'"/>
      <_CopyToOutputDirectoryTransitiveItems   KeepDuplicates=" '$(_GCTODIKeepDuplicates)' != 'false' " KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_AllChildProjectItemsWithTargetPath->'%(FullPath)')" Condition="'%(_AllChildProjectItemsWithTargetPath.CopyToOutputDirectory)'=='IfDifferent'"/>
    </ItemGroup>

    <!-- Remove items which we will never again use - they just sit around taking up memory otherwise -->
    <ItemGroup>
      <_AllChildProjectItemsWithTargetPath       Remove="@(_AllChildProjectItemsWithTargetPath)"/>
    </ItemGroup>

    <!-- Copy paste _GetCopyToOutputDirectoryItemsFromThisProject but keep the items that came from other projects via ProjectReference's OutputItemType metadata -->
    <ItemGroup>
      <_CopyToOutputDirectoryTransitiveItems       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(ContentWithTargetPath->'%(FullPath)')" Condition="'%(ContentWithTargetPath.CopyToOutputDirectory)'=='Always' AND '%(ContentWithTargetPath.MSBuildSourceProjectFile)'!=''"/>
      <_CopyToOutputDirectoryTransitiveItems       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(ContentWithTargetPath->'%(FullPath)')" Condition="'%(ContentWithTargetPath.CopyToOutputDirectory)'=='PreserveNewest' AND '%(ContentWithTargetPath.MSBuildSourceProjectFile)'!=''"/>
      <_CopyToOutputDirectoryTransitiveItems       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(ContentWithTargetPath->'%(FullPath)')" Condition="'%(ContentWithTargetPath.CopyToOutputDirectory)'=='IfDifferent' AND '%(ContentWithTargetPath.MSBuildSourceProjectFile)'!=''"/>
    </ItemGroup>

    <ItemGroup>
      <_CopyToOutputDirectoryTransitiveItems       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(EmbeddedResource->'%(FullPath)')" Condition="'%(EmbeddedResource.CopyToOutputDirectory)'=='Always' AND '%(EmbeddedResource.MSBuildSourceProjectFile)'!=''"/>
      <_CopyToOutputDirectoryTransitiveItems       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(EmbeddedResource->'%(FullPath)')" Condition="'%(EmbeddedResource.CopyToOutputDirectory)'=='PreserveNewest' AND '%(EmbeddedResource.MSBuildSourceProjectFile)'!=''"/>
        <_CopyToOutputDirectoryTransitiveItems       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(EmbeddedResource->'%(FullPath)')" Condition="'%(EmbeddedResource.CopyToOutputDirectory)'=='IfDifferent' AND '%(EmbeddedResource.MSBuildSourceProjectFile)'!=''"/>
    </ItemGroup>

    <ItemGroup>
      <_CompileItemsToCopy Include="@(Compile->'%(FullPath)')" Condition="('%(Compile.CopyToOutputDirectory)'=='Always' or '%(Compile.CopyToOutputDirectory)'=='PreserveNewest' or '%(Compile.CopyToOutputDirectory)'=='IfDifferent') AND '%(Compile.MSBuildSourceProjectFile)'!=''"/>
    </ItemGroup>

    <AssignTargetPath Files="@(_CompileItemsToCopy)" RootFolder="$(MSBuildProjectDirectory)">
      <Output TaskParameter="AssignedFiles" ItemName="_CompileItemsToCopyWithTargetPath" />
    </AssignTargetPath>

    <ItemGroup>
      <_CopyToOutputDirectoryTransitiveItems       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_CompileItemsToCopyWithTargetPath)" Condition="'%(_CompileItemsToCopyWithTargetPath.CopyToOutputDirectory)'=='Always'"/>
      <_CopyToOutputDirectoryTransitiveItems       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_CompileItemsToCopyWithTargetPath)" Condition="'%(_CompileItemsToCopyWithTargetPath.CopyToOutputDirectory)'=='PreserveNewest'"/>
      <_CopyToOutputDirectoryTransitiveItems       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_CompileItemsToCopyWithTargetPath)" Condition="'%(_CompileItemsToCopyWithTargetPath.CopyToOutputDirectory)'=='IfDifferent'"/>
    </ItemGroup>

    <ItemGroup>
      <_CopyToOutputDirectoryTransitiveItems       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_NoneWithTargetPath->'%(FullPath)')" Condition="'%(_NoneWithTargetPath.CopyToOutputDirectory)'=='Always' AND '%(_NoneWithTargetPath.MSBuildSourceProjectFile)'!=''"/>
      <_CopyToOutputDirectoryTransitiveItems       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_NoneWithTargetPath->'%(FullPath)')" Condition="'%(_NoneWithTargetPath.CopyToOutputDirectory)'=='PreserveNewest' AND '%(_NoneWithTargetPath.MSBuildSourceProjectFile)'!=''"/>
      <_CopyToOutputDirectoryTransitiveItems       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_NoneWithTargetPath->'%(FullPath)')" Condition="'%(_NoneWithTargetPath.CopyToOutputDirectory)'=='IfDifferent' AND '%(_NoneWithTargetPath.MSBuildSourceProjectFile)'!=''"/>
    </ItemGroup>

  </Target>

  <Target
      Name="_GetCopyToOutputDirectoryItemsFromThisProject"
      DependsOnTargets="AssignTargetPaths;_PopulateCommonStateForGetCopyToOutputDirectoryItems"
      Returns="@(_ThisProjectItemsToCopyToOutputDirectory)">

    <ItemGroup>
      <_ThisProjectItemsToCopyToOutputDirectory       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(ContentWithTargetPath->'%(FullPath)')" Condition="'%(ContentWithTargetPath.CopyToOutputDirectory)'=='Always' AND '%(ContentWithTargetPath.MSBuildSourceProjectFile)'==''"/>
      <_ThisProjectItemsToCopyToOutputDirectory       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(ContentWithTargetPath->'%(FullPath)')" Condition="'%(ContentWithTargetPath.CopyToOutputDirectory)'=='PreserveNewest' AND '%(ContentWithTargetPath.MSBuildSourceProjectFile)'==''"/>
      <_ThisProjectItemsToCopyToOutputDirectory       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(ContentWithTargetPath->'%(FullPath)')" Condition="'%(ContentWithTargetPath.CopyToOutputDirectory)'=='IfDifferent' AND '%(ContentWithTargetPath.MSBuildSourceProjectFile)'==''"/>
    </ItemGroup>

    <ItemGroup>
      <_ThisProjectItemsToCopyToOutputDirectory       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(EmbeddedResource->'%(FullPath)')" Condition="'%(EmbeddedResource.CopyToOutputDirectory)'=='Always' AND '%(EmbeddedResource.MSBuildSourceProjectFile)'==''"/>
      <_ThisProjectItemsToCopyToOutputDirectory       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(EmbeddedResource->'%(FullPath)')" Condition="'%(EmbeddedResource.CopyToOutputDirectory)'=='PreserveNewest' AND '%(EmbeddedResource.MSBuildSourceProjectFile)'==''"/>
      <_ThisProjectItemsToCopyToOutputDirectory       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(EmbeddedResource->'%(FullPath)')" Condition="'%(EmbeddedResource.CopyToOutputDirectory)'=='IfDifferent' AND '%(EmbeddedResource.MSBuildSourceProjectFile)'==''"/>
    </ItemGroup>

    <ItemGroup>
      <_CompileItemsToCopy Include="@(Compile->'%(FullPath)')" Condition="('%(Compile.CopyToOutputDirectory)'=='Always' or '%(Compile.CopyToOutputDirectory)'=='PreserveNewest' or '%(Compile.CopyToOutputDirectory)'=='IfDifferent') AND '%(Compile.MSBuildSourceProjectFile)'==''"/>
    </ItemGroup>

    <AssignTargetPath Files="@(_CompileItemsToCopy)" RootFolder="$(MSBuildProjectDirectory)">
      <Output TaskParameter="AssignedFiles" ItemName="_CompileItemsToCopyWithTargetPath" />
    </AssignTargetPath>

    <ItemGroup>
      <_ThisProjectItemsToCopyToOutputDirectory       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_CompileItemsToCopyWithTargetPath)" Condition="'%(_CompileItemsToCopyWithTargetPath.CopyToOutputDirectory)'=='Always'"/>
      <_ThisProjectItemsToCopyToOutputDirectory       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_CompileItemsToCopyWithTargetPath)" Condition="'%(_CompileItemsToCopyWithTargetPath.CopyToOutputDirectory)'=='PreserveNewest'"/>
      <_ThisProjectItemsToCopyToOutputDirectory       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_CompileItemsToCopyWithTargetPath)" Condition="'%(_CompileItemsToCopyWithTargetPath.CopyToOutputDirectory)'=='IfDifferent'"/>
    </ItemGroup>

    <ItemGroup>
      <_ThisProjectItemsToCopyToOutputDirectory       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_NoneWithTargetPath->'%(FullPath)')" Condition="'%(_NoneWithTargetPath.CopyToOutputDirectory)'=='Always' AND '%(_NoneWithTargetPath.MSBuildSourceProjectFile)'==''"/>
      <_ThisProjectItemsToCopyToOutputDirectory       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_NoneWithTargetPath->'%(FullPath)')" Condition="'%(_NoneWithTargetPath.CopyToOutputDirectory)'=='PreserveNewest' AND '%(_NoneWithTargetPath.MSBuildSourceProjectFile)'==''"/>
      <_ThisProjectItemsToCopyToOutputDirectory       KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_NoneWithTargetPath->'%(FullPath)')" Condition="'%(_NoneWithTargetPath.CopyToOutputDirectory)'=='IfDifferent' AND '%(_NoneWithTargetPath.MSBuildSourceProjectFile)'==''"/>
    </ItemGroup>

  </Target>

  <Target
      Name="GetCopyToOutputDirectoryItems"
      Returns="@(AllItemsFullPathWithTargetPath)"
      KeepDuplicateOutputs=" '$(MSBuildDisableGetCopyToOutputDirectoryItemsOptimization)' == '' "
      DependsOnTargets="$(GetCopyToOutputDirectoryItemsDependsOn)">

    <!-- Compose the content items as the union between transitive content items and content items from this project. -->
    <!-- Use CallTarget to avoid breaking targets that hook right before GetCopyToOutputDirectoryItems but expect to run after _GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences and _GetCopyToOutputDirectoryItemsFromThisProject -->
    <CallTarget Targets="_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences">
      <Output TaskParameter="TargetOutputs" ItemName="_TransitiveItemsToCopyToOutputDirectory" />
    </CallTarget>

    <CallTarget Targets="_GetCopyToOutputDirectoryItemsFromThisProject">
      <Output TaskParameter="TargetOutputs" ItemName="_ThisProjectItemsToCopyToOutputDirectory" />
    </CallTarget>

    <ItemGroup Condition="'$(CopyConflictingTransitiveContent)' == 'false'">
      <_TransitiveItemsToCopyToOutputDirectory Remove="@(_ThisProjectItemsToCopyToOutputDirectory)" MatchOnMetadata="TargetPath" MatchOnMetadataOptions="PathLike" />
    </ItemGroup>

    <ItemGroup>
      <_TransitiveItemsToCopyToOutputDirectoryAlways               KeepDuplicates=" '$(_GCTODIKeepDuplicates)' != 'false' " KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_TransitiveItemsToCopyToOutputDirectory->'%(FullPath)')" Condition="'%(_TransitiveItemsToCopyToOutputDirectory.CopyToOutputDirectory)'=='Always'"/>
      <_TransitiveItemsToCopyToOutputDirectoryPreserveNewest       KeepDuplicates=" '$(_GCTODIKeepDuplicates)' != 'false' " KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_TransitiveItemsToCopyToOutputDirectory->'%(FullPath)')" Condition="'%(_TransitiveItemsToCopyToOutputDirectory.CopyToOutputDirectory)'=='PreserveNewest'"/>
      <_TransitiveItemsToCopyToOutputDirectoryIfDifferent          KeepDuplicates=" '$(_GCTODIKeepDuplicates)' != 'false' " KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_TransitiveItemsToCopyToOutputDirectory->'%(FullPath)')" Condition="'%(_TransitiveItemsToCopyToOutputDirectory.CopyToOutputDirectory)'=='IfDifferent'"/>

      <_ThisProjectItemsToCopyToOutputDirectoryAlways              KeepDuplicates=" '$(_GCTODIKeepDuplicates)' != 'false' " KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_ThisProjectItemsToCopyToOutputDirectory->'%(FullPath)')" Condition="'%(_ThisProjectItemsToCopyToOutputDirectory.CopyToOutputDirectory)'=='Always'"/>
      <_ThisProjectItemsToCopyToOutputDirectoryPreserveNewest      KeepDuplicates=" '$(_GCTODIKeepDuplicates)' != 'false' " KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_ThisProjectItemsToCopyToOutputDirectory->'%(FullPath)')" Condition="'%(_ThisProjectItemsToCopyToOutputDirectory.CopyToOutputDirectory)'=='PreserveNewest'"/>
      <_ThisProjectItemsToCopyToOutputDirectoryIfDifferent         KeepDuplicates=" '$(_GCTODIKeepDuplicates)' != 'false' " KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_ThisProjectItemsToCopyToOutputDirectory->'%(FullPath)')" Condition="'%(_ThisProjectItemsToCopyToOutputDirectory.CopyToOutputDirectory)'=='IfDifferent'"/>

      <!-- Append the items from this project last so that they will be copied last. -->
      <_SourceItemsToCopyToOutputDirectoryAlways                   Include="@(_TransitiveItemsToCopyToOutputDirectoryAlways);@(_ThisProjectItemsToCopyToOutputDirectoryAlways)"/>
      <_SourceItemsToCopyToOutputDirectory                         Include="@(_TransitiveItemsToCopyToOutputDirectoryPreserveNewest);@(_ThisProjectItemsToCopyToOutputDirectoryPreserveNewest)"/>
      <_SourceItemsToCopyToOutputDirectoryIfDifferent              Include="@(_TransitiveItemsToCopyToOutputDirectoryIfDifferent);@(_ThisProjectItemsToCopyToOutputDirectoryIfDifferent)"/>

      <AllItemsFullPathWithTargetPath                              Include="@(_SourceItemsToCopyToOutputDirectoryAlways->'%(FullPath)');@(_SourceItemsToCopyToOutputDirectory->'%(FullPath)');@(_SourceItemsToCopyToOutputDirectoryIfDifferent->'%(FullPath)')"/>

      <!-- Empty intermediate items to release memory -->
      <_TransitiveItemsToCopyToOutputDirectoryAlways               Remove="@(_TransitiveItemsToCopyToOutputDirectoryAlways)"/>
      <_TransitiveItemsToCopyToOutputDirectoryPreserveNewest       Remove="@(_TransitiveItemsToCopyToOutputDirectoryPreserveNewest)"/>
      <_TransitiveItemsToCopyToOutputDirectoryIfDifferent          Remove="@(_TransitiveItemsToCopyToOutputDirectoryIfDifferent)"/>

      <_ThisProjectItemsToCopyToOutputDirectoryAlways              Remove="@(_ThisProjectItemsToCopyToOutputDirectoryAlways)"/>
      <_ThisProjectItemsToCopyToOutputDirectoryPreserveNewest      Remove="@(_ThisProjectItemsToCopyToOutputDirectoryPreserveNewest)"/>
      <_ThisProjectItemsToCopyToOutputDirectory                    Remove="@(_ThisProjectItemsToCopyToOutputDirectory)"/>
      <_ThisProjectItemsToCopyToOutputDirectoryIfDifferent         Remove="@(_ThisProjectItemsToCopyToOutputDirectoryIfDifferent)"/>
    </ItemGroup>

  </Target>

  <!--
    ============================================================
                                        GetCopyToPublishDirectoryItems

    Default implementation of GetCopyToPublishDirectoryItems for projects that do not
    use Microsoft.NET.Sdk. It simply returns whatever GetCopyToOutputDirectoryItems
    does with CopyToPublishDirectory implied  by CopyToOutputDirectory, which is the
    same as Microsoft.NET.Sdk default when its CopyToPublishDirectory is not used.

    Microsoft.NET.Sdk projects  will override this to allow the publish output to be
    customized independently from the build output.

    Having a default implementation here allows the Microsoft.NET.Sdk Publish target
    to work when a Microsoft.NET.Sdk-based project references a non-Microsoft.NET.Sdk-based
    project.
    ============================================================
    -->
    <Target
      Name="GetCopyToPublishDirectoryItems"
      DependsOnTargets="GetCopyToOutputDirectoryItems"
      Returns="@(AllPublishItemsFullPathWithTargetPath)">

    <ItemGroup>
      <AllPublishItemsFullPathWithTargetPath Include="@(AllItemsFullPathWithTargetPath)">
        <CopyToPublishDirectory>%(CopyToOutputDirectory)</CopyToPublishDirectory>
      </AllPublishItemsFullPathWithTargetPath>
    </ItemGroup>

  </Target>

  <!--
    ============================================================
                                        _CopyOutOfDateSourceItemsToOutputDirectory

    Copy files that have the CopyToOutputDirectory attribute set to 'PreserveNewest'.
    ============================================================
    -->
  <Target
      Name="_CopyOutOfDateSourceItemsToOutputDirectory"
      Condition=" '@(_SourceItemsToCopyToOutputDirectory)' != '' "
      Inputs="@(_SourceItemsToCopyToOutputDirectory)"
      Outputs="@(_SourceItemsToCopyToOutputDirectory->'$(OutDir)%(TargetPath)')">

    <!--
        Not using SkipUnchangedFiles="true" because the items we pass in are already only those that have newer timestampts in the source (determined by _GetCopyToOutputDirectoryItemsFromThisProject).
        -->
    <Copy
        SourceFiles = "@(_SourceItemsToCopyToOutputDirectory)"
        DestinationFiles = "@(_SourceItemsToCopyToOutputDirectory->'$(OutDir)%(TargetPath)')"
        OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)"
        Retries="$(CopyRetryCount)"
        RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"
        UseHardlinksIfPossible="$(CreateHardLinksForAdditionalFilesIfPossible)"
        UseSymboliclinksIfPossible="$(CreateSymbolicLinksForAdditionalFilesIfPossible)"
            >

      <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/>

    </Copy>

  </Target>

  <!--
    ============================================================
                                        _CopyOutOfDateSourceItemsToOutputDirectoryAlways

    Copy files that have the CopyToOutputDirectory attribute set to 'Always'.
    ============================================================
    -->
  <Target
      Name="_CopyOutOfDateSourceItemsToOutputDirectoryAlways"
      Condition=" '@(_SourceItemsToCopyToOutputDirectoryAlways)' != '' ">

    <!--
        Not using SkipUnchangedFiles="true" by default for backwards compatibility.
        -->

    <PropertyGroup>
      <SkipUnchangedFilesOnCopyAlways Condition="'$(SkipUnchangedFilesOnCopyAlways)' == ''">false</SkipUnchangedFilesOnCopyAlways>
    </PropertyGroup>

    <Copy
        SourceFiles = "@(_SourceItemsToCopyToOutputDirectoryAlways)"
        DestinationFiles = "@(_SourceItemsToCopyToOutputDirectoryAlways->'$(OutDir)%(TargetPath)')"
        SkipUnchangedFiles="$(SkipUnchangedFilesOnCopyAlways)"
        OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)"
        Retries="$(CopyRetryCount)"
        RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"
        UseHardlinksIfPossible="$(CreateHardLinksForAdditionalFilesIfPossible)"
        UseSymboliclinksIfPossible="$(CreateSymbolicLinksForAdditionalFilesIfPossible)"
            >

      <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/>

    </Copy>

  </Target>

  <!--
    ============================================================
                                        _CopyDifferingSourceItemsToOutputDirectory

    Copy files that have the CopyToOutputDirectory attribute set to 'IfDifferent'.
    ============================================================
    -->
  <Target
      Name="_CopyDifferingSourceItemsToOutputDirectory"
      Condition=" '@(_SourceItemsToCopyToOutputDirectoryIfDifferent)' != '' ">

    <!--
        Using SkipUnchangedFiles="true" because we want only differing files.
        -->
    <Copy
        SourceFiles = "@(_SourceItemsToCopyToOutputDirectoryIfDifferent)"
        DestinationFiles = "@(_SourceItemsToCopyToOutputDirectoryIfDifferent->'$(OutDir)%(TargetPath)')"
        SkipUnchangedFiles="true"
        OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)"
        Retries="$(CopyRetryCount)"
        RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"
        UseHardlinksIfPossible="$(CreateHardLinksForAdditionalFilesIfPossible)"
        UseSymboliclinksIfPossible="$(CreateSymbolicLinksForAdditionalFilesIfPossible)"
            >

      <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/>

    </Copy>

  </Target>

  <!--
    ============================================================
                                        _CopyAppConfigFile

    Copy the application config file.
    ============================================================
    -->
  <Target
      Name="_CopyAppConfigFile"
      Condition=" '@(AppConfigWithTargetPath)' != '' "
      Inputs="@(AppConfigWithTargetPath)"
      Outputs="@(AppConfigWithTargetPath->'$(OutDir)%(TargetPath)')">

    <!--
        Copy the application's .config file, if any.
        Not using SkipUnchangedFiles="true" because the application may want to change
        the app.config and not have an incremental build replace it.
        -->
    <Copy
        SourceFiles="@(AppConfigWithTargetPath)"
        DestinationFiles="@(AppConfigWithTargetPath->'$(OutDir)%(TargetPath)')"
        OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)"
        Retries="$(CopyRetryCount)"
        RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"
        UseHardlinksIfPossible="$(CreateHardLinksForAdditionalFilesIfPossible)"
        UseSymboliclinksIfPossible="$(CreateSymbolicLinksForAdditionalFilesIfPossible)"
            >

      <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/>

    </Copy>

  </Target>

  <!--
    ================================================================
                                         _CopyManifestFiles
    ================================================================

    Copy the built manifests (.exe.manifest, .application/.xbap) to the final directory.
    -->
  <Target
      Name="_CopyManifestFiles"
      Condition=" '$(_DeploymentCopyApplicationManifest)'=='true' or '$(GenerateClickOnceManifests)'=='true' "
      DependsOnTargets="PrepareForBuild">

    <Copy
        SourceFiles="@(ApplicationManifest)"
        DestinationFolder="$(OutDir)"
        SkipUnchangedFiles="$(SkipCopyUnchangedFiles)"
        OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)"
        Retries="$(CopyRetryCount)"
        RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"
        UseHardlinksIfPossible="$(CreateHardLinksForAdditionalFilesIfPossible)"
        UseSymboliclinksIfPossible="$(CreateSymbolicLinksForAdditionalFilesIfPossible)"
        Condition="'$(GenerateClickOnceManifests)'=='true' or '$(_DeploymentCopyApplicationManifest)'=='true'">

      <Output TaskParameter="DestinationFiles" ItemName="_DeploymentMainApplicationManifest"/>
      <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/>

    </Copy>

    <Message Importance="Normal" Condition="'$(_DeploymentCopyApplicationManifest)'=='true'" Text="$(MSBuildProjectName) -&gt; @(_DeploymentMainApplicationManifest->'%(FullPath)')" />

    <Copy
        SourceFiles="@(DeployManifest)"
        DestinationFolder="$(OutDir)"
        SkipUnchangedFiles="$(SkipCopyUnchangedFiles)"
        OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)"
        Retries="$(CopyRetryCount)"
        RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"
        UseHardlinksIfPossible="$(CreateHardLinksForAdditionalFilesIfPossible)"
        UseSymboliclinksIfPossible="$(CreateSymbolicLinksForAdditionalFilesIfPossible)"
        Condition="'$(GenerateClickOnceManifests)'=='true'">

      <Output TaskParameter="DestinationFiles" ItemName="_DeploymentMainDeployManifest"/>
      <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/>

    </Copy>

    <Message Importance="Normal" Condition="'$(GenerateClickOnceManifests)'=='true'" Text="$(MSBuildProjectName) -&gt; @(_DeploymentMainDeployManifest->'%(FullPath)')" />

  </Target>

  <!--
    ================================================================
                                         _CheckForCompileOutputs

    Checks each file output from the main "Compile" target to make sure they really exist.
    If they do, then record them in the clean cache.
    ============================================================
    -->
  <Target
      Name="_CheckForCompileOutputs">

    <!--Record the main compile outputs.-->
    <ItemGroup>
      <FileWrites Include="@(IntermediateAssembly)" Condition="Exists('@(IntermediateAssembly)')"/>
      <FileWrites Include="@(IntermediateRefAssembly)" Condition="'$(ProduceReferenceAssembly)' == 'true' and Exists('@(IntermediateRefAssembly)')"/>
    </ItemGroup>

    <!-- Record the .xml if one was produced. -->
    <PropertyGroup>
      <_DocumentationFileProduced Condition="!Exists('@(DocFileItem)')">false</_DocumentationFileProduced>
    </PropertyGroup>

    <ItemGroup>
      <FileWrites Include="@(DocFileItem)" Condition="'$(_DocumentationFileProduced)'=='true'"/>
    </ItemGroup>

    <!-- Record the .pdb if one was produced. -->
    <PropertyGroup>
      <_DebugSymbolsProduced Condition="!Exists('@(_DebugSymbolsIntermediatePath)')">false</_DebugSymbolsProduced>
    </PropertyGroup>

    <ItemGroup>
      <FileWrites Include="@(_DebugSymbolsIntermediatePath)" Condition="'$(_DebugSymbolsProduced)'=='true'"/>
    </ItemGroup>

  </Target>

  <!--
    ============================================================
                                        _SGenCheckForOutputs

    Checks each file output from the "GenerateSerializationAssemblies" target to make sure they really exist.
    If they do, then record them in the clean cache.
    ============================================================
    -->
  <Target
      Name="_SGenCheckForOutputs"
      Condition="'$(_SGenGenerateSerializationAssembliesConfig)' == 'On' or ('@(WebReferenceUrl)'!='' and '$(_SGenGenerateSerializationAssembliesConfig)' == 'Auto')"
        >

    <!-- Record the serializer .dll if one was produced.-->
    <PropertyGroup>
      <_SGenDllCreated Condition="Exists('$(IntermediateOutputPath)$(_SGenDllName)')">true</_SGenDllCreated>
    </PropertyGroup>

    <ItemGroup>
      <FileWrites Include="$(IntermediateOutputPath)$(_SGenDllName)" Condition="Exists('$(IntermediateOutputPath)$(_SGenDllName)')"/>
    </ItemGroup>

  </Target>

  <!--
    ***********************************************************************************************
    ***********************************************************************************************
                                                                UnmanagedRegistration Section
    ***********************************************************************************************
    ***********************************************************************************************
    -->

  <!--
    ============================================================
                                        UnmanagedRegistration

    Registers the main assembly for COM interop.
    ============================================================
    -->
  <PropertyGroup>
    <UnmanagedRegistrationDependsOn></UnmanagedRegistrationDependsOn>
  </PropertyGroup>

  <Target
      Name="UnmanagedRegistration"
      Condition="'$(RegisterForComInterop)'=='true' and '$(OutputType)'=='library'"
      DependsOnTargets="$(UnmanagedRegistrationDependsOn)"
        >

    <PropertyGroup>
      <RegisterAssemblyMSBuildArchitecture Condition="'$(RegisterAssemblyMSBuildArchitecture)' == ''">$(PlatformTargetAsMSBuildArchitecture)</RegisterAssemblyMSBuildArchitecture>
    </PropertyGroup>

    <PropertyGroup Condition="'$(TargetFrameworkAsMSBuildRuntime)' != '' and '$(RegisterAssemblyMSBuildArchitecture)' != ''">
      <!-- Falling back to the current runtime if we are targeting CLR2 and the task host doesn't exist will lead to
           incorrect behavior in some cases, but it's the same incorrect behavior as Visual Studio 2010, and thus better
           than causing build breaks on upgrade to Win8 the way not doing so would.  For more details, see the
           corresponding comment in GenerateResource. -->
      <RegisterAssemblyMSBuildRuntime
          Condition="'$(RegisterAssemblyMSBuildRuntime)' == '' and
                     $([MSBuild]::DoesTaskHostExist(`$(TargetFrameworkAsMSBuildRuntime)`, `$(RegisterAssemblyMSBuildArchitecture)`))">$(TargetFrameworkAsMSBuildRuntime)</RegisterAssemblyMSBuildRuntime>

      <!-- If the targeted runtime doesn't exist, fall back to current -->
      <RegisterAssemblyMSBuildRuntime Condition="'$(RegisterAssemblyMSBuildRuntime)' == ''">CurrentRuntime</RegisterAssemblyMSBuildRuntime>
    </PropertyGroup>

    <RegisterAssembly
        Assemblies="@(_OutputPathItem->'%(FullPath)$(TargetFileName)')"
        TypeLibFiles="@(_OutputPathItem->'%(FullPath)$(TargetName).tlb')"
        AssemblyListFile="@(_UnmanagedRegistrationCache)"
        CreateCodeBase="true"
        MSBuildRuntime="$(RegisterAssemblyMSBuildRuntime)"
        MSBuildArchitecture="$(RegisterAssemblyMSBuildArchitecture)"
        Condition="!Exists('@(_UnmanagedRegistrationCache)')"/>

    <ItemGroup>
      <FileWrites Include="@(_OutputPathItem->'%(FullPath)$(TargetName).tlb')"/>
    </ItemGroup>

  </Target>

  <!--
    ***********************************************************************************************
    ***********************************************************************************************
                                                                IncrementalClean Section
    ***********************************************************************************************
    ***********************************************************************************************
    -->

  <!--
    ============================================================
                                        IncrementalClean

    Remove files that were produced in a prior build but weren't produced in the current build.
    The reason is that if, for example, the name of the .exe has changed we want to delete the
    old copy.

    Leave the Clean cache file containing only the files produced in the current build.
    ============================================================
    -->
  <Target
       Name="IncrementalClean"
       DependsOnTargets="$(IncrementalCleanDependsOn);_CleanGetCurrentAndPriorFileWrites">

    <!-- Subtract list of files produced in prior builds from list of files produced in this build. -->
    <ItemGroup>
      <_CleanOrphanFileWrites Include="@(_CleanPriorFileWrites)" Exclude="@(_CleanCurrentFileWrites)"/>
    </ItemGroup>

    <!-- Find all files in the final output directory. -->
    <FindUnderPath Path="$(OutDir)" Files="@(_CleanOrphanFileWrites)">
      <Output TaskParameter="InPath" ItemName="_CleanOrphanFileWritesInOutput"/>
    </FindUnderPath>

    <!-- Find all files in the intermediate output directory. -->
    <FindUnderPath Path="$(IntermediateOutputPath)"    Files="@(_CleanOrphanFileWrites)">
      <Output TaskParameter="InPath" ItemName="_CleanOrphanFileWritesInIntermediate"/>
    </FindUnderPath>

    <!-- Delete the orphaned files. -->
    <Delete
        Files="@(_CleanOrphanFileWritesInIntermediate);@(_CleanOrphanFileWritesInOutput)"
        TreatErrorsAsWarnings="true">

      <Output TaskParameter="DeletedFiles" ItemName="_CleanOrphanFilesDeleted"/>

    </Delete>

    <!-- Create a list of everything that wasn't deleted or was outside
             the current final output and intermediate output directories. -->
    <ItemGroup>
      <_CleanRemainingFileWritesAfterIncrementalClean Include="@(_CleanPriorFileWrites);@(_CleanCurrentFileWrites)" Exclude="@(_CleanOrphanFilesDeleted)"/>
    </ItemGroup>

    <!-- Remove duplicates. -->
    <RemoveDuplicates Inputs="@(_CleanRemainingFileWritesAfterIncrementalClean)">
      <Output TaskParameter="Filtered" ItemName="_CleanUniqueRemainingFileWritesAfterIncrementalClean"/>
    </RemoveDuplicates>

    <!-- Write new list of current files back to disk, replacing the existing list.-->
    <WriteLinesToFile
        File="$(IntermediateOutputPath)$(CleanFile)"
        Lines="@(_CleanUniqueRemainingFileWritesAfterIncrementalClean)"
        Condition="'@(_CleanUnfilteredPriorFileWrites)'!='@(_CleanUniqueRemainingFileWritesAfterIncrementalClean)'"
        Overwrite="true"/>

  </Target>

  <!--
    ============================================================
                                        _CleanGetCurrentAndPriorFileWrites

    Get the list of files built in the current build and in prior builds.
    ============================================================
    -->
  <Target
       Name="_CleanGetCurrentAndPriorFileWrites"
       DependsOnTargets="_CheckForCompileOutputs;_SGenCheckForOutputs">

    <!-- Read the list of files produced by a prior builds from disk. -->
    <ReadLinesFromFile File="$(IntermediateOutputPath)$(CleanFile)">
      <Output TaskParameter="Lines" ItemName="_CleanUnfilteredPriorFileWrites"/>
    </ReadLinesFromFile>

    <!--
        Convert the list of references to the absolute paths so we can make valid comparisons
        across two lists
         -->
    <ConvertToAbsolutePath Paths="@(_ResolveAssemblyReferenceResolvedFiles)">
      <Output TaskParameter="AbsolutePaths" ItemName="_ResolveAssemblyReferenceResolvedFilesAbsolute"/>
    </ConvertToAbsolutePath>

    <!--
        Subtract any resolved assembly files from *prior* file writes because deleting
        these would break subsequent builds because the assemblies would be unresolvable.
         -->
    <ItemGroup>
      <_CleanPriorFileWrites Include="@(_CleanUnfilteredPriorFileWrites)" Exclude="@(_ResolveAssemblyReferenceResolvedFilesAbsolute)"/>
    </ItemGroup>

    <!--
        Of shareable files, keep only those that are in the project's directory.
        We never clean shareable files outside of the project directory because
        the build may be to a common output directory and other projects may need
        them.

        Only subtract the outputs from ResolveAssemblyReferences target because that's the
        only "Resolve" target that tries to resolve assemblies directly from the output
        directory.
        -->
    <FindUnderPath Path="$(MSBuildProjectDirectory)" Files="@(FileWritesShareable)" UpdateToAbsolutePaths="true">
      <Output TaskParameter="InPath" ItemName="FileWrites"/>
    </FindUnderPath>

    <!-- Find all files in the final output directory. -->
    <FindUnderPath Path="$(OutDir)" Files="@(FileWrites)" UpdateToAbsolutePaths="true">
      <Output TaskParameter="InPath" ItemName="_CleanCurrentFileWritesInOutput"/>
    </FindUnderPath>

    <!-- Find all files in the intermediate output directory. -->
    <FindUnderPath Path="$(IntermediateOutputPath)" Files="@(FileWrites)" UpdateToAbsolutePaths="true">
      <Output TaskParameter="InPath" ItemName="_CleanCurrentFileWritesInIntermediate"/>
    </FindUnderPath>

    <!--
        Subtract any resolved assembly files from *current* file writes because deleting
        these would break subsequent builds because the assemblies would be unresolvable.

        Only subtract the outputs from ResolveAssemblyReferences target because that's the
        only "Resolve" target that tries to resolve assemblies directly from the output
        directory.
         -->
    <ItemGroup>
      <_CleanCurrentFileWritesWithNoReferences Include="@(_CleanCurrentFileWritesInOutput);@(_CleanCurrentFileWritesInIntermediate)" Exclude="@(_ResolveAssemblyReferenceResolvedFilesAbsolute)"/>
    </ItemGroup>

    <!-- Remove duplicates from files produced in this build. -->
    <RemoveDuplicates Inputs="@(_CleanCurrentFileWritesWithNoReferences)" >
      <Output TaskParameter="Filtered" ItemName="_CleanCurrentFileWrites"/>
    </RemoveDuplicates>

  </Target>

  <!--
    ***********************************************************************************************
    ***********************************************************************************************
                                                                Clean Section
    ***********************************************************************************************
    ***********************************************************************************************
    -->

  <!--
    ============================================================
                                        Clean

    Delete all intermediate and final build outputs.
    ============================================================
    -->
  <PropertyGroup>
    <CleanDependsOn>
      BeforeClean;
      UnmanagedUnregistration;
      CoreClean;
      CleanReferencedProjects;
      CleanPublishFolder;
      AfterClean
    </CleanDependsOn>
  </PropertyGroup>

  <Target
      Name="Clean"
      Condition=" '$(_InvalidConfigurationWarning)' != 'true' "
      DependsOnTargets="$(CleanDependsOn)" />

  <!--
    ============================================================
                                        BeforeClean

    Redefine this target in your project in order to run tasks just before Clean.
    ============================================================
    -->
  <Target Name="BeforeClean"/>

  <!--
    ============================================================
                                        AfterClean

    Redefine this target in your project in order to run tasks just after Clean.
    ============================================================
    -->
  <Target Name="AfterClean"/>

  <!--
    ============================================================
                                        CleanReferencedProjects

    Call Clean target on all Referenced Projects.
    ============================================================
    -->
  <Target
      Name="CleanReferencedProjects"
      DependsOnTargets="PrepareProjectReferences">

    <!--
        When building the project directly from the command-line, clean those referenced projects
        that exist on disk.  For IDE builds and command-line .SLN builds, the solution build manager
        takes care of this.
        -->
    <MSBuild
        Projects="@(_MSBuildProjectReferenceExistent)"
        Targets="Clean"
        Properties="%(_MSBuildProjectReferenceExistent.SetConfiguration); %(_MSBuildProjectReferenceExistent.SetPlatform); %(_MSBuildProjectReferenceExistent.SetTargetFramework)"
        BuildInParallel="$(BuildInParallel)"
        Condition="'$(BuildingInsideVisualStudio)' != 'true' and '$(BuildProjectReferences)' == 'true' and '@(_MSBuildProjectReferenceExistent)' != ''"
        ContinueOnError="$(ContinueOnError)"
        RemoveProperties="%(_MSBuildProjectReferenceExistent.GlobalPropertiesToRemove)$(_GlobalPropertiesToRemoveFromProjectReferences)"/>

  </Target>

  <!--
    ============================================================
                                        CoreClean
    ============================================================
    -->
  <PropertyGroup>
    <CoreCleanDependsOn></CoreCleanDependsOn>
  </PropertyGroup>

  <Target
      Name="CoreClean"
      DependsOnTargets="$(CoreCleanDependsOn)">

    <!-- First clean any explicitly specified cleanable files.
             Declare items of this type if you want Clean to delete them. -->
    <Delete
        Files="@(Clean)"
        TreatErrorsAsWarnings="true"/>

    <!-- Read in list of files that were written to disk in past builds. -->
    <ReadLinesFromFile File="$(IntermediateOutputPath)$(CleanFile)">
      <Output TaskParameter="Lines" ItemName="_CleanPriorFileWrites"/>
    </ReadLinesFromFile>

    <!-- Find all files in the final output directory. -->
    <FindUnderPath Path="$(OutDir)" Files="@(_CleanPriorFileWrites)">
      <Output TaskParameter="InPath" ItemName="_CleanPriorFileWritesInOutput"/>
    </FindUnderPath>

    <!-- Find all files in the intermediate output directory. -->
    <FindUnderPath Path="$(IntermediateOutputPath)"    Files="@(_CleanPriorFileWrites)">
      <Output TaskParameter="InPath" ItemName="_CleanPriorFileWritesInIntermediate"/>
    </FindUnderPath>

    <!-- Delete those files. -->
    <Delete
        Files="@(_CleanPriorFileWritesInOutput);@(_CleanPriorFileWritesInIntermediate)"
        TreatErrorsAsWarnings="true">

      <Output TaskParameter="DeletedFiles" ItemName="_CleanPriorFileWritesDeleted"/>

    </Delete>

    <!-- Create a list of everything that wasn't deleted. -->
    <ItemGroup>
      <_CleanRemainingFileWritesAfterClean Include="@(_CleanPriorFileWrites)" Exclude="@(_CleanPriorFileWritesDeleted)"/>
    </ItemGroup>

    <!-- Remove duplicates. -->
    <RemoveDuplicates Inputs="@(_CleanRemainingFileWritesAfterClean)">
      <Output TaskParameter="Filtered" ItemName="_CleanUniqueRemainingFileWrites"/>
    </RemoveDuplicates>

    <!-- Make sure the directory exists. -->
    <MakeDir Directories="$(IntermediateOutputPath)"/>

    <!-- Write new list of current files back to disk. -->
    <WriteLinesToFile File="$(IntermediateOutputPath)$(CleanFile)" Lines="@(_CleanUniqueRemainingFileWrites)" WriteOnlyWhenDifferent="true" Overwrite="true" />

  </Target>

  <!--
    ============================================================
                                        _CleanRecordFileWrites

    Save the list of all files written to disk so that it can be used for "Clean" later.

    Files written in prior builds are not removed from Clean cache.
    ============================================================
    -->
  <Target
       Name="_CleanRecordFileWrites"
       DependsOnTargets="_CleanGetCurrentAndPriorFileWrites">

    <!--
        Merge list of files from prior builds with the current build and then
        remove duplicates.
        -->
    <RemoveDuplicates Inputs="@(_CleanPriorFileWrites);@(_CleanCurrentFileWrites)">
      <Output TaskParameter="Filtered" ItemName="_CleanUniqueFileWrites"/>
    </RemoveDuplicates>

    <!-- Make sure the directory exists. -->
    <MakeDir Directories="$(IntermediateOutputPath)"/>

    <!-- Write merged file list back to disk, replacing existing contents. -->
    <WriteLinesToFile
        File="$(IntermediateOutputPath)$(CleanFile)"
        Lines="@(_CleanUniqueFileWrites)"
        Overwrite="true"
        WriteOnlyWhenDifferent="true" />

  </Target>

  <!--
    ============================================================
                                        CleanPublishFolder
    ============================================================
    -->
  <Target
      Name="CleanPublishFolder">

    <RemoveDir
        Directories="$(ClickOncePublishDir)"
        Condition="'$(ClickOncePublishDir)'=='$(OutputPath)app.publish\' and Exists('$(ClickOncePublishDir)')"/>

  </Target>

  <!--
    ***********************************************************************************************
    ***********************************************************************************************
                                                                PostBuildEvent Section
    ***********************************************************************************************
    ***********************************************************************************************
    -->

  <!--
    ============================================================
                                        PostBuildEvent

    Run the post-build event. This step is driven by two parameters:

    (1) The $(RunPostBuildEvent) property is set by the user through the IDE and can be one of four values.

        - OnBuildSuccess: In this case, every step of the build must succeed for the post-build step to run.
        - <Blank>: This is the same as OnBuildSuccess.
        - OnOutputUpdated: In this case, the post-build step will run only if the main output assembly was
        actually updated.
        - Always: The post-build step is always run.

    (2) The $(_AssemblyTimestampBeforeCompile) and $(_AssemblyTimestampAfterCompile) values are
        set by the _TimeStampBeforeCompile and _TimeStampAfterCompile targets.  If the assembly was actually
        rebuilt during this build, then the two values will be different.
    ============================================================
    -->
  <PropertyGroup>
    <PostBuildEventDependsOn></PostBuildEventDependsOn>
  </PropertyGroup>

  <Target
      Name="PostBuildEvent"
      Condition="'$(PostBuildEvent)' != '' and ('$(RunPostBuildEvent)' != 'OnOutputUpdated' or '$(_AssemblyTimestampBeforeCompile)' != '$(_AssemblyTimestampAfterCompile)')"
      DependsOnTargets="$(PostBuildEventDependsOn)">

    <Exec WorkingDirectory="$(OutDir)" Command="$(PostBuildEvent)" />

  </Target>

  <!--
    ***********************************************************************************************
    ***********************************************************************************************
                                                                Publish Section
    ***********************************************************************************************
    ***********************************************************************************************
    -->

  <PropertyGroup>
    <DeploymentComputeClickOnceManifestInfoDependsOn>
      CleanPublishFolder;
      $(_RecursiveTargetForContentCopying);
      _DeploymentGenerateTrustInfo;
      $(DeploymentComputeClickOnceManifestInfoDependsOn)
    </DeploymentComputeClickOnceManifestInfoDependsOn>
  </PropertyGroup>

  <!--
    ============================================================
                                        Publish

    This target is only called when doing ClickOnce publishing outside the IDE, which implicitly builds before publishing.
    ============================================================
    -->
  <PropertyGroup>
    <PublishDependsOn Condition="'$(PublishableProject)'=='true'">
      SetGenerateManifests;
      Build;
      PublishOnly
    </PublishDependsOn>
    <PublishDependsOn Condition="'$(PublishableProject)'!='true'">
      _DeploymentUnpublishable
    </PublishDependsOn>
  </PropertyGroup>

  <Target
      Name="Publish"
      DependsOnTargets="$(PublishDependsOn)"/>

  <!--
    ============================================================
                                        _DeploymentUnpublishable

    This target is used to block an attempt to ClickOnce publish a non-publishable project, such as a ClassLibrary, when building outside the IDE.
    ============================================================
    -->
  <Target
      Name="_DeploymentUnpublishable">

    <MSBuildInternalMessage ResourceName="CommonSdk.DeploymentUnpublishable" Severity="Message"/>

  </Target>

  <!--
    ============================================================
                                        SetGenerateManifests

    This target simply assures the GenerateClickOnceManifests property is set whenever the publish target is invoked.
    ============================================================
    -->
  <Target
      Name="SetGenerateManifests">

    <MSBuildInternalMessage Condition="'$(OutputType)'!='winexe' and '$(OutputType)'!='exe' and '$(OutputType)'!='appcontainerexe'" ResourceName="CommonSdk.GenerateManifestsOnlyForExe" Severity="Error"/>
    <MSBuildInternalMessage Condition="'$(_DeploymentSignClickOnceManifests)'=='true' and '$(ManifestCertificateThumbprint)'=='' and '$(ManifestKeyFile)'==''" ResourceName="CommonSdk.SigningKeyRequired" Severity="Error"/>

    <PropertyGroup>
      <GenerateClickOnceManifests>true</GenerateClickOnceManifests>
    </PropertyGroup>

  </Target>

  <!--
    ============================================================
                                        PublishOnly

    The "PublishOnly" target is intended for ClickOnce publishing inside the IDE, where the build has already been done
    by the BuildManager.
    ============================================================
    -->
  <PropertyGroup>
    <PublishOnlyDependsOn>
      SetGenerateManifests;
      PublishBuild;
      BeforePublish;
      GenerateManifests;
      CopyFilesToOutputDirectory;
      _CopyFilesToPublishFolder;
      _DeploymentGenerateBootstrapper;
      ResolveKeySource;
      _DeploymentSignClickOnceDeployment;
      AfterPublish
    </PublishOnlyDependsOn>
  </PropertyGroup>

  <Target
      Name="PublishOnly"
      DependsOnTargets="$(PublishOnlyDependsOn)"/>

  <!--
    ============================================================
                                        BeforePublish

    Redefine this target in your project in order to run tasks just before Publish.
    ============================================================
    -->
  <Target Name="BeforePublish"/>

  <!--
    ============================================================
                                        AfterPublish

    Redefine this target in your project in order to run tasks just after Publish.
    ============================================================
    -->
  <Target Name="AfterPublish"/>

  <!--
    ============================================================
                                        PublishBuild

    Defines the set of targets that publishing is directly dependent on.
    ============================================================
    -->
  <PropertyGroup>
    <PublishBuildDependsOn>
      BuildOnlySettings;
      PrepareForBuild;
      ResolveReferences;
      PrepareResources;
      ResolveKeySource;
      GenerateSerializationAssemblies;
      CreateSatelliteAssemblies;
    </PublishBuildDependsOn>
  </PropertyGroup>

  <Target
      Name="PublishBuild"
      DependsOnTargets="$(PublishBuildDependsOn)"/>

  <!--
    ============================================================
                                        _CopyFilesToPublishFolder
    ============================================================
    -->
  <Target
      Name="_CopyFilesToPublishFolder">

    <!-- Compute name of application folder, which includes the assembly name plus formatted application version.
             The application version is formatted to use "_" in place of "." chars (i.e. "1_0_0_0" instead of "1.0.0.0").
             This is done because some servers misinterpret "." as a file extension. -->
    <FormatVersion Version="$(ApplicationVersion)" Revision="$(ApplicationRevision)" FormatType="Path">
      <Output TaskParameter="OutputVersion" PropertyName="_DeploymentApplicationVersionFragment"/>
    </FormatVersion>

    <PropertyGroup>
      <_DeploymentApplicationFolderName>Application Files\$(AssemblyName)_$(_DeploymentApplicationVersionFragment)</_DeploymentApplicationFolderName>
      <_DeploymentApplicationDir>$(ClickOncePublishDir)$(_DeploymentApplicationFolderName)\</_DeploymentApplicationDir>
    </PropertyGroup>

    <PropertyGroup>
      <!-- By default we're not using Hard or Symbolic Links to copy to the publish directory, and never when building in VS -->
      <CreateHardLinksForPublishFilesIfPossible Condition="'$(BuildingInsideVisualStudio)' == 'true' or '$(CreateHardLinksForPublishFilesIfPossible)' == ''">false</CreateHardLinksForPublishFilesIfPossible>
      <CreateSymbolicLinksForPublishFilesIfPossible Condition="'$(BuildingInsideVisualStudio)' == 'true' or '$(CreateSymbolicLinksForPublishFilesIfPossible)' == ''">false</CreateSymbolicLinksForPublishFilesIfPossible>
    </PropertyGroup>

    <!-- Copy files to publish folder -->
    <Copy
        Condition="'$(PublishSingleFile)' != 'true'"
        SourceFiles=
                "@(_ApplicationManifestFinal);
                @(_DeploymentResolvedManifestEntryPoint);
                @(_DeploymentManifestFiles);
                @(ReferenceComWrappersToCopyLocal);
                @(ResolvedIsolatedComModules);
                @(_DeploymentLooseManifestFile)"
        DestinationFiles=
                "@(_ApplicationManifestFinal->'$(_DeploymentApplicationDir)%(TargetPath)');
                @(_DeploymentManifestEntryPoint->'$(_DeploymentApplicationDir)%(TargetPath)$(_DeploymentFileMappingExtension)');
                @(_DeploymentManifestFiles->'$(_DeploymentApplicationDir)%(TargetPath)$(_DeploymentFileMappingExtension)');
                @(ReferenceComWrappersToCopyLocal->'$(_DeploymentApplicationDir)%(FileName)%(Extension)$(_DeploymentFileMappingExtension)');
                @(ResolvedIsolatedComModules->'$(_DeploymentApplicationDir)%(FileName)%(Extension)$(_DeploymentFileMappingExtension)');
                @(_DeploymentLooseManifestFile->'$(_DeploymentApplicationDir)%(FileName)%(Extension)$(_DeploymentFileMappingExtension)')"
        SkipUnchangedFiles="$(SkipCopyUnchangedFiles)"
        OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)"
        Retries="$(CopyRetryCount)"
        UseHardlinksIfPossible="$(CreateHardLinksForPublishFilesIfPossible)"
        UseSymboliclinksIfPossible="$(CreateSymbolicLinksForPublishFilesIfPossible)"
        RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"/>

    <Copy
        SourceFiles="@(_DeploymentManifestDependencies)"
        DestinationFiles="@(_DeploymentManifestDependencies->'$(_DeploymentApplicationDir)%(TargetPath)$(_DeploymentFileMappingExtension)')"
        SkipUnchangedFiles="$(SkipCopyUnchangedFiles)"
        OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)"
        Retries="$(CopyRetryCount)"
        RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"
        UseHardlinksIfPossible="$(CreateHardLinksForPublishFilesIfPossible)"
        UseSymboliclinksIfPossible="$(CreateSymbolicLinksForPublishFilesIfPossible)"
        Condition="'$(PublishSingleFile)' != 'true' and '%(_DeploymentManifestDependencies.DependencyType)'=='Install'"/>

    <Copy
        Condition="'$(PublishSingleFile)' != 'true'"
        SourceFiles="@(_ReferenceScatterPaths)"
        DestinationFiles="@(_ReferenceScatterPaths->'$(_DeploymentApplicationDir)%(Filename)%(Extension)$(_DeploymentFileMappingExtension)')"
        SkipUnchangedFiles="$(SkipCopyUnchangedFiles)"
        OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)"
        Retries="$(CopyRetryCount)"
        RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"
        UseHardlinksIfPossible="$(CreateHardLinksForPublishFilesIfPossible)"
        UseSymboliclinksIfPossible="$(CreateSymbolicLinksForPublishFilesIfPossible)"
            />

    <ItemGroup Condition="'$(PublishSingleFile)' == 'true'">
      <PublishedSingleFileToBeCopied Include="@(_DeploymentManifestFiles)"/>
    </ItemGroup>

    <!-- For single-file publish case, we need to only copy the clickonce manifest, manifest entry point (launcher) and the SF EXE -->
    <Copy
        Condition="'$(PublishSingleFile)' == 'true'"
        SourceFiles=
                "@(_ApplicationManifestFinal);
                 @(_DeploymentResolvedManifestEntryPoint);
                 @(PublishedSingleFileToBeCopied);"
        DestinationFiles=
                "@(_ApplicationManifestFinal->'$(_DeploymentApplicationDir)%(TargetPath)');
                 @(_DeploymentManifestEntryPoint->'$(_DeploymentApplicationDir)%(TargetPath)$(_DeploymentFileMappingExtension)');
                 @(PublishedSingleFileToBeCopied->'$(_DeploymentApplicationDir)%(TargetPath)$(_DeploymentFileMappingExtension)')"
        SkipUnchangedFiles="$(SkipCopyUnchangedFiles)"
        OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)"
        Retries="$(CopyRetryCount)"
        UseHardlinksIfPossible="$(CreateHardLinksForPublishFilesIfPossible)"
        UseSymboliclinksIfPossible="$(CreateSymbolicLinksForPublishFilesIfPossible)"
        RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"/>

    <FormatUrl InputUrl="$(_DeploymentApplicationUrl)">
      <Output TaskParameter="OutputUrl" PropertyName="_DeploymentFormattedApplicationUrl"/>
    </FormatUrl>

    <FormatUrl InputUrl="$(_DeploymentComponentsUrl)">
      <Output TaskParameter="OutputUrl" PropertyName="_DeploymentFormattedComponentsUrl"/>
    </FormatUrl>

  </Target>

  <!--
    ============================================================
                                        _DeploymentGenerateBootstrapper
    ============================================================
    -->
  <Target
      Name="_DeploymentGenerateBootstrapper">

    <!-- Build setup.exe bootstrapper and copy referenced packages -->
    <GenerateBootstrapper
        ApplicationFile="$(TargetDeployManifestFileName)"
        ApplicationName="$(AssemblyName)"
        ApplicationUrl="$(_DeploymentFormattedApplicationUrl)"
        BootstrapperItems="@(BootstrapperPackage)"
        ComponentsLocation="$(BootstrapperComponentsLocation)"
        ComponentsUrl="$(_DeploymentFormattedComponentsUrl)"
        Culture="$(TargetCulture)"
        FallbackCulture="$(FallbackCulture)"
        OutputPath="$(ClickOncePublishDir)"
        SupportUrl="$(_DeploymentFormattedSupportUrl)"
        Path="$(GenerateBootstrapperSdkPath)"
        VisualStudioVersion="$(VisualStudioVersion)"
        Condition="'$(BootstrapperEnabled)'=='true'"/>

  </Target>

  <!--
    ============================================================
                                        _DeploymentSignClickOnceDeployment
    ============================================================
    -->
  <Target
      Name="_DeploymentSignClickOnceDeployment">

    <!-- Sign manifests and the bootstrapper -->
    <SignFile
        CertificateThumbprint="$(_DeploymentResolvedManifestCertificateThumbprint)"
        TimestampUrl="$(ManifestTimestampUrl)"
        SigningTarget="$(_DeploymentApplicationDir)$(_DeploymentTargetApplicationManifestFileName)"
        TargetFrameworkIdentifier="$(TargetFrameworkIdentifier)"
        TargetFrameworkVersion="$(TargetFrameworkVersion)"
        DisallowMansignTimestampFallback="$(DisallowMansignTimestampFallback)"
        Condition="'$(_DeploymentSignClickOnceManifests)'=='true'" />

    <!-- Update entry point path in deploy manifest -->
    <UpdateManifest
        ApplicationPath="$(_DeploymentApplicationFolderName)\$(_DeploymentTargetApplicationManifestFileName)"
        TargetFrameworkVersion="$(_DeploymentManifestTargetFrameworkVersion)"
        ApplicationManifest="$(_DeploymentApplicationDir)$(_DeploymentTargetApplicationManifestFileName)"
        InputManifest="$(OutDir)$(TargetDeployManifestFileName)"
        OutputManifest="$(ClickOncePublishDir)$(TargetDeployManifestFileName)">

      <Output TaskParameter="OutputManifest" ItemName="PublishedDeployManifest"/>

    </UpdateManifest>

    <SignFile
        CertificateThumbprint="$(_DeploymentResolvedManifestCertificateThumbprint)"
        TimestampUrl="$(ManifestTimestampUrl)"
        SigningTarget="$(ClickOncePublishDir)$(TargetDeployManifestFileName)"
        TargetFrameworkIdentifier="$(TargetFrameworkIdentifier)"
        TargetFrameworkVersion="$(TargetFrameworkVersion)"
        DisallowMansignTimestampFallback="$(DisallowMansignTimestampFallback)"
        Condition="'$(_DeploymentSignClickOnceManifests)'=='true'" />

    <SignFile
        CertificateThumbprint="$(_DeploymentResolvedManifestCertificateThumbprint)"
        TimestampUrl="$(ManifestTimestampUrl)"
        SigningTarget="$(ClickOncePublishDir)setup.exe"
        Condition="'$(BootstrapperEnabled)'=='true' and '$(_DeploymentSignClickOnceManifests)'=='true'" />

  </Target>

  <!--
    ***********************************************************************************************
    ***********************************************************************************************
                                                                AllProjectOutputGroups Section
    ***********************************************************************************************
    ***********************************************************************************************
    -->

  <!--
    ============================================================
                                        AllProjectOutputGroups

    The targets below drive output groups, which provide generic information about a
    project's inputs (e.g., content files, compilation sources, etc.) and built outputs
    (e.g., built EXE/DLL, PDB, XML documentation files, etc.)

    Each target may produce two kinds of items:  outputs and dependencies.  Outputs are
    items from the current project; dependencies are items that are brought into the
    current project as a result of referencing other projects or components.

    For both outputs and dependencies, the Include attribute
    specifies the location of the output/dependency; it must be a full path.  Any number
    of additional attributes may be placed on an output/dependency item.
    ============================================================
    -->
  <Target
      Name="AllProjectOutputGroups"
      DependsOnTargets="
            BuiltProjectOutputGroup;
            DebugSymbolsProjectOutputGroup;
            DocumentationProjectOutputGroup;
            SatelliteDllsProjectOutputGroup;
            SourceFilesProjectOutputGroup;
            ContentFilesProjectOutputGroup;
            SGenFilesOutputGroup"/>

  <!--
    This is the key output for the BuiltProjectOutputGroup and is meant to be read directly from the IDE.
    Reading an item is faster than invoking a target.
    -->
  <ItemGroup Condition=" '$(OutputType)' != 'winmdobj' ">
    <BuiltProjectOutputGroupKeyOutput Include="@(IntermediateAssembly->'%(FullPath)')">
      <IsKeyOutput>true</IsKeyOutput>
      <FinalOutputPath>$(TargetPath)</FinalOutputPath>
      <TargetPath>$(TargetFileName)</TargetPath>
      <COM2REG Condition="'$(RegisterForComInterop)'=='true' and '$(OutputType)'=='library'">true</COM2REG>
    </BuiltProjectOutputGroupKeyOutput>
  </ItemGroup>

  <ItemGroup Condition=" '$(OutputType)' == 'winmdobj' ">
    <WinMDExpOutputWindowsMetadataFileItem Include="$(_IntermediateWindowsMetadataPath)" Condition="'$(_IntermediateWindowsMetadataPath)' != ''" />
    <BuiltProjectOutputGroupKeyOutput Include="@(WinMDExpOutputWindowsMetadataFileItem->'%(FullPath)')">
      <IsKeyOutput>true</IsKeyOutput>
      <FinalOutputPath>$(TargetPath)</FinalOutputPath>
      <TargetPath>$(TargetFileName)</TargetPath>
    </BuiltProjectOutputGroupKeyOutput>
  </ItemGroup>

  <!--
    ============================================================
                                        BuiltProjectOutputGroup
    ============================================================
    -->
  <PropertyGroup>
    <BuiltProjectOutputGroupDependsOn>PrepareForBuild</BuiltProjectOutputGroupDependsOn>
    <AddAppConfigToBuildOutputs Condition="('$(AddAppConfigToBuildOutputs)'=='') and ('$(OutputType)'!='library' and '$(OutputType)'!='winmdobj')">true</AddAppConfigToBuildOutputs>
  </PropertyGroup>

  <Target
      Name="BuiltProjectOutputGroup"
      Returns="@(BuiltProjectOutputGroupOutput)"
      DependsOnTargets="$(BuiltProjectOutputGroupDependsOn)">

    <ItemGroup>
      <_BuiltProjectOutputGroupOutputIntermediate Include="@(BuiltProjectOutputGroupKeyOutput)"/>
    </ItemGroup>

    <!-- This item represents the app.config file -->
    <ItemGroup>
      <_BuiltProjectOutputGroupOutputIntermediate Include="$(AppConfig)"  Condition="'$(AddAppConfigToBuildOutputs)'=='true'">
        <FinalOutputPath>$(TargetDir)$(TargetFileName).config</FinalOutputPath>
        <TargetPath>$(TargetFileName).config</TargetPath>
        <!-- For compatibility with 2.0 -->
        <OriginalItemSpec>$(AppConfig)</OriginalItemSpec>
      </_BuiltProjectOutputGroupOutputIntermediate>
    </ItemGroup>

    <ItemGroup>
      <_IsolatedComReference Include="@(COMReference)" Condition=" '%(COMReference.Isolated)' == 'true' "/>
      <_IsolatedComReference Include="@(COMFileReference)" Condition=" '%(COMFileReference.Isolated)' == 'true' "/>
    </ItemGroup>

    <!-- This item represents the native manifest, example: WindowsApplication1.exe.manifest or Native.ClassLibrary1.manifest -->
    <ItemGroup>
      <_BuiltProjectOutputGroupOutputIntermediate Include="$(OutDir)$(_DeploymentTargetApplicationManifestFileName)" Condition="('@(NativeReference)'!='' or '@(_IsolatedComReference)'!='') And Exists('$(OutDir)$(_DeploymentTargetApplicationManifestFileName)')">
        <TargetPath>$(_DeploymentTargetApplicationManifestFileName)</TargetPath>
        <!-- For compatibility with 2.0 -->
        <OriginalItemSpec>$(OutDir)$(_DeploymentTargetApplicationManifestFileName)</OriginalItemSpec>
      </_BuiltProjectOutputGroupOutputIntermediate>
    </ItemGroup>

    <!-- Convert intermediate items into final items; this way we can get the full path for each item -->
    <ItemGroup>
      <BuiltProjectOutputGroupOutput Include="@(_BuiltProjectOutputGroupOutputIntermediate->'%(FullPath)')">
        <!-- For compatibility with 2.0 -->
        <OriginalItemSpec Condition="'%(_BuiltProjectOutputGroupOutputIntermediate.OriginalItemSpec)' == ''">%(_BuiltProjectOutputGroupOutputIntermediate.FullPath)</OriginalItemSpec>
      </BuiltProjectOutputGroupOutput>
    </ItemGroup>

  </Target>

  <!--
    ============================================================
                                        DebugSymbolsProjectOutputGroup

    This target performs population of the Debug Symbols project output group.
    ============================================================
    -->
  <PropertyGroup>
    <DebugSymbolsProjectOutputGroupDependsOn></DebugSymbolsProjectOutputGroupDependsOn>
  </PropertyGroup>

  <ItemGroup Condition="'$(_DebugSymbolsProduced)' != 'false' and '$(OutputType)' != 'winmdobj'">
    <DebugSymbolsProjectOutputGroupOutput Include="@(_DebugSymbolsIntermediatePath->'%(FullPath)')">
      <FinalOutputPath>@(_DebugSymbolsOutputPath->'%(FullPath)')</FinalOutputPath>
      <TargetPath>@(_DebugSymbolsIntermediatePath->'%(Filename)%(Extension)')</TargetPath>
    </DebugSymbolsProjectOutputGroupOutput>
  </ItemGroup>

  <ItemGroup Condition="'$(_DebugSymbolsProduced)' != 'false' and '$(OutputType)' == 'winmdobj'">
    <WinMDExpOutputPdbItem Include="$(WinMDExpOutputPdb)" Condition="'$(WinMDExpOutputPdb)' != ''" />
    <WinMDExpFinalOutputPdbItem Include="$(_WinMDDebugSymbolsOutputPath)" Condition="'$(_WinMDDebugSymbolsOutputPath)' != ''" />
    <DebugSymbolsProjectOutputGroupOutput Include="@(WinMDExpOutputPdbItem->'%(FullPath)')">
      <FinalOutputPath>@(WinMDExpFinalOutputPdbItem->'%(FullPath)')</FinalOutputPath>
      <TargetPath>@(WinMDExpOutputPdbItem->'%(Filename)%(Extension)')</TargetPath>
    </DebugSymbolsProjectOutputGroupOutput>
  </ItemGroup>

  <Target
      Name="DebugSymbolsProjectOutputGroup"
      Returns="@(DebugSymbolsProjectOutputGroupOutput)"
      DependsOnTargets="$(DebugSymbolsProjectOutputGroupDependsOn)"/>

  <!--
    ============================================================
                                        DocumentationProjectOutputGroup

    This target performs population of the Documentation project output group.
    ============================================================
    -->
  <PropertyGroup>
    <DocumentationProjectOutputGroupDependsOn></DocumentationProjectOutputGroupDependsOn>
  </PropertyGroup>

  <ItemGroup Condition="'$(DocumentationFile)'!='' and '$(OutputType)' != 'winmdobj'">
    <DocumentationProjectOutputGroupOutput Include="@(DocFileItem->'%(FullPath)')">
      <FinalOutputPath>@(FinalDocFile->'%(FullPath)')</FinalOutputPath>
      <IsKeyOutput>true</IsKeyOutput>
      <TargetPath>@(DocFileItem->'%(Filename)%(Extension)')</TargetPath>
    </DocumentationProjectOutputGroupOutput>
  </ItemGroup>

  <ItemGroup Condition="'$(DocumentationFile)' != '' and '$(OutputType)' == 'winmdobj'">
    <WinMDOutputDocumentationFileItem Include="$(WinMDOutputDocumentationFile)" Condition="'$(WinMDOutputDocumentationFile)' != ''" />
    <WinMDExpFinalOutputDocItem Include="$(_WinMDDocFileOutputPath)" Condition="'$(_WinMDDocFileOutputPath)' != ''" />
    <DocumentationProjectOutputGroupOutput Include="@(WinMDOutputDocumentationFileItem->'%(FullPath)')">
      <FinalOutputPath>@(WinMDExpFinalOutputDocItem->'%(FullPath)')</FinalOutputPath>
      <TargetPath>@(WinMDOutputDocumentationFileItem->'%(Filename)%(Extension)')</TargetPath>
    </DocumentationProjectOutputGroupOutput>
  </ItemGroup>

  <Target
      Name="DocumentationProjectOutputGroup"
      Returns="@(DocumentationProjectOutputGroupOutput)"
      DependsOnTargets="$(DocumentationProjectOutputGroupDependsOn)"/>

  <!--
    ============================================================
                                        SatelliteDllsProjectOutputGroup

    This target performs population of the Satellite Files project output group.
    ============================================================
    -->
  <PropertyGroup>
    <SatelliteDllsProjectOutputGroupDependsOn>$(SatelliteDllsProjectOutputGroupDependsOn);PrepareForBuild;PrepareResourceNames</SatelliteDllsProjectOutputGroupDependsOn>
  </PropertyGroup>

  <Target
      Name="SatelliteDllsProjectOutputGroup"
      Returns="@(SatelliteDllsProjectOutputGroupOutput)"
      DependsOnTargets="$(SatelliteDllsProjectOutputGroupDependsOn)">

    <ItemGroup>
      <SatelliteDllsProjectOutputGroupOutputIntermediate Include="$(IntermediateOutputPath)%(EmbeddedResource.Culture)\$(TargetName).resources.dll"
                                                         Condition="'%(EmbeddedResource.WithCulture)' == 'true'">
        <TargetPath>%(EmbeddedResource.Culture)\$(TargetName).resources.dll</TargetPath>
        <Culture>%(EmbeddedResource.Culture)</Culture>
      </SatelliteDllsProjectOutputGroupOutputIntermediate>
    </ItemGroup>

    <!-- Convert intermediate items into final items; this way we can get the full path for each item. -->
    <ItemGroup>
      <SatelliteDllsProjectOutputGroupOutput Include="@(SatelliteDllsProjectOutputGroupOutputIntermediate->'%(FullPath)')">
        <FinalOutputPath Condition=" '%(SatelliteDllsProjectOutputGroupOutputIntermediate.FinalOutputPath)' == '' ">$(TargetDir)%(SatelliteDllsProjectOutputGroupOutputIntermediate.TargetPath)</FinalOutputPath>
        <!-- For compatibility with 2.0 -->
        <OriginalItemSpec>%(SatelliteDllsProjectOutputGroupOutputIntermediate.Identity)</OriginalItemSpec>
      </SatelliteDllsProjectOutputGroupOutput>
    </ItemGroup>

  </Target>

  <!--
    ============================================================
                                        SourceFilesProjectOutputGroup

    This target performs population of the Source Files project output group.
    Source files are items in the project whose type is "Compile" and "EmbeddedResource".
    ============================================================
    -->
  <PropertyGroup>
    <SourceFilesProjectOutputGroupDependsOn>PrepareForBuild;AssignTargetPaths</SourceFilesProjectOutputGroupDependsOn>
  </PropertyGroup>

  <Target
      Name="SourceFilesProjectOutputGroup"
      Returns="@(SourceFilesProjectOutputGroupOutput)"
      DependsOnTargets="$(SourceFilesProjectOutputGroupDependsOn)">

    <AssignTargetPath Files="@(Compile)" RootFolder="$(MSBuildProjectDirectory)">
      <Output TaskParameter="AssignedFiles" ItemName="_CompileWithTargetPath" />
    </AssignTargetPath>

    <ItemGroup>
      <!-- First we deal with Compile, EmbeddedResource and AppConfig -->
      <SourceFilesProjectOutputGroupOutput Include="@(_CompileWithTargetPath->'%(FullPath)');@(EmbeddedResource->'%(FullPath)');@(_LicxFile->'%(FullPath)');@(AppConfigWithTargetPath->'%(FullPath)')"/>

      <!-- Include the project file -->
      <SourceFilesProjectOutputGroupOutput Include="$(MSBuildProjectFullPath)">
        <!-- For compatibility with 2.0 -->
        <OriginalItemSpec>$(MSBuildProjectFullPath)</OriginalItemSpec>
        <TargetPath>$(ProjectFileName)</TargetPath>
      </SourceFilesProjectOutputGroupOutput>
    </ItemGroup>

  </Target>

  <!-- Get just the compile items -->
  <Target Name="GetCompile" Returns="@(Compile)"/>

  <!--
    ============================================================
                                        ContentFilesProjectOutputGroup

    This target performs population of the Content Files project output group.
    Content files are items in the project whose type is "Content".
    ============================================================
    -->
  <PropertyGroup>
    <ContentFilesProjectOutputGroupDependsOn>PrepareForBuild;AssignTargetPaths</ContentFilesProjectOutputGroupDependsOn>
  </PropertyGroup>

  <Target
      Name="ContentFilesProjectOutputGroup"
      Returns="@(ContentFilesProjectOutputGroupOutput)"
      DependsOnTargets="$(ContentFilesProjectOutputGroupDependsOn)">

    <!-- Convert items into final items; this way we can get the full path for each item. -->
    <ItemGroup>
      <ContentFilesProjectOutputGroupOutput Include="@(ContentWithTargetPath->'%(FullPath)')"/>
    </ItemGroup>

  </Target>

  <!--
    ============================================================
                                        SGenFilesOutputGroup

    This target performs population of the GenerateSerializationAssemblies Files project output group.
    GenerateSerializationAssemblies files are those generated by the GenerateSerializationAssemblies target and task.
    ============================================================
    -->
  <PropertyGroup>
    <SGenFilesOutputGroupDependsOn></SGenFilesOutputGroupDependsOn>
  </PropertyGroup>

  <ItemGroup
      Condition="'$(_SGenGenerateSerializationAssembliesConfig)' == 'On' or ('@(WebReferenceUrl)'!='' and '$(_SGenGenerateSerializationAssembliesConfig)' == 'Auto')">
    <SGenFilesOutputGroupOutput Include="@(_OutputPathItem->'%(FullPath)$(_SGenDllName)')">
      <FinalOutputPath>@(_OutputPathItem->'%(FullPath)$(_SGenDllName)')</FinalOutputPath>
      <TargetPath>$(_SGenDllName)</TargetPath>
    </SGenFilesOutputGroupOutput>
  </ItemGroup>

  <Target
      Name="SGenFilesOutputGroup"
      Returns="@(SGenFilesOutputGroupOutput)"
      DependsOnTargets="$(SGenFilesOutputGroupDependsOn)"/>

  <!--
    ============================================================
                                        SDKRelated Output groups

    These targets are to gather information from the SDKs.
    ============================================================
   -->
  <!-- Get the resolved SDK reference items -->
  <Target Name="GetResolvedSDKReferences" DependsOnTargets="ResolveSDKReferences" Returns="@(ResolvedSDKReference)"/>

  <!-- Target will return no results by default but will be populated by other targets elsewhere.
       Needed for certain build environments that import partial sets of targets. -->
  <Target Name="CollectReferencedNuGetPackages" Returns="@(ReferencedNuGetPackages)"/>

  <!-- Get the TargetFrameworks that are supported for the Visual Studio TargetFramework drop down -->
  <Target Name="GenerateSupportedTargetFrameworkAlias" Returns="@(SupportedTargetFrameworkAlias)"/>

  <!--
    ============================================================
                                        PriFilesOutputGroup

    This target performs population of the pri files output group
    ============================================================
    -->
  <Target
      Name="PriFilesOutputGroup"
      Condition="'@(_ReferenceRelatedPaths)' != ''"
      DependsOnTargets="BuildOnlySettings;PrepareForBuild;AssignTargetPaths;ResolveReferences"
      Returns="@(PriFilesOutputGroupOutput)">

    <!-- This item represents dependent pri file's -->
    <ItemGroup>
      <PriFilesOutputGroupOutput Include="@(_ReferenceRelatedPaths->'%(FullPath)')" Condition="'%(Extension)' == '.pri'"/>
    </ItemGroup>

  </Target>

  <PropertyGroup>
    <SDKRedistOutputGroupDependsOn>ResolveSDKReferences;ExpandSDKReferences</SDKRedistOutputGroupDependsOn>
  </PropertyGroup>

  <!--
    ============================================================
                                        SDKRedistOutputGroup

    This target gathers the Redist folders from the SDKs which have been resolved.
    ============================================================
  -->
  <Target
      Name="SDKRedistOutputGroup"
      Returns="@(SDKRedistOutputGroupOutput)"
      DependsOnTargets="$(SDKRedistOutputGroupDependsOn)">

    <!-- This list starts with the least specific files to the most specific so that later files can overwrite earlier files-->
    <ItemGroup>
      <SDKRedistOutputGroupOutput Include="@(ResolvedRedistFiles)"/>
    </ItemGroup>
  </Target>

  <!--
    ***********************************************************************************************
    ***********************************************************************************************
                                                                AllProjectOutputGroupsDependencies Section
    ***********************************************************************************************
    ***********************************************************************************************
    -->

  <!--
    ============================================================
                                        CommonOutputGroupsDependsOn

    Dependencies common to many of the *OutputGroupDependencies targets.
    ============================================================
    -->
  <PropertyGroup>
    <CommonOutputGroupsDependsOn>
      $(CommonOutputGroupsDependsOn);
      BuildOnlySettings;
      PrepareForBuild;
      AssignTargetPaths;
      ResolveReferences
    </CommonOutputGroupsDependsOn>
  </PropertyGroup>

  <!--
    ============================================================
                                        AllProjectOutputGroupsDependencies
    ============================================================
    -->
  <Target
      Name="AllProjectOutputGroupsDependencies"
      DependsOnTargets="
            BuiltProjectOutputGroupDependencies;
            DebugSymbolsProjectOutputGroupDependencies;
            SatelliteDllsProjectOutputGroupDependencies;
            DocumentationProjectOutputGroupDependencies;
            SGenFilesOutputGroupDependencies"/>

  <!--
    ============================================================
                                        BuiltProjectOutputGroupDependencies

    This target performs population of the Built project output group dependencies.
    ============================================================
    -->
  <PropertyGroup>
    <BuiltProjectOutputGroupDependenciesDependsOn>
      $(BuiltProjectOutputGroupDependenciesDependsOn);
      $(CommonOutputGroupsDependsOn)
    </BuiltProjectOutputGroupDependenciesDependsOn>
  </PropertyGroup>

  <Target
      Name="BuiltProjectOutputGroupDependencies"
      DependsOnTargets="$(BuiltProjectOutputGroupDependenciesDependsOn)"
      Returns="@(BuiltProjectOutputGroupDependency)">

    <ItemGroup>
      <BuiltProjectOutputGroupDependency  Include="@(ReferencePath->'%(FullPath)');
                                                         @(ReferenceDependencyPaths->'%(FullPath)');
                                                         @(NativeReferenceFile->'%(FullPath)');
                                                         @(_DeploymentLooseManifestFile->'%(FullPath)');
                                                         @(ResolvedIsolatedComModules->'%(FullPath)')"/>
    </ItemGroup>

  </Target>

  <!--
    ============================================================
                                        DebugSymbolsProjectOutputGroupDependencies

    This target performs population of the dependencies for the debug symbols project output group.
    ============================================================
    -->
  <PropertyGroup>
    <DebugSymbolsProjectOutputGroupDependenciesDependsOn>
      $(DebugSymbolsProjectOutputGroupDependenciesDependsOn);
      $(CommonOutputGroupsDependsOn)
    </DebugSymbolsProjectOutputGroupDependenciesDependsOn>
  </PropertyGroup>

  <Target
      Name="DebugSymbolsProjectOutputGroupDependencies"
      Condition="'$(DebugSymbols)'!='false'"
      DependsOnTargets="$(DebugSymbolsProjectOutputGroupDependenciesDependsOn)"
      Returns="@(DebugSymbolsProjectOutputGroupDependency)">

    <!-- This item represents dependent PDB's -->
    <ItemGroup>
      <DebugSymbolsProjectOutputGroupDependency Include="@(_ReferenceRelatedPaths->'%(FullPath)')" Condition="'%(Extension)' == '.pdb'"/>
    </ItemGroup>

  </Target>

  <!--
    ============================================================
                                        SatelliteDllsProjectOutputGroupDependencies

    This target performs population of the dependencies for the satellite files project output group.
    ============================================================
    -->
  <PropertyGroup>
    <SatelliteDllsProjectOutputGroupDependenciesDependsOn>
      $(SatelliteDllsProjectOutputGroupDependenciesDependsOn);
      $(CommonOutputGroupsDependsOn)
    </SatelliteDllsProjectOutputGroupDependenciesDependsOn>
  </PropertyGroup>

  <Target
      Name="SatelliteDllsProjectOutputGroupDependencies"
      DependsOnTargets="$(SatelliteDllsProjectOutputGroupDependenciesDependsOn)"
      Returns="@(SatelliteDllsProjectOutputGroupDependency)">

    <!-- This item represents dependent satellites -->
    <ItemGroup>
      <SatelliteDllsProjectOutputGroupDependency Include="@(ReferenceSatellitePaths->'%(FullPath)')"/>
    </ItemGroup>

  </Target>

  <!--
    ============================================================
                                        DocumentationProjectOutputGroupDependencies

    This target performs population of the dependencies for the documentation project output group.
    ============================================================
    -->
  <PropertyGroup>
    <DocumentationProjectOutputGroupDependenciesDependsOn>
      $(DocumentationProjectOutputGroupDependenciesDependsOn);
      $(CommonOutputGroupsDependsOn)
    </DocumentationProjectOutputGroupDependenciesDependsOn>
  </PropertyGroup>

  <Target
      Name="DocumentationProjectOutputGroupDependencies"
      Condition="'$(DocumentationFile)'!=''"
      DependsOnTargets="$(DocumentationProjectOutputGroupDependenciesDependsOn)"
      Returns="@(DocumentationProjectOutputGroupDependency)">

    <!-- This item represents dependent XMLs -->
    <ItemGroup>
      <DocumentationProjectOutputGroupDependency Include="@(_ReferenceRelatedPaths->'%(FullPath)')" Condition="'%(Extension)' == '.xml'"/>
    </ItemGroup>

  </Target>

  <!--
    ============================================================
                                        SGenFilesOutputGroupDependencies

    This target performs population of the dependencies for the GenerateSerializationAssemblies project output group.
    ============================================================
    -->
  <PropertyGroup>
    <SGenFilesOutputGroupDependenciesDependsOn>
      $(SGenFilesOutputGroupDependenciesDependsOn);
      $(CommonOutputGroupsDependsOn)
    </SGenFilesOutputGroupDependenciesDependsOn>
  </PropertyGroup>

  <Target
      Name="SGenFilesOutputGroupDependencies"
      DependsOnTargets="$(SGenFilesOutputGroupDependenciesDependsOn)"
      Returns="@(SGenFilesOutputGroupDependency)">

    <!-- This item represents sgen xml serializer dll's -->
    <ItemGroup>
      <SGenFilesOutputGroupDependency Include="@(_ReferenceSerializationAssemblyPaths->'%(FullPath)')" Condition="'%(Extension)' == '.dll'"/>
    </ItemGroup>

  </Target>

  <!--
    ============================================================
                                        ReferenceCopyLocalPathsOutputGroup

    Exposes the set of items that should be copied locally based on the project's references.
    ============================================================
    -->
  <PropertyGroup>
    <ReferenceCopyLocalPathsOutputGroupDependsOn>
      $(ReferenceCopyLocalPathsOutputGroupDependsOn);
      $(CommonOutputGroupsDependsOn)
    </ReferenceCopyLocalPathsOutputGroupDependsOn>
  </PropertyGroup>

  <Target
      Name="ReferenceCopyLocalPathsOutputGroup"
      DependsOnTargets="$(ReferenceCopyLocalPathsOutputGroupDependsOn)"
      Returns="@(ReferenceCopyLocalPathsOutputGroupOutput)">

    <ItemGroup>
      <ReferenceCopyLocalPathsOutputGroupOutput Include="@(ReferenceCopyLocalPaths)">
        <TargetPath>%(ReferenceCopyLocalPaths.DestinationSubDirectory)%(ReferenceCopyLocalPaths.Filename)%(ReferenceCopyLocalPaths.Extension)</TargetPath>
      </ReferenceCopyLocalPathsOutputGroupOutput>
    </ItemGroup>

  </Target>

  <!--
    ============================================================
         DesignerRuntimeImplementationProjectOutputGroup

    Exposes build items to be used by designer. The default is empty, but
    SDKs can override it as appropriate. The empty stub is required so that
    the project system can always rely on calling it even if it is not
    overridden.
    ============================================================
    -->
  <PropertyGroup>
    <DesignerRuntimeImplementationProjectOutputGroupDependsOn>
      $(DesignerRuntimeImplementationProjectOutputGroupDependsOn);
      $(CommonOutputGroupsDependsOn)
    </DesignerRuntimeImplementationProjectOutputGroupDependsOn>
  </PropertyGroup>

  <Target
      Name="DesignerRuntimeImplementationProjectOutputGroup"
      DependsOnTargets="$(DesignerRuntimeImplementationProjectOutputGroupDependsOn)"
      Returns="@(DesignerRuntimeImplementationProjectOutputGroupOutput)">
  </Target>

  <!--
    ============================================================
                       .editorconfig support
    ============================================================
  -->
  <!-- Expose the set of potential .editorconfig files so the project system can
       retrieve them. -->
  <Target Name="GetPotentialEditorConfigFiles" Returns="@(PotentialEditorConfigFiles)" />

  <PropertyGroup>
    <CodeAnalysisTargets Condition="'$(CodeAnalysisTargets)'==''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeAnalysis\Microsoft.CodeAnalysis.targets</CodeAnalysisTargets>
  </PropertyGroup>

  <Import Project="$(CodeAnalysisTargets)" Condition="Exists('$(CodeAnalysisTargets)')"/>

  <Import Project="$(ReportingServicesTargets)" Condition="Exists('$(ReportingServicesTargets)')"/>

  <Import Project="$(MSBuildToolsPath)\Microsoft.NETFramework.targets" Condition="('$(TargetFrameworkIdentifier)' == ''  or '$(TargetFrameworkIdentifier)' == '.NETFramework') and ('$(TargetRuntime)' == 'Managed')"/>

  <PropertyGroup>
    <ImportXamlTargets Condition="'$(ImportXamlTargets)'=='' and ('$(TargetFrameworkVersion)' != 'v2.0' and '$(TargetFrameworkVersion)' != 'v3.5') and Exists('$(MSBuildToolsPath)\Microsoft.Xaml.targets')">true</ImportXamlTargets>
  </PropertyGroup>

  <Import Project="$(MSBuildToolsPath)\Microsoft.Xaml.targets" Condition="('$(ImportXamlTargets)' == 'true')" />

  <!-- imports Microsoft.WorkflowBuildExtensions.targets only if TargetFrameworkVersion is v4.5 or above or TargetFrameworkfVersion specified does not conform to the format of vX.X[.X.X] -->
  <!-- Underlying assumption is that there shouldn't be any other versions between v4.0.* and v4.5 -->
  <Import Project="$(MSBuildToolsPath)\Microsoft.WorkflowBuildExtensions.targets"
          Condition="('$(TargetFrameworkVersion)' != 'v2.0' and '$(TargetFrameworkVersion)' != 'v3.5' and (!$([System.String]::IsNullOrEmpty('$(TargetFrameworkVersion)')) and !$(TargetFrameworkVersion.StartsWith('v4.0')))) and Exists('$(MSBuildToolsPath)\Microsoft.WorkflowBuildExtensions.targets')"/>

  <!-- This import is temporary and will be removed once it is moved into the silverlight targets -->
  <Import Project="$(MSBuildToolsPath)\Microsoft.WinFX.targets" Condition="'$(TargetFrameworkIdentifier)' == 'Silverlight' and Exists('$(MSBuildToolsPath)\Microsoft.WinFX.targets')"/>

  <PropertyGroup>
    <MsTestToolsTargets Condition="'$(MsTestToolsTargets)'==''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\TeamTest\Microsoft.TeamTest.targets</MsTestToolsTargets>
  </PropertyGroup>

  <Import Project="$(MsTestToolsTargets)" Condition="Exists('$(MsTestToolsTargets)')" />

  <PropertyGroup>
    <UseMSBuildTestInfrastructure Condition="'$(UseMSBuildTestInfrastructure)' == ''">false</UseMSBuildTestInfrastructure>
  </PropertyGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.Common.Test.targets" Condition="'$(UseMSBuildTestInfrastructure)' == 'true'"/>
  <!-- App packaging support -->

  <!--
    Following two targets are needed to be present in every project being built
    because the app packaging targets recursively scan all projects referenced
    from projects that generate app packages for them.
  -->
  <Target Name="CleanAppxPackage" />
  <Target Name="GetPackagingOutputs" />

  <PropertyGroup>
    <MsAppxPackageTargets Condition="'$(MsAppxPackageTargets)'==''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\AppxPackage\Microsoft.AppXPackage.Targets</MsAppxPackageTargets>

    <!-- Opt-out switch to allow disabling importing the 'AppxPackage' targets for UWP class libraries using modern .NET -->
    <EnableAppxPackageTargetsForUwpClassLibraries Condition="'$(EnableAppxPackageTargetsForUwpClassLibraries)' == ''">true</EnableAppxPackageTargetsForUwpClassLibraries>
  </PropertyGroup>

  <!--
    We want to import the 'AppXPackage' .targets in two scenarios:
      - For legacy UWP, in all cases (original behavior). These projects will always set 'WindowsAppContainer' by default.
      - For UWP (XAML) apps and libraries on modern .NET, we only enable this for class libraries. This allows the existing
        .appx tooling to take care of generating .pri resources without the need to pull in WinAppSDK or other external tools.
        We cannot use this for applications, because the rest of that tooling is not capable of handling modern .NET projects.
        In that case, we either leverage the tooling in WinAppSDK, or DesktopBridge (via a .wapproj project for packaging).
  -->
  <Import Project="$(MsAppxPackageTargets)" Condition="('$(WindowsAppContainer)' == 'true' or ('$(UseUwpTools)' == 'true' and '$(OutputType)' == 'Library' and '$(EnableAppxPackageTargetsForUwpClassLibraries)' != 'false')) and Exists('$(MsAppxPackageTargets)')" />

  <!-- This import is temporary and will be removed once it is moved into the silverlight targets -->
  <Import Project="$(MSBuildToolsPath)\Microsoft.Data.Entity.targets" Condition="'$(TargetFrameworkIdentifier)' == 'Silverlight' and Exists('$(MSBuildToolsPath)\Microsoft.Data.Entity.targets')"/>

  <!-- Import NuGet.targets (required for GetReferenceNearestTargetFrameworkTask and used for Restore functionality) -->
  <PropertyGroup>
    <MSBuildUseVisualStudioDirectoryLayout Condition="'$(MSBuildUseVisualStudioDirectoryLayout)'==''">$([MSBuild]::IsRunningFromVisualStudio())</MSBuildUseVisualStudioDirectoryLayout>
    <NuGetRestoreTargets Condition="'$(NuGetRestoreTargets)'=='' and '$(MSBuildUseVisualStudioDirectoryLayout)'=='true'">$([MSBuild]::GetToolsDirectory32())\..\..\..\Common7\IDE\CommonExtensions\Microsoft\NuGet\NuGet.targets</NuGetRestoreTargets>
    <NuGetRestoreTargets Condition="'$(NuGetRestoreTargets)'==''">$(MSBuildToolsPath)\NuGet.targets</NuGetRestoreTargets>
  </PropertyGroup>

  <Import Condition="'$(IsRestoreTargetsFileLoaded)' != 'true' and Exists('$(NuGetRestoreTargets)')" Project="$(NuGetRestoreTargets)" />

  <Import Project="$(CustomAfterMicrosoftCommonTargets)" Condition="'$(CustomAfterMicrosoftCommonTargets)' != '' and Exists('$(CustomAfterMicrosoftCommonTargets)')"/>

  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.targets\ImportAfter\*" Condition="'$(ImportByWildcardAfterMicrosoftCommonTargets)' == 'true' and exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.targets\ImportAfter')"/>
  <Import Project="$(MSBuildUserExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.targets\ImportAfter\*" Condition="'$(ImportUserLocationsByWildcardAfterMicrosoftCommonTargets)' == 'true' and exists('$(MSBuildUserExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.targets\ImportAfter')"/>
</Project>
